Player Matchup

Danzaburou
Danzaburou
LighlySalted
Danzaburou
Level 79
God Stats
2W - 2L
1,332 SR
Queue Stats
6W - 10L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
TheJuicyOneQc
Ix Chel
Level 117
God Stats
0W - 2L
1,332 SR
Queue Stats
5W - 8L
1,608 Elo+
Party 1
Fafnir
Fafnir
w Uphoria w
Fafnir
Level 103
God Stats
1W - 1L
1,750 SR
Queue Stats
6W - 8L
1,608 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,560 Elo+

VS

Team Averages
Level 71
1,516 SR
1,492 Elo+
Hou Yi
Hou Yi
AFHJEFF
Hou Yi
Level 125
God Stats
10W - 6L
1,254 SR
Queue Stats
314W - 312L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Darkman_1908
Baron Samedi
Level 45
God Stats
6W - 4L
1,703 SR
Queue Stats
33W - 22L
1,543 Elo+
Solo
Ne Zha
Ne Zha
SORN TACO
Ne Zha
Level 44
God Stats
1W - 1L
1,590 SR
Queue Stats
27W - 39L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LighlySalted
Danzaburou
16
3 / 4 / 3
10,550
659
6,449
14,797
6,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
16
2 / 2 / 4
10,825
677
7,402
10,081
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
17
1 / 0 / 5
11,525
720
8,717
15,612
26,904
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AFHJEFF
Hou Yi
18
1 / 0 / 5
10,973
686
10,138
7,776
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
Darkman_1908
Baron Samedi
18
3 / 1 / 3
11,311
707
12,721
8,738
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
SORN TACO
Ne Zha
16
2 / 5 / 4
10,758
672
9,713
15,156
7,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
6
Kills
6
6
Deaths
6
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AFHJEFF
Hou Yi
1
0
5
3.5
W
Baron Samedi
Darkman_1908
Baron Samedi
3
1
3
4.5
L
Danzaburou
LighlySalted
Danzaburou
3
4
3
1.13
W
Ne Zha
SORN TACO
Ne Zha
2
5
4
0.8
L
Ix Chel
2
2
4
2
L
Fafnir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
32,572
40,490
Taken
31,670
38,458
Mitigated
15,685
13,466
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AFHJEFF
Hou Yi
10,138
2,582
0
1,941
7,776
3,592
1,545
3,936
3,840
0
60,634
W
Baron Samedi
Darkman_1908
Baron Samedi
12,721
473
2,148
3,336
8,738
4,666
648
5,090
3,648
65,012
0
L
Danzaburou
LighlySalted
Danzaburou
6,449
3,253
0
2,356
14,797
6,932
1,182
5,983
8,814
0
31,382
W
Ne Zha
SORN TACO
Ne Zha
9,713
3,045
0
3,277
15,156
7,427
1,003
7,068
8,088
0
39,210
L
Ix Chel
7,402
926
1,785
1,866
10,081
4,622
447
1,820
8,261
73,338
0
L
Fafnir
8,717
3,267
2,385
5,074
15,612
26,904
154
4,971
10,641
18,126
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
33,042
170
Minions Killed
225
0
Camps Cleared
0
861,917
Distance Traveled
896,288
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,973
686
75
5
0
304,034
5
W
Baron Samedi
11,311
707
105
7
0
295,435
0
L
Danzaburou
10,550
659
43
3
0
301,168
0
W
Ne Zha
10,758
672
45
3
0
296,819
0
L
Ix Chel
10,825
677
118
7
0
267,803
0
L
Fafnir
11,525
720
9
1
0
292,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role