Player Matchup

Anubis
Anubis
Gold V
CarIucci
Anubis
Gold V
Level 105
God Stats
10W - 7L
1,669 SR
Queue Stats
21W - 16L
1,494 MMR
Party 1
Mulan
Mulan
Gold V
CensingCobra145
Mulan
Gold V
Level 128
God Stats
3W - 3L
1,419 SR
Queue Stats
24W - 16L
1,494 MMR
Party 1
Odin
Odin
Gold V
Zelazarrr
Odin
Gold V
Level 97
God Stats
2W - 1L
1,277 SR
Queue Stats
21W - 16L
1,441 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,455 SR
1,476 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 114
1,433 SR
1,458 MMR
Geb
Geb
Bronze III
GetOwend16
Geb
Bronze III
Level 87
God Stats
2W - 6L
1,351 SR
Queue Stats
28W - 36L
1,389 MMR
Party 2
Hel
Hel
Bronze V
KareemLloyd13
Hel
Bronze V
Level 151
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Xbalanque
Xbalanque
Bronze IV
whosthatcoolguy
Xbalanque
Bronze IV
Level 105
God Stats
1W - 2L
1,631 SR
Queue Stats
23W - 30L
1,386 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CarIucci
Anubis
16
4 / 0 / 8
9,696
808
13,598
6,198
3,649
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 0 / 6
9,653
804
9,530
9,697
10,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
14
2 / 0 / 10
8,770
731
6,084
9,475
10,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ScyllaKuzenboNoxAphroditeBacchus

VS

Bans
CerberusSkadiThorVamanaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,912
659
3,151
13,419
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 0
7,593
633
3,121
9,934
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
whosthatcoolguy
Xbalanque
13
0 / 4 / 0
7,558
630
10,676
10,799
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
CarIucci
Anubis
4
0
8
8
W
6
0
6
9
L
0
4
0
0
L
0
4
0
0
W
Odin
2
0
10
7
L
Xbalanque
whosthatcoolguy
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
16,948
25,370
Taken
34,152
25,561
Mitigated
24,061
10,569
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CarIucci
Anubis
13,598
625
0
3,936
6,198
3,649
1,007
1,435
4,763
63,335
0
W
9,530
1,014
0
3,865
9,697
10,971
765
2,554
7,143
0
28,965
L
3,151
257
0
1,601
13,419
13,977
0
4,712
8,707
9,451
0
L
3,121
0
3,271
2,218
9,934
6,100
0
3,976
5,958
33,410
0
W
Odin
6,084
1,046
266
2,502
9,475
10,941
794
2,512
6,963
0
28,572
L
Xbalanque
whosthatcoolguy
Xbalanque
10,676
3,668
0
765
10,799
3,984
65
4,938
5,861
0
32,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
23,063
167
Minions Killed
136
0
Camps Cleared
0
703,951
Distance Traveled
642,547
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,696
808
94
8
0
214,082
0
W
Mulan
9,653
804
38
3
0
251,097
3
L
Geb
7,912
659
8
1
0
224,096
2
L
Hel
7,593
633
66
6
0
225,204
1
W
Odin
8,770
731
35
3
0
238,772
1
L
Xbalanque
7,558
630
62
5
0
193,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role