Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mark_IV7
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 1
Skadi
Skadi
britteruscritter
Skadi
Level 138
God Stats
1W - 3L
1,244 SR
Queue Stats
129W - 125L
1,476 Elo+
Solo
Hades
Hades
jose29jos
Hades
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,242 Elo+
Party 1
Team Averages
Level 121
1,449 SR
1,408 Elo+

VS

Team Averages
Level 105
1,508 SR
1,465 Elo+
Chiron
Chiron
Aceargon
Chiron
Level 175
God Stats
3W - 4L
1,500 SR
Queue Stats
370W - 365L
1,571 Elo+
Solo
Jormungandr
Jormungandr
AnnyeongOpaa
Jormungandr
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 227L
1,440 Elo+
Solo
Arachne
Arachne
SANTAMU3RT311
Arachne
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 222L
1,522 Elo+
Solo
Agni
Agni
joseecva
Agni
Level 98
God Stats
1W - 1L
1,714 SR
Queue Stats
11W - 17L
1,378 Elo+
Solo
Hel
Hel
nsalcedo626
Hel
Level 124
God Stats
2W - 3L
1,327 SR
Queue Stats
183W - 181L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 2 / 1
7,021
1,170
5,420
6,802
4,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
 
Aphrodite
11
1 / 1 / 7
6,056
1,009
3,961
5,373
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mark_IV7
Danzaburou
10
0 / 1 / 6
6,087
1,015
2,485
4,812
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 1 / 8
5,824
971
3,250
4,589
1,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
jose29jos
Hades
10
2 / 2 / 3
6,349
1,058
3,766
7,223
7,139
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aceargon
Chiron
13
4 / 1 / 3
6,610
1,102
5,918
4,029
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
AnnyeongOpaa
Jormungandr
5
0 / 0 / 0
4,460
743
0
0
0
Arachne
11
2 / 3 / 4
5,920
987
4,594
6,287
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
9
1 / 4 / 2
5,316
886
8,684
5,659
2,247
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 6
5,719
953
3,364
5,837
4,047
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
9
Kills
7
7
Deaths
9
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
1
3.25
W
Aphrodite
 
Aphrodite
1
1
7
4.5
L
Chiron
Aceargon
Chiron
4
1
3
5.5
L
Jormungandr
AnnyeongOpaa
Jormungandr
0
0
0
0
W
Danzaburou
Mark_IV7
Danzaburou
0
1
6
3
L
Arachne
2
3
4
1.33
W
0
1
8
4
W
Hades
jose29jos
Hades
2
2
3
1.75
L
Agni
1
4
2
0.5
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
22,560
28,799
Taken
21,812
19,534
Mitigated
11,193
15,104
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,420
1,378
1,668
1,722
6,802
4,772
453
2,051
4,751
0
19,057
W
Aphrodite
 
Aphrodite
3,961
590
3,095
3,060
5,373
3,033
0
2,385
2,988
10,089
0
L
Chiron
Aceargon
Chiron
5,918
1,764
959
544
4,029
1,861
0
1,427
2,602
0
16,117
L
Jormungandr
AnnyeongOpaa
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Mark_IV7
Danzaburou
2,485
299
1,193
1,774
4,812
2,656
1,085
2,912
1,900
0
6,627
L
Arachne
4,594
2,945
279
693
6,287
3,038
0
1,758
4,529
0
7,088
W
3,250
1,077
376
1,099
4,589
1,934
925
2,109
2,480
0
8,418
W
Hades
jose29jos
Hades
3,766
422
65
1,052
7,223
7,139
0
2,591
4,632
5,258
0
L
Agni
8,684
471
62
509
5,659
2,247
0
2,336
3,323
12,983
0
L
3,364
516
1,429
2,061
5,837
4,047
0
2,206
3,631
10,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
28,025
86
Minions Killed
51
0
Camps Cleared
0
635,679
Distance Traveled
409,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,021
1,170
29
5
0
126,450
0
W
Aphrodite
6,056
1,009
23
4
0
127,822
0
L
Chiron
6,610
1,102
22
4
0
96,331
0
L
Jormungandr
4,460
743
0
0
0
0
0
W
Danzaburou
6,087
1,015
17
3
0
119,234
0
L
Arachne
5,920
987
4
1
0
117,262
0
W
Skadi
5,824
971
11
2
0
126,955
2
W
Hades
6,349
1,058
6
1
0
135,218
0
L
Agni
5,316
886
12
2
0
91,543
0
L
Hel
5,719
953
13
2
0
104,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role