Player Matchup

Hel
Hel
AwakenBlack
Hel
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 230L
1,435 Elo+
Solo
Charybdis
Charybdis
BrokenOats
Charybdis
Level 106
God Stats
11W - 18L
1,357 SR
Queue Stats
297W - 298L
1,575 Elo+
Party 1
Bacchus
Bacchus
GipssyD
Bacchus
Level 122
God Stats
6W - 0L
1,886 SR
Queue Stats
274W - 239L
1,452 Elo+
Solo
Zeus
Zeus
ShadedRomanian
Zeus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,534 Elo+
Party 1
King Arthur
King Arthur
YoungG1602
King Arthur
Level 134
God Stats
4W - 4L
1,286 SR
Queue Stats
296W - 292L
1,455 Elo+
Solo
Team Averages
Level 121
1,506 SR
1,490 Elo+

VS

Team Averages
Level 119
1,466 SR
1,518 Elo+
Jing Wei
Jing Wei
LaChuleta258
Jing Wei
Level 146
God Stats
0W - 2L
1,118 SR
Queue Stats
10W - 11L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Portentum_Sum
Tsukuyomi
Level 147
God Stats
4W - 2L
1,711 SR
Queue Stats
390W - 383L
1,518 Elo+
Solo
Nike
Nike
cazadorlex
Nike
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 163L
1,543 Elo+
Solo
Anubis
Anubis
xBl4ckDyn4mitex
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,633 Elo+
Party 2
Yemoja
Yemoja
yngstxer
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 14
8,497
708
6,388
11,435
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
BrokenOats
Charybdis
19
8 / 2 / 18
11,375
948
27,943
13,864
7,203
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
GipssyD
Bacchus
16
5 / 5 / 18
10,220
852
9,419
21,074
37,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 3 / 15
10,085
840
20,575
8,732
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
YoungG1602
King Arthur
18
11 / 2 / 15
11,017
918
10,562
14,991
17,585
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LaChuleta258
Jing Wei
14
1 / 7 / 12
8,264
689
9,899
13,803
6,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Portentum_Sum
Tsukuyomi
15
3 / 7 / 10
8,581
715
16,748
14,568
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 7 / 8
9,949
829
8,148
22,510
14,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 6 / 6
11,293
941
18,473
15,179
9,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
yngstxer
Yemoja
15
0 / 3 / 11
8,757
730
3,007
12,972
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
30
Kills
16
16
Deaths
30
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
W
Charybdis
BrokenOats
Charybdis
8
2
18
8.5
W
Bacchus
GipssyD
Bacchus
5
5
18
2.8
L
Jing Wei
LaChuleta258
Jing Wei
1
7
12
1
L
Tsukuyomi
Portentum_Sum
Tsukuyomi
3
7
10
1.14
W
6
3
15
4.5
W
King Arthur
YoungG1602
King Arthur
11
2
15
9.25
L
5
7
8
1.29
L
7
6
6
1.67
L
Yemoja
yngstxer
Yemoja
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,887
Damage
56,275
70,096
Taken
79,032
71,124
Mitigated
51,063
33,898
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,388
538
16,669
5,629
11,435
5,025
477
2,793
8,642
11,836
0
W
Charybdis
BrokenOats
Charybdis
27,943
10,669
1,756
2,098
13,864
7,203
1,665
4,503
9,361
0
59,661
W
Bacchus
GipssyD
Bacchus
9,419
349
1,530
2,426
21,074
37,863
0
7,635
13,439
12,084
928
L
Jing Wei
LaChuleta258
Jing Wei
9,899
8,579
750
769
13,803
6,650
0
6,498
7,305
0
17,722
L
Tsukuyomi
Portentum_Sum
Tsukuyomi
16,748
3,924
25
604
14,568
7,568
0
7,267
7,301
0
28,327
W
20,575
4,348
242
822
8,732
3,448
799
2,135
6,597
32,133
0
W
King Arthur
YoungG1602
King Arthur
10,562
1,107
1,372
1,354
14,991
17,585
63
4,414
10,577
2,146
15,357
L
8,148
573
273
4,151
22,510
14,428
0
8,903
13,607
0
13,738
L
18,473
741
400
3,400
15,179
9,797
0
6,809
8,370
43,602
0
L
Yemoja
yngstxer
Yemoja
3,007
1,449
7,665
2,758
12,972
12,620
0
7,493
5,479
7,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
46,844
142
Minions Killed
116
0
Camps Cleared
0
1,153,235
Distance Traveled
964,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,497
708
20
2
0
242,326
0
W
Charybdis
11,375
948
79
7
0
201,702
0
W
Bacchus
10,220
852
6
1
0
231,497
0
L
Jing Wei
8,264
689
20
2
0
218,060
0
L
Tsukuyomi
8,581
715
26
2
0
212,986
0
W
Zeus
10,085
840
29
2
0
251,405
0
W
King Arthur
11,017
918
8
1
0
226,305
0
L
Nike
9,949
829
7
1
0
176,907
0
L
Anubis
11,293
941
56
5
0
192,720
0
L
Yemoja
8,757
730
7
1
0
163,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role