Player Matchup

Thor
Thor
DTA PSYCHE
Thor
Level 35
God Stats
7W - 12L
1,289 SR
Queue Stats
63W - 66L
1,348 Elo+
Solo
Terra
Terra
DirtyDoesIt
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
SirNarDog 1756
Ix Chel
Level 27
God Stats
3W - 3L
1,496 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 2
Team Averages
Level 57
1,428 SR
1,459 Elo+

VS

Team Averages
Level 104
1,664 SR
1,500 Elo+
Aphrodite
Aphrodite
DRACONTAIDES
Aphrodite
Level 135
God Stats
7W - 3L
1,654 SR
Queue Stats
197W - 177L
1,483 Elo+
Party 1
Horus
Horus
Krolloh
Horus
Level 102
God Stats
4W - 2L
1,645 SR
Queue Stats
178W - 167L
1,515 Elo+
Party 1
Skadi
Skadi
Taizu
Skadi
Level 75
God Stats
7W - 5L
1,693 SR
Queue Stats
64W - 69L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,106
711
8,264
9,268
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 2
6,815
682
5,089
11,837
7,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 1
6,865
687
8,376
11,126
4,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DRACONTAIDES
Aphrodite
11
3 / 2 / 4
7,797
780
7,741
9,020
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Krolloh
Horus
13
5 / 1 / 6
8,075
808
8,088
12,499
14,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Taizu
Skadi
13
4 / 1 / 8
8,309
831
14,113
8,947
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DRACONTAIDES
Aphrodite
3
2
4
2.5
L
1
0
2
2
L
1
6
2
0.33
W
Horus
Krolloh
Horus
5
1
6
8
L
1
6
1
0.25
W
Skadi
Taizu
Skadi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,729
Damage
29,942
32,231
Taken
30,466
15,896
Mitigated
22,232
3,016
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DRACONTAIDES
Aphrodite
7,741
299
5,010
4,202
9,020
4,486
295
4,431
4,589
27,259
0
L
8,264
2,084
0
250
9,268
3,944
0
2,813
6,455
0
19,651
L
5,089
469
315
347
11,837
7,505
0
2,112
9,725
11,364
0
W
Horus
Krolloh
Horus
8,088
4,148
746
4,222
12,499
14,285
52
5,148
7,351
0
18,129
L
8,376
1,416
598
1,506
11,126
4,447
0
2,816
8,310
29,187
0
W
Skadi
Taizu
Skadi
14,113
4,936
0
519
8,947
3,461
540
4,140
4,807
0
40,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,786
Gold Earned
24,181
91
Minions Killed
110
0
Camps Cleared
0
579,792
Distance Traveled
601,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,797
780
41
4
0
186,504
0
L
Thor
7,106
711
24
2
0
224,680
0
L
Terra
6,815
682
15
2
0
185,290
0
W
Horus
8,075
808
12
1
0
219,839
0
L
Ix Chel
6,865
687
52
5
0
169,822
0
W
Skadi
8,309
831
57
6
0
194,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role