Player Matchup

Skadi
Skadi
AstroworldJones
Skadi
Level 95
God Stats
19W - 11L
1,634 SR
Queue Stats
582W - 548L
1,510 Elo+
Solo
Bakasura
Bakasura
BichyBoo
Bakasura
Level 172
God Stats
0W - 8L
1,099 SR
Queue Stats
311W - 301L
1,549 Elo+
Party 2
Chang'e
Chang'e
Gyeoulbyul
Chang'e
Level 159
God Stats
11W - 7L
1,811 SR
Queue Stats
325W - 336L
1,537 Elo+
Party 2
Mulan
Mulan
ethereal lilith
Mulan
Level 157
God Stats
10W - 13L
1,538 SR
Queue Stats
372W - 361L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
tommiiboii25
Kuzenbo
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 339L
1,497 Elo+
Solo
Team Averages
Level 151
1,516 SR
1,528 Elo+

VS

Team Averages
Level 128
1,608 SR
1,552 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Dhurthu
Ratatoskr
Level 152
God Stats
4W - 2L
1,640 SR
Queue Stats
80W - 60L
1,559 Elo+
Party 1
Yemoja
Yemoja
Emerald King600
Yemoja
Level 129
God Stats
1W - 1L
1,661 SR
Queue Stats
9W - 7L
1,624 Elo+
Party 1
Hel
Hel
Schuhman23
Hel
Level 128
God Stats
2W - 1L
1,712 SR
Queue Stats
27W - 19L
1,602 Elo+
Party 1
Skadi
Skadi
XxForce_Eaglex
Skadi
Level 87
God Stats
3W - 1L
1,526 SR
Queue Stats
81W - 76L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,692
569
3,648
6,599
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
BichyBoo
Bakasura
10
1 / 2 / 2
5,809
581
4,192
8,828
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Gyeoulbyul
Chang'e
11
1 / 3 / 0
6,064
606
4,001
7,183
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,007
501
3,190
9,241
4,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
tommiiboii25
Kuzenbo
8
0 / 0 / 0
4,995
500
2,575
7,175
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 1 / 1
6,972
697
9,281
10,364
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
Dhurthu
Ratatoskr
9
2 / 0 / 1
5,688
569
4,177
6,936
2,421
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 1
5,580
558
2,339
4,444
2,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 0
6,843
684
4,900
6,702
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,100
510
2,507
5,169
1,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
9
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
1
3.5
L
1
1
0
1
L
Bakasura
BichyBoo
Bakasura
1
2
2
1
W
Ratatoskr
Dhurthu
Ratatoskr
2
0
1
2.5
W
0
0
1
0.5
L
Chang'e
Gyeoulbyul
Chang'e
1
3
0
0.33
W
3
1
0
3
W
0
1
1
0.5
L
0
3
0
0
L
Kuzenbo
tommiiboii25
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
23,204
39,026
Taken
33,615
18,065
Mitigated
17,764
10,550
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,281
2,307
20
4,707
10,364
8,587
0
0
10,204
0
61,382
L
3,648
1,860
0
1,663
6,599
2,142
0
640
5,959
0
38,096
L
Bakasura
BichyBoo
Bakasura
4,192
3,318
0
2,929
8,828
2,608
0
280
8,548
0
33,387
W
Ratatoskr
Dhurthu
Ratatoskr
4,177
902
0
596
6,936
2,421
0
1,030
5,895
0
37,967
W
2,339
110
1,314
1,368
4,444
2,541
0
1,360
3,074
24,018
0
L
Chang'e
Gyeoulbyul
Chang'e
4,001
420
240
2,267
7,183
2,463
0
3,373
3,746
45,936
0
W
4,900
343
735
4,400
6,702
2,606
0
3,664
2,954
59,112
0
W
2,507
984
0
1,569
5,169
1,609
0
522
4,614
0
32,269
L
3,190
476
0
1,541
9,241
4,313
0
0
9,241
0
32,287
L
Kuzenbo
tommiiboii25
Kuzenbo
2,575
1,237
0
1,910
7,175
6,539
0
2,770
4,293
19,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
30,183
308
Minions Killed
385
0
Camps Cleared
0
1,065,007
Distance Traveled
1,122,219
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,972
697
101
10
0
223,176
0
L
Skadi
5,692
569
75
8
0
204,814
1
L
Bakasura
5,809
581
68
7
0
250,923
0
W
Ratatoskr
5,688
569
62
6
0
264,698
2
W
Yemoja
5,580
558
40
4
0
209,781
2
L
Chang'e
6,064
606
91
9
0
215,941
0
W
Hel
6,843
684
122
12
0
229,010
2
W
Skadi
5,100
510
60
6
0
195,554
0
L
Mulan
5,007
501
46
5
0
174,207
0
L
Kuzenbo
4,995
500
28
3
0
219,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role