Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ANTIKILLZ
Cerberus
Level 156
God Stats
2W - 2L
1,757 SR
Queue Stats
164W - 165L
1,540 Elo+
Party 3
Apollo
Apollo
HydroMarine
Apollo
Level 152
God Stats
2W - 1L
1,285 SR
Queue Stats
83W - 69L
1,543 Elo+
Party 2
Sobek
Sobek
Kujashin
Sobek
Level 156
God Stats
4W - 5L
1,527 SR
Queue Stats
367W - 359L
1,536 Elo+
Party 2
Agni
Agni
MidnightStrip
Agni
Level 147
God Stats
5W - 2L
1,778 SR
Queue Stats
114W - 106L
1,515 Elo+
Party 3
Team Averages
Level 153
1,569 SR
1,527 Elo+

VS

Team Averages
Level 146
1,592 SR
1,532 Elo+
Anubis
Anubis
Jay5thCard
Anubis
Level 107
God Stats
1W - 4L
1,420 SR
Queue Stats
88W - 106L
1,477 Elo+
Party 1
Charybdis
Charybdis
SynthDoctor
Charybdis
Level 139
God Stats
2W - 2L
1,692 SR
Queue Stats
72W - 68L
1,506 Elo+
Solo
Nox
Nox
TriggeredFish
Nox
Level 157
God Stats
1W - 2L
1,356 SR
Queue Stats
112W - 98L
1,580 Elo+
Party 1
Fenrir
Fenrir
dennis_xeneise
Fenrir
Level 178
God Stats
7W - 10L
1,788 SR
Queue Stats
992W - 1,015L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
威猛的大悦哥
Morgan Le Fay
Level 149
God Stats
11W - 4L
1,702 SR
Queue Stats
534W - 537L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 17
8,523
947
9,726
4,819
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ANTIKILLZ
Cerberus
14
1 / 1 / 18
8,509
945
3,908
8,005
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
16
13 / 2 / 7
9,934
1,104
14,437
10,220
4,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Kujashin
Sobek
12
1 / 3 / 16
8,209
912
3,994
12,748
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 9
8,792
977
12,242
7,206
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jay5thCard
Anubis
12
0 / 6 / 3
6,591
732
5,173
10,185
6,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
SynthDoctor
Charybdis
12
1 / 5 / 2
6,525
725
8,693
10,321
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 4
7,034
782
3,839
8,885
10,070
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 3
6,926
770
5,437
11,560
13,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
威猛的大悦哥
Morgan Le Fay
12
2 / 4 / 3
7,184
798
10,865
7,701
4,110
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
24
Kills
6
8
Deaths
24
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
17
10.5
W
Cerberus
ANTIKILLZ
Cerberus
1
1
18
10
W
Apollo
13
2
7
8.25
L
Anubis
Jay5thCard
Anubis
0
6
3
0.25
W
Sobek
Kujashin
Sobek
1
3
16
3
W
7
2
9
5.75
L
Charybdis
SynthDoctor
Charybdis
1
5
2
0.4
L
1
4
4
0.75
L
2
5
3
0.7
L
Morgan Le Fay
威猛的大悦哥
Morgan Le Fay
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
34,007
42,998
Taken
48,652
34,095
Mitigated
38,374
18,487
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,726
3,533
1,697
1,315
4,819
2,616
2,207
3,379
1,391
26,922
0
W
Cerberus
ANTIKILLZ
Cerberus
3,908
108
307
2,182
8,005
8,812
918
3,858
4,061
9,887
0
W
Apollo
14,437
9,871
768
3,535
10,220
4,960
4,458
4,813
5,191
0
26,978
L
Anubis
Jay5thCard
Anubis
5,173
521
124
2,004
10,185
6,489
0
5,426
4,759
24,609
0
W
Sobek
Kujashin
Sobek
3,994
164
1,590
4,103
12,748
13,994
201
4,789
7,792
9,811
0
W
12,242
835
1,586
1,404
7,206
3,713
682
3,038
4,121
23,376
0
L
Charybdis
SynthDoctor
Charybdis
8,693
3,272
0
1,611
10,321
4,368
0
7,445
2,876
0
24,531
L
3,839
197
829
995
8,885
10,070
0
5,180
3,705
10,765
0
L
5,437
524
231
1,542
11,560
13,337
0
6,561
4,999
0
8,823
L
Morgan Le Fay
威猛的大悦哥
Morgan Le Fay
10,865
480
469
1,223
7,701
4,110
0
5,258
2,443
20,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
34,260
111
Minions Killed
115
0
Camps Cleared
0
866,056
Distance Traveled
737,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,523
947
36
4
0
179,602
0
W
Cerberus
8,509
945
17
2
0
169,191
0
W
Apollo
9,934
1,104
30
3
0
162,402
0
L
Anubis
6,591
732
38
4
0
132,664
0
W
Sobek
8,209
912
8
1
0
189,359
0
W
Agni
8,792
977
20
2
0
165,502
0
L
Charybdis
6,525
725
30
3
0
139,213
0
L
Nox
7,034
782
14
2
0
164,894
0
L
Fenrir
6,926
770
5
1
0
137,759
0
L
Morgan Le Fay
7,184
798
28
3
0
163,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role