Player Matchup

Terra
Terra
MaddzHatter
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,144 Elo+
Party 1
Baron Samedi
Baron Samedi
ResoluteDreams
Baron Samedi
Level 18
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 10L
1,176 Elo+
Party 1
Fenrir
Fenrir
xskyuwu
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
1,167 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,163 Elo+

VS

Team Averages
Level 46
1,490 SR
1,362 Elo+
Set
Set
BhubbNeega
Set
Level 8
God Stats
1W - 1L
1,255 SR
Queue Stats
66W - 67L
1,371 Elo+
Party 2
Bacchus
Bacchus
JebbeRyan
Bacchus
Level 12
God Stats
39W - 27L
1,500 SR
Queue Stats
65W - 62L
1,340 Elo+
Party 2
Raijin
Raijin
PapaCIvtch
Raijin
Level 118
God Stats
2W - 2L
1,715 SR
Queue Stats
112W - 104L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,167
742
2,741
14,733
11,166
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ResoluteDreams
Baron Samedi
11
1 / 3 / 0
7,103
646
5,289
8,757
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
xskyuwu
Fenrir
10
1 / 7 / 1
7,287
662
3,969
13,682
6,282
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,741
795
6,670
8,036
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
JebbeRyan
Bacchus
13
2 / 2 / 11
8,436
767
5,267
9,895
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
PapaCIvtch
Raijin
14
10 / 1 / 4
9,263
842
18,518
7,150
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Bacchus
JebbeRyan
Bacchus
2
2
11
3.75
L
1
5
2
0.4
W
Raijin
PapaCIvtch
Raijin
10
1
4
12
L
Baron Samedi
ResoluteDreams
Baron Samedi
1
3
0
0.33
L
Fenrir
xskyuwu
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
30,455
37,172
Taken
25,081
22,176
Mitigated
23,201
3,599
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,670
3,087
0
1,842
8,036
4,979
700
2,266
5,770
0
27,027
W
Bacchus
JebbeRyan
Bacchus
5,267
1,131
0
1,411
9,895
15,164
110
3,605
6,290
13,389
0
L
2,741
556
1,180
1,136
14,733
11,166
0
9,367
4,823
9,038
0
W
Raijin
PapaCIvtch
Raijin
18,518
2,045
0
320
7,150
3,058
732
2,191
4,959
39,970
0
L
Baron Samedi
ResoluteDreams
Baron Samedi
5,289
710
374
362
8,757
4,728
0
4,511
4,063
23,697
0
L
Fenrir
xskyuwu
Fenrir
3,969
1,060
0
547
13,682
6,282
0
9,011
4,489
0
9,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,557
Gold Earned
26,440
72
Minions Killed
114
0
Camps Cleared
0
467,626
Distance Traveled
619,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,741
795
44
4
0
218,486
0
W
Bacchus
8,436
767
19
2
0
229,025
0
L
Terra
8,167
742
17
2
0
177,151
0
W
Raijin
9,263
842
51
5
0
172,125
0
L
Baron Samedi
7,103
646
43
4
0
141,066
0
L
Fenrir
7,287
662
12
1
0
149,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role