Player Matchup

Ah Puch
Ah Puch
A57D5303
Ah Puch
Level 109
God Stats
1W - 2L
1,510 SR
Queue Stats
21W - 28L
1,380 Elo+
Party 1
Medusa
Medusa
Mupputs
Medusa
Level 21
God Stats
4W - 2L
1,380 SR
Queue Stats
8W - 17L
1,191 Elo+
Party 1
Vamana
Vamana
amac999
Vamana
Level 94
God Stats
1W - 2L
1,260 SR
Queue Stats
18W - 31L
1,265 Elo+
Party 1
Team Averages
Level 75
1,383 SR
1,279 Elo+

VS

Team Averages
Level 37
1,416 SR
1,177 Elo+
Persephone
Persephone
Heiwato
Persephone
Level 23
God Stats
3W - 3L
1,249 SR
Queue Stats
15W - 26L
1,177 Elo+
Party 2
Apollo
Apollo
PapiM8
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,177 Elo+
Party 2
Surtr
Surtr
Sgnimmel
Surtr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A57D5303
Ah Puch
14
1 / 4 / 2
8,720
671
15,911
11,162
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mupputs
Medusa
12
0 / 4 / 2
7,693
592
3,939
10,789
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
amac999
Vamana
14
2 / 4 / 1
8,405
647
5,785
13,224
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Heiwato
Persephone
15
3 / 2 / 5
9,368
721
6,883
8,811
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PapiM8
Apollo
16
6 / 0 / 6
9,581
737
10,357
9,544
4,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Sgnimmel
Surtr
15
3 / 1 / 9
9,138
703
9,496
14,630
13,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
A57D5303
Ah Puch
1
4
2
0.5
W
Persephone
Heiwato
Persephone
3
2
5
2.75
L
Medusa
Mupputs
Medusa
0
4
2
0.25
W
Apollo
PapiM8
Apollo
6
0
6
9
W
Surtr
Sgnimmel
Surtr
3
1
9
7.5
L
Vamana
amac999
Vamana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
26,736
35,175
Taken
32,985
25,108
Mitigated
20,950
5,516
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
A57D5303
Ah Puch
15,911
278
0
3,309
11,162
5,118
520
1,626
9,478
43,490
0
W
Persephone
Heiwato
Persephone
6,883
499
0
3,240
8,811
3,370
379
5,245
3,310
29,069
0
L
Medusa
Mupputs
Medusa
3,939
1,463
0
1,032
10,789
4,653
883
2,709
7,912
0
20,528
W
Apollo
PapiM8
Apollo
10,357
7,161
0
2,181
9,544
4,161
1,583
4,728
4,558
0
37,303
W
Surtr
Sgnimmel
Surtr
9,496
2,860
0
1,454
14,630
13,419
191
5,974
8,367
810
26,296
L
Vamana
amac999
Vamana
5,785
2,130
0
1,175
13,224
15,337
0
2,781
10,234
0
35,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
28,087
157
Minions Killed
168
0
Camps Cleared
0
666,293
Distance Traveled
726,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,720
671
69
5
0
212,071
0
W
Persephone
9,368
721
61
5
0
210,914
0
L
Medusa
7,693
592
40
3
0
216,000
0
W
Apollo
9,581
737
62
5
0
280,865
0
W
Surtr
9,138
703
45
3
0
234,560
0
L
Vamana
8,405
647
48
4
0
238,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role