Player Matchup

Sylvanus
Sylvanus
Elfo Jon3058
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,867 Elo+
Party 2
Scylla
Scylla
Nk1 xM0nky
Scylla
Level 16
God Stats
2W - 0L
1,220 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
TPiolin
Mulan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,867 Elo+
Party 2
Danzaburou
Danzaburou
byp4co
Danzaburou
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 29L
1,271 Elo+
Party 2
Serqet
Serqet
xXGMXxZurc
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,444 SR
1,601 Elo+

VS

Team Averages
Level 57
1,548 SR
1,288 Elo+
Mulan
Mulan
FRO3ZN Xd
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,222 Elo+
Party 1
Ra
Ra
Flossybih47
Ra
Level 34
God Stats
1W - 1L
1,750 SR
Queue Stats
74W - 99L
1,382 Elo+
Solo
Nox
Nox
Qvuly
Nox
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 54L
1,278 Elo+
Party 1
Ullr
Ullr
SuperNaquan
Ullr
Level 134
God Stats
1W - 2L
1,491 SR
Queue Stats
54W - 53L
1,338 Elo+
Party 1
Awilix
Awilix
Wehatelucki2
Awilix
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elfo Jon3058
Sylvanus
13
1 / 1 / 0
7,895
493
6,943
10,449
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Nk1 xM0nky
Scylla
13
1 / 2 / 2
8,035
502
3,803
5,696
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TPiolin
Mulan
16
6 / 1 / 1
10,026
627
9,448
11,580
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
byp4co
Danzaburou
15
4 / 4 / 0
8,966
560
9,348
13,360
6,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
xXGMXxZurc
Serqet
15
1 / 1 / 3
8,844
553
4,807
12,377
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FRO3ZN Xd
Mulan
11
0 / 4 / 0
6,556
410
3,909
8,506
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 3
7,368
461
2,399
7,185
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
Qvuly
Nox
11
1 / 0 / 4
7,294
456
3,738
6,362
6,155
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 4 / 1
7,952
497
8,721
13,433
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
16
6 / 2 / 2
9,277
580
12,672
14,378
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
13
Kills
9
9
Deaths
13
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Elfo Jon3058
Sylvanus
1
1
0
1
L
Mulan
FRO3ZN Xd
Mulan
0
4
0
0
L
0
3
3
0.5
W
Scylla
Nk1 xM0nky
Scylla
1
2
2
1
L
Nox
Qvuly
Nox
1
0
4
3
L
2
4
1
0.63
W
Mulan
TPiolin
Mulan
6
1
1
6.5
L
Awilix
6
2
2
3.5
W
Danzaburou
byp4co
Danzaburou
4
4
0
1
W
Serqet
xXGMXxZurc
Serqet
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
31,439
53,462
Taken
49,864
39,167
Mitigated
25,175
18,827
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Elfo Jon3058
Sylvanus
6,943
2,105
986
4,117
10,449
11,718
50
3,035
7,328
31,216
0
L
Mulan
FRO3ZN Xd
Mulan
3,909
1,042
0
742
8,506
4,807
0
92
7,909
0
26,810
L
2,399
351
573
2,437
7,185
2,582
0
2,751
4,221
44,269
0
W
Scylla
Nk1 xM0nky
Scylla
3,803
262
0
940
5,696
2,313
0
951
4,633
61,887
0
L
Nox
Qvuly
Nox
3,738
466
230
2,080
6,362
6,155
0
3,225
3,038
25,751
0
L
8,721
4,197
0
859
13,433
5,163
0
2,193
11,240
0
58,231
W
Mulan
TPiolin
Mulan
9,448
1,355
0
2,769
11,580
13,379
208
406
10,711
870
67,835
L
Awilix
12,672
5,443
0
5,532
14,378
6,468
0
2,823
10,862
0
83,655
W
Danzaburou
byp4co
Danzaburou
9,348
4,950
0
4,832
13,360
6,481
1,078
919
12,441
0
71,784
W
Serqet
xXGMXxZurc
Serqet
4,807
264
0
5,183
12,377
5,276
0
588
11,749
0
71,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
38,447
504
Minions Killed
401
0
Camps Cleared
0
1,573,822
Distance Traveled
1,561,835
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,895
493
45
3
0
275,037
0
L
Mulan
6,556
410
44
3
0
273,112
0
L
Ra
7,368
461
95
6
0
305,403
0
W
Scylla
8,035
502
113
7
0
308,412
0
L
Nox
7,294
456
46
3
0
306,470
0
L
Ullr
7,952
497
97
6
0
291,762
1
W
Mulan
10,026
627
128
8
0
309,364
0
L
Awilix
9,277
580
119
7
0
385,088
0
W
Danzaburou
8,966
560
105
7
0
298,837
0
W
Serqet
8,844
553
113
7
0
382,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role