Player Matchup

Sobek
Sobek
PrivateGreens
Sobek
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,555 Elo+
Party 1
Thanatos
Thanatos
TKiino
Thanatos
Level 143
God Stats
3W - 3L
1,493 SR
Queue Stats
61W - 50L
1,596 Elo+
Party 1
Amaterasu
Amaterasu
War0913
Amaterasu
Level 154
God Stats
1W - 1L
1,714 SR
Queue Stats
78W - 64L
1,579 Elo+
Party 1
Ra
Ra
remotejupiter
Ra
Level 155
God Stats
23W - 29L
1,480 SR
Queue Stats
715W - 660L
1,557 Elo+
Solo
Izanami
Izanami
rezivul
Izanami
Level 101
God Stats
2W - 3L
1,769 SR
Queue Stats
9W - 13L
1,522 Elo+
Party 1
Team Averages
Level 133
1,591 SR
1,562 Elo+

VS

Team Averages
Level 100
1,500 SR
1,578 Elo+
Bacchus
Bacchus
IshehoT
Bacchus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 2
Janus
Janus
SkrMcFlr
Janus
Level 86
God Stats
10W - 3L
1,751 SR
Queue Stats
194W - 171L
1,624 Elo+
Solo
Ishtar
Ishtar
TomasoM
Ishtar
Level 150
God Stats
4W - 5L
1,500 SR
Queue Stats
422W - 381L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
caro101202
Nu Wa
Level 129
God Stats
2W - 1L
1,314 SR
Queue Stats
159W - 139L
1,533 Elo+
Solo
Thor
Thor
level8999
Thor
Level 133
God Stats
12W - 7L
1,434 SR
Queue Stats
154W - 137L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,257
403
3,783
16,061
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
TKiino
Thanatos
15
4 / 4 / 4
9,245
514
11,941
18,568
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
War0913
Amaterasu
16
4 / 4 / 3
10,471
582
11,378
21,833
21,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 2
8,992
500
7,217
13,186
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
rezivul
Izanami
14
0 / 6 / 4
8,473
471
4,124
11,643
4,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IshehoT
Bacchus
14
3 / 1 / 11
9,540
530
7,845
14,084
16,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
SkrMcFlr
Janus
16
4 / 1 / 6
9,941
552
11,867
11,179
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
TomasoM
Ishtar
17
11 / 2 / 3
10,997
611
17,449
14,545
6,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
2 / 3 / 5
9,505
528
10,883
7,007
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
4 / 4 / 5
11,122
618
12,571
15,337
13,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
24
24
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
IshehoT
Bacchus
3
1
11
8.5
L
0
5
4
0.4
W
Janus
SkrMcFlr
Janus
4
1
6
7
L
Thanatos
TKiino
Thanatos
4
4
4
1.5
W
Ishtar
TomasoM
Ishtar
11
2
3
6.25
L
Amaterasu
War0913
Amaterasu
4
4
3
1.38
W
Nu Wa
2
3
5
1.5
W
Thor
4
4
5
1.63
L
3
5
2
0.8
L
Izanami
rezivul
Izanami
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,443
Damage
60,615
81,291
Taken
62,152
52,664
Mitigated
43,537
21,967
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
IshehoT
Bacchus
7,845
956
1,996
3,605
14,084
16,178
17
2,779
11,305
19,302
0
L
3,783
310
0
2,342
16,061
13,888
0
8,146
7,640
11,928
0
W
Janus
SkrMcFlr
Janus
11,867
302
0
4,940
11,179
4,389
0
1,648
9,388
83,217
0
L
Thanatos
TKiino
Thanatos
11,941
4,501
0
11,843
18,568
7,324
0
7,275
11,105
0
82,154
W
Ishtar
TomasoM
Ishtar
17,449
12,320
0
7,084
14,545
6,726
1,110
3,910
10,544
0
91,978
L
Amaterasu
War0913
Amaterasu
11,378
5,575
0
3,092
21,833
21,410
0
4,557
17,134
0
74,029
W
Nu Wa
10,883
1,943
0
1,035
7,007
2,584
412
2,155
4,852
76,549
0
W
Thor
12,571
3,766
0
1,440
15,337
13,660
0
274
15,063
1,298
93,170
L
7,217
1,061
420
2,296
13,186
5,671
0
7,136
5,862
65,618
0
L
Izanami
rezivul
Izanami
4,124
2,516
0
1,974
11,643
4,371
710
4,067
7,528
0
69,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
51,105
474
Minions Killed
581
0
Camps Cleared
0
1,733,343
Distance Traveled
1,788,174
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,540
530
10
1
0
384,222
0
L
Sobek
7,257
403
11
1
0
363,761
1
W
Janus
9,941
552
125
7
0
414,787
3
L
Thanatos
9,245
514
114
6
0
388,267
4
W
Ishtar
10,997
611
138
8
0
344,263
0
L
Amaterasu
10,471
582
118
7
0
324,047
2
W
Nu Wa
9,505
528
137
8
0
345,182
3
W
Thor
11,122
618
171
10
0
299,720
0
L
Ra
8,992
500
111
6
0
333,969
6
L
Izanami
8,473
471
120
7
0
323,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role