Player Matchup

Da Ji
Da Ji
Pancakes1337
Da Ji
Level 124
God Stats
6W - 2L
1,250 SR
Queue Stats
189W - 187L
1,447 Elo+
Party 1
Ymir
Ymir
St0nedF1sh
Ymir
Level 7
God Stats
1W - 8L
1,249 SR
Queue Stats
2W - 16L
1,123 Elo+
Party 1
Izanami
Izanami
Wookamow
Izanami
Level 69
God Stats
3W - 5L
1,478 SR
Queue Stats
10W - 31L
1,263 Elo+
Party 1
Anubis
Anubis
avoidingrogue15
Anubis
Level 29
God Stats
5W - 13L
1,278 SR
Queue Stats
11W - 36L
1,082 Elo+
Party 1
Sun Wukong
Sun Wukong
fetamane
Sun Wukong
Level 17
God Stats
3W - 10L
1,219 SR
Queue Stats
37W - 51L
1,131 Elo+
Party 1
Team Averages
Level 49
1,295 SR
1,209 Elo+

VS

Team Averages
Level 75
1,551 SR
1,464 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KlausShinoda
Ra
Level 42
God Stats
2W - 1L
1,736 SR
Queue Stats
20W - 16L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
Koloss420
Ah Puch
Level 104
God Stats
12W - 17L
1,444 SR
Queue Stats
106W - 102L
1,440 Elo+
Solo
Surtr
Surtr
sabbrak
Surtr
Level 68
God Stats
3W - 3L
1,575 SR
Queue Stats
36W - 40L
1,465 Elo+
Party 2
Thanatos
Thanatos
waterlung
Thanatos
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
196W - 181L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,555
687
5,499
9,115
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 5
5,546
504
2,656
9,765
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Wookamow
Izanami
10
6 / 4 / 1
6,506
591
8,295
9,343
3,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 2 / 2
6,623
602
4,329
6,583
3,084
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
fetamane
Sun Wukong
11
1 / 0 / 0
6,548
595
5,601
8,418
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
7 / 3 / 1
6,806
619
6,332
10,060
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 6 / 5
5,502
500
5,736
8,246
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Koloss420
Ah Puch
11
2 / 5 / 0
6,465
588
6,183
7,498
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
sabbrak
Surtr
10
0 / 1 / 0
5,304
482
4,555
9,424
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
waterlung
Thanatos
8
1 / 3 / 2
5,340
485
2,593
7,723
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
17
Kills
10
10
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
7
3
1
2.5
L
0
6
5
0.42
L
Ah Puch
Koloss420
Ah Puch
2
5
0
0.4
W
7
0
2
8
W
0
4
5
0.63
W
Izanami
Wookamow
Izanami
6
4
1
1.63
W
3
2
2
2
W
Sun Wukong
fetamane
Sun Wukong
1
0
0
1
L
Surtr
sabbrak
Surtr
0
1
0
0
L
Thanatos
waterlung
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
25,399
43,224
Taken
42,951
20,962
Mitigated
19,929
9,712
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,332
5,141
0
3,122
10,060
3,429
516
1,044
9,016
0
36,939
L
5,736
1,201
336
752
8,246
2,739
0
1,134
7,112
33,187
0
L
Ah Puch
Koloss420
Ah Puch
6,183
162
0
502
7,498
2,041
193
4,228
3,270
52,935
0
W
5,499
1,733
0
1,207
9,115
3,729
0
1,854
7,261
0
52,114
W
2,656
257
0
1,031
9,765
5,945
0
2,455
7,229
13,388
0
W
Izanami
Wookamow
Izanami
8,295
6,624
0
1,799
9,343
3,380
51
2,882
6,344
0
42,741
W
4,329
101
0
2,320
6,583
3,084
0
4,528
2,053
41,187
0
W
Sun Wukong
fetamane
Sun Wukong
5,601
1,525
0
3,355
8,418
4,824
0
167
7,591
0
50,932
L
Surtr
sabbrak
Surtr
4,555
2,062
0
2,700
9,424
9,196
0
0
9,424
797
30,235
L
Thanatos
waterlung
Thanatos
2,593
357
0
5,746
7,723
2,524
0
579
7,144
0
21,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
29,417
318
Minions Killed
305
0
Camps Cleared
0
1,079,724
Distance Traveled
1,059,719
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,806
619
63
6
0
230,960
0
L
Ra
5,502
500
54
5
0
208,296
0
L
Ah Puch
6,465
588
102
9
0
186,529
0
W
Da Ji
7,555
687
95
9
0
265,600
5
W
Ymir
5,546
504
17
2
0
202,295
0
W
Izanami
6,506
591
51
5
0
194,085
0
W
Anubis
6,623
602
64
6
0
207,772
2
W
Sun Wukong
6,548
595
91
8
0
209,972
5
L
Surtr
5,304
482
43
4
0
206,334
3
L
Thanatos
5,340
485
43
4
0
227,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role