Player Matchup

Horus
Horus
Tenebrarum927
Horus
Level 157
God Stats
6W - 5L
1,793 SR
Queue Stats
103W - 104L
1,518 Elo+
Solo
Anhur
Anhur
arceemi
Anhur
Level 156
God Stats
14W - 9L
1,840 SR
Queue Stats
244W - 242L
1,389 Elo+
Party 1
Hera
Hera
lagface
Hera
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 133L
1,387 Elo+
Party 1
Team Averages
Level 129
1,711 SR
1,431 Elo+

VS

Team Averages
Level 75
1,343 SR
1,256 Elo+
Neith
Neith
Kavorah
Neith
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 13L
1,040 Elo+
Party 2
Cerberus
Cerberus
ToxicCalvin
Cerberus
Level 129
God Stats
3W - 2L
1,249 SR
Queue Stats
64W - 69L
1,441 Elo+
Party 2
Mulan
Mulan
deUmbra
Mulan
Level 89
God Stats
6W - 11L
1,280 SR
Queue Stats
39W - 37L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
9,832
756
11,062
15,381
16,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
arceemi
Anhur
16
8 / 1 / 4
10,797
831
12,569
11,222
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
lagface
Hera
12
1 / 3 / 6
8,862
682
5,191
4,840
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kavorah
Neith
13
0 / 5 / 4
8,118
624
3,201
9,563
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ToxicCalvin
Cerberus
13
3 / 2 / 1
8,351
642
8,088
14,573
17,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
deUmbra
Mulan
11
1 / 5 / 3
7,803
600
11,114
11,057
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
4
4
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Kavorah
Neith
0
5
4
0.4
W
3
0
9
7.5
L
Cerberus
ToxicCalvin
Cerberus
3
2
1
1.75
W
Anhur
arceemi
Anhur
8
1
4
10
L
Mulan
deUmbra
Mulan
1
5
3
0.5
W
Hera
lagface
Hera
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
22,403
31,443
Taken
35,193
22,661
Mitigated
29,362
8,461
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Kavorah
Neith
3,201
1,899
0
300
9,563
4,369
0
1,358
8,205
0
23,895
W
11,062
4,390
1,144
3,376
15,381
16,896
466
3,752
11,165
0
26,663
L
Cerberus
ToxicCalvin
Cerberus
8,088
855
0
3,171
14,573
17,296
0
2,638
11,935
24,136
0
W
Anhur
arceemi
Anhur
12,569
7,465
0
3,773
11,222
4,497
2,432
2,838
8,091
0
61,052
L
Mulan
deUmbra
Mulan
11,114
1,294
0
1,260
11,057
7,697
0
1,478
9,579
0
25,539
W
Hera
lagface
Hera
5,191
1,553
0
168
4,840
1,268
202
1,811
2,946
22,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
24,272
148
Minions Killed
113
0
Camps Cleared
0
610,368
Distance Traveled
607,867
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,118
624
40
3
0
181,687
0
W
Horus
9,832
756
39
3
0
248,263
0
L
Cerberus
8,351
642
44
3
0
231,318
0
W
Anhur
10,797
831
83
6
0
222,960
2
L
Mulan
7,803
600
29
2
0
194,862
0
W
Hera
8,862
682
26
2
0
139,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role