Player Matchup

Heimdallr
Heimdallr
ApplesAreLife420
Heimdallr
Level 52
God Stats
4W - 0L
1,785 SR
Queue Stats
42W - 62L
1,295 Elo+
Party 2
Ullr
Ullr
HGA_DeMo
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,165 Elo+
Party 2
Yemoja
Yemoja
Shybaby147
Yemoja
Level 53
God Stats
10W - 6L
1,580 SR
Queue Stats
55W - 68L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
TzmFrank
Nu Wa
Level 93
God Stats
10W - 0L
1,923 SR
Queue Stats
181W - 161L
1,439 Elo+
Solo
Amaterasu
Amaterasu
xvaaii
Amaterasu
Level 68
God Stats
4W - 6L
1,420 SR
Queue Stats
153W - 178L
1,342 Elo+
Party 2
Team Averages
Level 63
1,642 SR
1,326 Elo+

VS

Team Averages
Level 62
1,351 SR
1,381 Elo+
Mercury
Mercury
Brigham Sibley
Mercury
Level 27
God Stats
1W - 3L
1,203 SR
Queue Stats
36W - 36L
1,350 Elo+
Party 1
Vamana
Vamana
Distroyer2010
Vamana
Level 64
God Stats
5W - 7L
1,417 SR
Queue Stats
65W - 59L
1,393 Elo+
Solo
Neith
Neith
Ferretcutie1
Neith
Level 66
God Stats
42W - 48L
1,493 SR
Queue Stats
199W - 211L
1,381 Elo+
Solo
Hel
Hel
UltraMagnus51
Hel
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
darthjp99
Cthulhu
Level 73
God Stats
0W - 3L
1,142 SR
Queue Stats
59W - 50L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
5 / 5 / 3
7,715
514
14,307
14,102
6,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
12
5 / 4 / 9
7,855
524
7,099
12,888
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Shybaby147
Yemoja
10
2 / 1 / 14
7,927
528
7,015
15,770
13,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
TzmFrank
Nu Wa
15
11 / 1 / 6
9,657
644
18,486
8,209
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
xvaaii
Amaterasu
11
4 / 3 / 5
7,686
512
7,297
13,413
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,665
511
6,437
12,930
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 3 / 0
9,104
607
9,168
12,497
9,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 3
6,309
421
10,784
12,567
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 8 / 3
6,686
446
7,926
12,524
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
darthjp99
Cthulhu
8
0 / 8 / 3
6,460
431
8,390
19,900
11,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
27
Kills
14
14
Deaths
27
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
5
5
3
1.3
L
3
5
3
0.9
L
6
3
0
2
L
0
3
3
0.5
W
Ullr
5
4
9
2.38
W
Yemoja
Shybaby147
Yemoja
2
1
14
9
W
Nu Wa
TzmFrank
Nu Wa
11
1
6
14
L
5
8
3
0.81
L
Cthulhu
darthjp99
Cthulhu
0
8
3
0.19
W
Amaterasu
xvaaii
Amaterasu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,204
Damage
42,705
64,382
Taken
70,418
38,101
Mitigated
34,094
17,860
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
14,307
7,083
0
2,255
14,102
6,607
694
3,375
10,427
0
54,994
L
6,437
3,052
0
749
12,930
4,406
0
3,245
9,610
0
51,829
L
9,168
3,879
0
2,205
12,497
9,966
717
4,339
7,893
0
70,926
L
10,784
3,488
0
2,694
12,567
4,143
0
4,179
8,257
0
43,890
W
Ullr
7,099
3,732
0
226
12,888
5,654
357
3,874
9,014
0
38,671
W
Yemoja
Shybaby147
Yemoja
7,015
1,753
3,672
5,659
15,770
13,751
432
5,676
9,849
23,989
0
W
Nu Wa
TzmFrank
Nu Wa
18,486
6,515
0
0
8,209
3,826
438
2,213
5,951
75,251
0
L
7,926
1,007
349
2,778
12,524
3,718
46
5,466
6,892
30,146
0
L
Cthulhu
darthjp99
Cthulhu
8,390
1,012
1,999
2,098
19,900
11,861
0
8,272
11,520
25,819
0
W
Amaterasu
xvaaii
Amaterasu
7,297
3,791
0
6,048
13,413
8,263
488
1,178
12,005
0
41,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
36,224
302
Minions Killed
304
0
Camps Cleared
0
1,347,992
Distance Traveled
1,641,519
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,715
514
74
5
0
281,707
0
L
Mercury
7,665
511
75
5
0
404,037
0
L
Vamana
9,104
607
108
7
0
354,310
0
L
Neith
6,309
421
60
4
0
298,448
2
W
Ullr
7,855
524
52
3
0
246,564
0
W
Yemoja
7,927
528
21
1
0
260,329
0
W
Nu Wa
9,657
644
103
7
0
302,007
1
L
Hel
6,686
446
26
2
0
253,948
1
L
Cthulhu
6,460
431
35
2
0
330,776
1
W
Amaterasu
7,686
512
52
3
0
257,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role