Player Matchup

Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LikeEight
Thoth
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 88L
1,498 Elo+
Solo
Rama
Rama
Streakykittycat
Rama
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 82L
1,557 Elo+
Party 1
Vamana
Vamana
Too_EZ_4_9
Vamana
Level 59
God Stats
3W - 1L
1,774 SR
Queue Stats
71W - 68L
1,520 Elo+
Party 1
Arachne
Arachne
Xpected52500
Arachne
Level 14
God Stats
2W - 1L
1,463 SR
Queue Stats
3W - 2L
1,455 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,506 Elo+

VS

Team Averages
Level 98
1,446 SR
1,554 Elo+
Rama
Rama
Beast0820
Rama
Level 41
God Stats
1W - 4L
1,408 SR
Queue Stats
255W - 224L
1,573 Elo+
Party 2
King Arthur
King Arthur
Exhedon
King Arthur
Level 122
God Stats
70W - 44L
1,464 SR
Queue Stats
738W - 660L
1,589 Elo+
Solo
Ra
Ra
KnoopSook
Ra
Level 68
God Stats
7W - 10L
1,264 SR
Queue Stats
270W - 249L
1,586 Elo+
Party 2
Agni
Agni
RevertPersephone
Agni
Level 128
God Stats
2W - 2L
1,479 SR
Queue Stats
28W - 50L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Specknose
Amaterasu
Level 131
God Stats
20W - 17L
1,617 SR
Queue Stats
414W - 381L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 0 / 7
7,409
823
3,701
8,676
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
LikeEight
Thoth
13
5 / 2 / 3
7,386
821
8,835
5,648
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 8
7,836
871
7,308
5,772
2,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Too_EZ_4_9
Vamana
14
2 / 1 / 6
7,333
815
8,653
8,542
7,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Xpected52500
Arachne
14
3 / 3 / 6
7,349
817
5,385
10,202
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 3 / 4
6,493
721
4,995
8,289
3,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
Exhedon
King Arthur
13
1 / 4 / 4
6,539
727
6,287
11,729
10,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 5 / 2
7,417
824
7,282
8,479
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
5,434
604
0
0
0
Amaterasu
Specknose
Amaterasu
13
1 / 2 / 5
6,682
742
8,273
10,238
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
14
Kills
7
7
Deaths
14
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
7
4.5
L
Rama
1
3
4
1
L
King Arthur
Exhedon
King Arthur
1
4
4
0.75
L
4
5
2
1
W
Thoth
LikeEight
Thoth
5
2
3
3.25
L
0
0
0
0
L
Amaterasu
Specknose
Amaterasu
1
2
5
1.75
W
3
1
8
7
W
Vamana
Too_EZ_4_9
Vamana
2
1
6
5
W
Arachne
Xpected52500
Arachne
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,882
Damage
26,837
38,840
Taken
38,735
27,025
Mitigated
30,090
8,189
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,701
466
194
1,241
8,676
8,684
264
803
7,728
15,040
0
L
Rama
4,995
4,565
0
872
8,289
3,608
104
2,500
5,789
0
14,048
L
King Arthur
Exhedon
King Arthur
6,287
484
0
1,565
11,729
10,777
0
4,484
7,245
992
19,033
L
7,282
1,169
1,002
1,146
8,479
4,135
0
2,873
5,606
23,489
0
W
Thoth
LikeEight
Thoth
8,835
624
0
500
5,648
2,442
914
1,596
4,003
22,466
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Specknose
Amaterasu
8,273
3,715
0
1,732
10,238
11,570
0
2,679
7,559
0
20,131
W
7,308
5,950
0
2,142
5,772
2,294
1,545
1,368
4,312
0
31,903
W
Vamana
Too_EZ_4_9
Vamana
8,653
4,846
0
1,352
8,542
7,931
135
2,095
6,267
0
24,364
W
Arachne
Xpected52500
Arachne
5,385
3,134
0
2,760
10,202
5,674
454
1,804
8,119
0
16,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
32,565
182
Minions Killed
144
0
Camps Cleared
0
973,790
Distance Traveled
711,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,409
823
20
2
0
197,042
0
L
Rama
6,493
721
30
3
0
163,166
0
L
King Arthur
6,539
727
31
3
0
172,986
0
L
Ra
7,417
824
47
5
0
180,035
0
W
Thoth
7,386
821
26
3
0
192,169
0
L
Agni
5,434
604
0
0
0
0
0
L
Amaterasu
6,682
742
36
4
0
195,500
0
W
Rama
7,836
871
61
7
0
183,980
0
W
Vamana
7,333
815
45
5
0
212,533
0
W
Arachne
7,349
817
30
3
0
188,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role