Player Matchup

Guan Yu
Guan Yu
Bigpose2013
Guan Yu
Level 164
God Stats
1W - 4L
1,500 SR
Queue Stats
671W - 697L
1,448 Elo+
Solo
Mercury
Mercury
Smokey1735
Mercury
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
617W - 634L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
aleecey
Heimdallr
Level 147
God Stats
12W - 12L
1,471 SR
Queue Stats
259W - 238L
1,571 Elo+
Party 2
Apollo
Apollo
bigredd224
Apollo
Level 159
God Stats
5W - 8L
1,496 SR
Queue Stats
975W - 1,022L
1,489 Elo+
Party 2
Sobek
Sobek
itsRazorGMC
Sobek
Level 154
God Stats
2W - 4L
1,485 SR
Queue Stats
682W - 677L
1,550 Elo+
Party 2
Team Averages
Level 147
1,490 SR
1,513 Elo+

VS

Team Averages
Level 95
1,519 SR
1,522 Elo+
Thanatos
Thanatos
Brbstyle
Thanatos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 114L
1,517 Elo+
Party 1
Achilles
Achilles
Handyman2473
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,514 Elo+
Party 1
Ares
Ares
LiL_JoKeRx_13
Ares
Level 62
God Stats
5W - 1L
1,742 SR
Queue Stats
274W - 288L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
StufCrust365
Gilgamesh
Level 104
God Stats
2W - 5L
1,353 SR
Queue Stats
86W - 82L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
SynthDoctor
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigpose2013
Guan Yu
17
4 / 4 / 13
11,204
700
8,673
19,039
22,534
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Mercury
Smokey1735
Mercury
18
6 / 7 / 6
11,579
724
16,011
17,636
9,636
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
aleecey
Heimdallr
18
5 / 6 / 7
10,990
687
23,684
13,902
8,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
bigredd224
Apollo
20
2 / 5 / 11
13,131
821
14,498
13,899
7,443
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 4 / 15
11,676
730
13,171
30,524
42,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brbstyle
Thanatos
19
7 / 6 / 13
11,880
743
14,062
16,422
11,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Handyman2473
Achilles
17
1 / 3 / 11
10,299
644
11,118
17,920
29,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 5 / 14
11,230
702
16,526
24,551
43,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
StufCrust365
Gilgamesh
18
9 / 4 / 12
11,993
750
17,370
25,828
36,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
SynthDoctor
Sylvanus
19
4 / 3 / 18
11,954
747
15,219
21,488
36,855
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
20
Kills
25
26
Deaths
21
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bigpose2013
Guan Yu
4
4
13
2.63
W
Thanatos
Brbstyle
Thanatos
7
6
13
2.25
W
Achilles
Handyman2473
Achilles
1
3
11
2.17
W
4
5
14
2.2
L
Mercury
Smokey1735
Mercury
6
7
6
1.29
W
Gilgamesh
StufCrust365
Gilgamesh
9
4
12
3.75
W
Sylvanus
SynthDoctor
Sylvanus
4
3
18
4.33
L
Heimdallr
aleecey
Heimdallr
5
6
7
1.42
L
Apollo
bigredd224
Apollo
2
5
11
1.5
L
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,037
Damage
74,295
95,000
Taken
106,209
90,694
Mitigated
156,509
31,041
Healing
43,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bigpose2013
Guan Yu
8,673
990
7,224
8,186
19,039
22,534
98
5,397
13,087
0
13,726
W
Thanatos
Brbstyle
Thanatos
14,062
6,394
426
6,786
16,422
11,020
3,764
3,013
12,837
0
36,631
W
Achilles
Handyman2473
Achilles
11,118
2,213
1,101
1,880
17,920
29,223
1,385
2,124
13,820
0
24,769
W
16,526
916
1,692
2,721
24,551
43,142
234
3,503
21,048
26,445
0
L
Mercury
Smokey1735
Mercury
16,011
6,504
568
2,731
17,636
9,636
755
5,228
11,966
0
25,231
W
Gilgamesh
StufCrust365
Gilgamesh
17,370
5,263
1,522
2,679
25,828
36,269
2,064
2,087
23,741
0
31,517
W
Sylvanus
SynthDoctor
Sylvanus
15,219
2,824
15,615
9,299
21,488
36,855
1,049
2,444
19,044
27,758
0
L
Heimdallr
aleecey
Heimdallr
23,684
12,353
503
1,444
13,902
8,873
914
4,888
8,642
0
43,205
L
Apollo
bigredd224
Apollo
14,498
8,487
0
1,458
13,899
7,443
6,296
6,253
7,380
0
48,622
L
13,171
1,348
0
8,927
30,524
42,208
0
9,979
19,565
20,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,580
Gold Earned
57,356
142
Minions Killed
145
0
Camps Cleared
0
1,376,535
Distance Traveled
1,462,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,204
700
8
1
0
339,202
0
W
Thanatos
11,880
743
59
4
0
292,884
0
W
Achilles
10,299
644
25
2
0
294,708
0
W
Ares
11,230
702
11
1
0
237,900
0
L
Mercury
11,579
724
18
1
0
286,098
0
W
Gilgamesh
11,993
750
34
2
0
307,587
1
W
Sylvanus
11,954
747
16
1
0
329,596
0
L
Heimdallr
10,990
687
32
2
0
242,433
0
L
Apollo
13,131
821
64
4
0
242,503
0
L
Sobek
11,676
730
20
1
0
266,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role