Player Matchup

Ganesha
Ganesha
Bmx1swere1ts4t
Ganesha
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
554W - 524L
1,514 Elo+
Party 2
Chernobog
Chernobog
Dopelandx
Chernobog
Level 44
God Stats
4W - 2L
1,696 SR
Queue Stats
98W - 98L
1,418 Elo+
Solo
Khepri
Khepri
RememberParagon
Khepri
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,461 Elo+
Party 3
Geb
Geb
XxJokerRebornxX
Geb
Level 76
God Stats
25W - 12L
1,841 SR
Queue Stats
366W - 369L
1,449 Elo+
Party 2
Ishtar
Ishtar
tony433534
Ishtar
Level 62
God Stats
1W - 2L
1,771 SR
Queue Stats
61W - 65L
1,427 Elo+
Party 3
Team Averages
Level 72
1,662 SR
1,454 Elo+

VS

Team Averages
Level 103
1,516 SR
1,437 Elo+
He Bo
He Bo
BARTHOLIMUE413
He Bo
Level 119
God Stats
2W - 1L
1,548 SR
Queue Stats
85W - 89L
1,464 Elo+
Party 1
Merlin
Merlin
Ivy2438884
Merlin
Level 85
God Stats
14W - 8L
1,531 SR
Queue Stats
407W - 455L
1,407 Elo+
Solo
Izanami
Izanami
NeoTMac
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 68L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Tr4n
Kuzenbo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,399 Elo+
Solo
Hera
Hera
Zoka
Hera
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 124L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
8,486
771
7,764
16,917
19,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Dopelandx
Chernobog
15
3 / 4 / 3
8,886
808
9,237
11,355
6,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 1
8,811
801
3,656
14,091
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 6
9,514
865
13,996
25,264
18,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
tony433534
Ishtar
14
0 / 3 / 3
7,808
710
6,533
10,699
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
8,777
798
8,103
8,900
4,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Ivy2438884
Merlin
16
2 / 1 / 14
9,399
854
13,475
8,104
4,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
NeoTMac
Izanami
17
7 / 1 / 10
9,919
902
22,979
11,006
5,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Tr4n
Kuzenbo
14
1 / 2 / 9
8,149
741
5,357
11,139
14,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hera
Zoka
Hera
15
4 / 2 / 13
9,209
837
14,311
9,871
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
7
Kills
17
18
Deaths
8
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
0
5
5
0.5
L
Chernobog
Dopelandx
Chernobog
3
4
3
1.13
W
Merlin
Ivy2438884
Merlin
2
1
14
9
W
Izanami
NeoTMac
Izanami
7
1
10
12
L
2
3
1
0.83
W
Kuzenbo
Tr4n
Kuzenbo
1
2
9
2.75
L
2
3
6
1.67
W
Hera
Zoka
Hera
4
2
13
5.25
L
Ishtar
tony433534
Ishtar
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
64,225
78,326
Taken
49,020
67,688
Mitigated
33,928
22,788
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,103
374
1,738
1,373
8,900
4,056
699
5,301
3,599
16,455
0
L
7,764
542
1,214
2,133
16,917
19,265
0
6,344
10,573
14,478
0
L
Chernobog
Dopelandx
Chernobog
9,237
4,522
465
1,611
11,355
6,915
1,194
7,642
3,713
0
17,745
W
Merlin
Ivy2438884
Merlin
13,475
550
1,363
1,198
8,104
4,760
531
3,874
4,230
38,781
0
W
Izanami
NeoTMac
Izanami
22,979
12,227
3,080
3,096
11,006
5,731
1,634
6,116
4,890
0
33,687
L
3,656
279
621
1,552
14,091
16,990
469
6,947
7,144
11,011
0
W
Kuzenbo
Tr4n
Kuzenbo
5,357
2,900
234
218
11,139
14,686
385
5,382
5,757
6,969
0
L
13,996
1,065
2,865
8,644
25,264
18,368
199
13,067
12,197
29,467
0
W
Hera
Zoka
Hera
14,311
3,515
1,428
2,010
9,871
4,695
1,212
4,743
5,128
22,617
0
L
Ishtar
tony433534
Ishtar
6,533
4,191
1,483
2,200
10,699
6,150
1,189
7,246
3,453
0
24,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
45,453
116
Minions Killed
122
0
Camps Cleared
0
1,073,106
Distance Traveled
1,157,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,777
798
22
2
0
243,095
0
L
Ganesha
8,486
771
1
0
0
224,819
0
L
Chernobog
8,886
808
23
2
0
194,830
0
W
Merlin
9,399
854
50
5
0
242,497
0
W
Izanami
9,919
902
26
2
0
232,350
0
L
Khepri
8,811
801
16
1
0
196,150
0
W
Kuzenbo
8,149
741
2
0
0
211,823
0
L
Geb
9,514
865
23
2
0
239,335
0
W
Hera
9,209
837
22
2
0
227,910
0
L
Ishtar
7,808
710
53
5
0
217,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role