Player Matchup

Sobek
Sobek
Lights__Outt
Sobek
Level 135
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
SquareStar11495
Ra
Level 109
God Stats
11W - 9L
1,754 SR
Queue Stats
210W - 210L
1,545 Elo+
Solo
Martichoras
Martichoras
Trakusmaximus
Martichoras
Level 125
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
bedusa
Jing Wei
Level 98
God Stats
1W - 1L
1,316 SR
Queue Stats
139W - 99L
1,579 Elo+
Solo
Nemesis
Nemesis
kingofkings7789
Nemesis
Level 59
God Stats
4W - 5L
1,703 SR
Queue Stats
54W - 48L
1,535 Elo+
Solo
Team Averages
Level 105
1,490 SR
1,532 Elo+

VS

Team Averages
Level 85
1,712 SR
1,495 Elo+
Aphrodite
Aphrodite
CallThisFate
Aphrodite
Level 75
God Stats
30W - 17L
1,718 SR
Queue Stats
576W - 569L
1,480 Elo+
Party 1
Hades
Hades
Digit Goblin
Hades
Level 99
God Stats
5W - 4L
1,716 SR
Queue Stats
413W - 361L
1,545 Elo+
Party 3
Cliodhna
Cliodhna
KingQuua
Cliodhna
Level 129
God Stats
7W - 8L
1,620 SR
Queue Stats
278W - 252L
1,539 Elo+
Party 1
Artemis
Artemis
RiasGremry
Artemis
Level 39
God Stats
4W - 6L
1,442 SR
Queue Stats
19W - 37L
1,371 Elo+
Solo
Vamana
Vamana
SACKUBUS
Vamana
Level 85
God Stats
7W - 1L
2,066 SR
Queue Stats
445W - 395L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,158
398
3,015
14,095
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 4 / 1
9,273
515
2,404
7,589
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Trakusmaximus
Martichoras
11
0 / 4 / 0
6,954
386
4,087
9,120
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
bedusa
Jing Wei
18
1 / 1 / 0
10,024
557
5,014
11,442
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 0
8,279
460
13,317
20,919
17,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CallThisFate
Aphrodite
13
0 / 0 / 9
8,765
487
2,178
6,146
4,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 1 / 6
10,175
565
13,385
12,658
6,451
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
KingQuua
Cliodhna
18
9 / 0 / 3
11,132
618
14,108
12,110
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
RiasGremry
Artemis
2
0 / 0 / 0
3,725
207
0
0
0
Vamana
SACKUBUS
Vamana
16
3 / 0 / 3
10,097
561
12,723
16,074
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
18
18
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CallThisFate
Aphrodite
0
0
9
4.5
W
6
1
6
9
W
Cliodhna
KingQuua
Cliodhna
9
0
3
10.5
L
0
3
0
0
W
Artemis
RiasGremry
Artemis
0
0
0
0
W
Vamana
SACKUBUS
Vamana
3
0
3
4.5
L
0
4
1
0.13
L
Martichoras
Trakusmaximus
Martichoras
0
4
0
0
L
Jing Wei
bedusa
Jing Wei
1
1
0
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
42,394
63,165
Taken
46,988
38,989
Mitigated
32,232
18,476
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CallThisFate
Aphrodite
2,178
372
3,267
3,363
6,146
4,230
100
1,707
4,439
19,859
0
W
13,385
2,405
755
7,042
12,658
6,451
0
2,238
10,420
82,414
0
W
Cliodhna
KingQuua
Cliodhna
14,108
4,484
0
6,979
12,110
5,857
663
2,214
9,896
0
112,371
L
3,015
261
192
5,182
14,095
10,800
313
3,489
10,504
23,617
0
W
Artemis
RiasGremry
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
SACKUBUS
Vamana
12,723
6,202
0
4,896
16,074
15,694
257
55
16,019
0
77,400
L
2,404
348
348
1,434
7,589
3,340
0
4,059
3,530
83,706
0
L
Martichoras
Trakusmaximus
Martichoras
4,087
1,572
0
1,378
9,120
3,278
955
2,149
6,971
0
51,793
L
Jing Wei
bedusa
Jing Wei
5,014
4,020
0
3,545
11,442
4,429
301
2,265
9,135
0
111,750
L
13,317
7,150
0
6,397
20,919
17,142
0
3,601
16,172
0
67,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
43,894
539
Minions Killed
457
0
Camps Cleared
0
1,708,703
Distance Traveled
1,407,816
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,765
487
23
1
0
335,856
5
W
Hades
10,175
565
143
8
0
358,998
2
W
Cliodhna
11,132
618
150
8
0
389,846
0
L
Sobek
7,158
398
33
2
0
306,366
0
W
Artemis
3,725
207
0
0
0
0
0
W
Vamana
10,097
561
141
8
0
323,116
3
L
Ra
9,273
515
155
9
0
349,988
0
L
Martichoras
6,954
386
84
5
0
331,943
0
L
Jing Wei
10,024
557
178
10
0
355,777
0
L
Nemesis
8,279
460
89
5
0
364,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role