Player Matchup

Danzaburou
Danzaburou
BearerOfIon2814
Danzaburou
Level 125
God Stats
17W - 9L
1,667 SR
Queue Stats
94W - 90L
1,481 Elo+
Party 1
Bacchus
Bacchus
Cato-The-Redneck
Bacchus
Level 121
God Stats
3W - 4L
1,577 SR
Queue Stats
220W - 212L
1,439 Elo+
Party 1
Bakasura
Bakasura
Johndogjr69
Bakasura
Level 94
God Stats
3W - 0L
1,737 SR
Queue Stats
301W - 320L
1,423 Elo+
Solo
Anubis
Anubis
KingSlay3r6205
Anubis
Level 88
God Stats
11W - 7L
1,442 SR
Queue Stats
296W - 295L
1,440 Elo+
Solo
Hera
Hera
Swtchocodrop
Hera
Level 155
God Stats
5W - 9L
1,408 SR
Queue Stats
63W - 70L
1,487 Elo+
Solo
Team Averages
Level 117
1,566 SR
1,454 Elo+

VS

Team Averages
Level 115
1,584 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChinoFriki
Hun Batz
Level 121
God Stats
7W - 6L
1,583 SR
Queue Stats
185W - 156L
1,520 Elo+
Party 2
Tyr
Tyr
Mini_pablito
Tyr
Level 113
God Stats
11W - 12L
1,515 SR
Queue Stats
114W - 100L
1,550 Elo+
Party 2
Skadi
Skadi
ZedsDeadIBETCHU
Skadi
Level 106
God Stats
36W - 25L
1,637 SR
Queue Stats
141W - 120L
1,423 Elo+
Solo
Ares
Ares
renatovittorino
Ares
Level 80
God Stats
7W - 5L
1,683 SR
Queue Stats
40W - 37L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearerOfIon2814
Danzaburou
10
2 / 0 / 1
5,760
524
4,460
3,373
1,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 4
5,972
543
3,853
4,810
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
Johndogjr69
Bakasura
9
2 / 1 / 1
6,049
550
2,300
9,361
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 4 / 1
6,255
569
6,568
9,177
4,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
6,667
606
2,602
2,710
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
4,729
430
1,705
1,803
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
ChinoFriki
Hun Batz
12
3 / 0 / 0
6,804
619
2,636
6,822
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
5,977
543
3,458
8,693
3,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
5,596
509
2,487
6,392
2,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
4,891
445
1,525
9,275
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Danzaburou
BearerOfIon2814
Danzaburou
2
0
1
2.5
W
1
0
4
3
L
Hun Batz
ChinoFriki
Hun Batz
3
0
0
3
W
Bakasura
Johndogjr69
Bakasura
2
1
1
2.5
W
2
4
1
0.63
L
1
3
2
0.67
W
1
0
0
1
L
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
11,811
29,431
Taken
32,985
14,990
Mitigated
16,623
12,240
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,705
415
0
0
1,803
584
0
1,281
522
19,733
0
W
Danzaburou
BearerOfIon2814
Danzaburou
4,460
2,053
0
1,719
3,373
1,289
1,025
813
2,560
0
39,612
W
3,853
772
46
2,337
4,810
4,073
0
1,007
3,803
16,656
0
L
Hun Batz
ChinoFriki
Hun Batz
2,636
903
0
3,668
6,822
2,522
0
1,818
5,004
0
53,500
W
Bakasura
Johndogjr69
Bakasura
2,300
2,066
0
2,652
9,361
4,680
0
809
8,552
0
20,425
W
6,568
757
0
4,220
9,177
4,056
200
191
8,986
46,562
0
L
3,458
464
0
4,233
8,693
3,992
0
5,833
2,835
0
34,695
W
2,602
587
0
1,266
2,710
892
269
410
2,300
61,513
0
L
2,487
1,138
114
398
6,392
2,317
0
1,845
4,467
0
38,198
L
1,525
157
0
935
9,275
7,208
0
2,246
7,004
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
27,997
304
Minions Killed
293
0
Camps Cleared
0
1,037,917
Distance Traveled
1,072,616
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,729
430
44
4
0
131,399
4
W
Danzaburou
5,760
524
59
5
0
196,083
4
W
Bacchus
5,972
543
22
2
0
221,285
4
L
Hun Batz
6,804
619
91
8
0
259,390
0
W
Bakasura
6,049
550
52
5
0
241,526
0
W
Anubis
6,255
569
56
5
0
162,382
0
L
Tyr
5,977
543
65
6
0
264,682
2
W
Hera
6,667
606
115
10
0
216,641
6
L
Skadi
5,596
509
68
6
0
177,468
0
L
Ares
4,891
445
25
2
0
239,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role