Player Matchup

Izanami
Izanami
DiogoMorenop
Izanami
Level 26
God Stats
2W - 3L
1,590 SR
Queue Stats
2W - 4L
1,542 Elo+
Party 3
Nemesis
Nemesis
OGado
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Fenrir
Fenrir
ZxLombraJony
Fenrir
Level 145
God Stats
20W - 22L
1,503 SR
Queue Stats
979W - 1,205L
1,497 Elo+
Solo
Raijin
Raijin
sacodeboi
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 442L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
yorikobanne
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,542 Elo+
Party 3
Team Averages
Level 59
1,518 SR
1,501 Elo+

VS

Team Averages
Level 63
1,435 SR
1,449 Elo+
Awilix
Awilix
 
Awilix
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AnarquyFz
Danzaburou
Level 64
God Stats
83W - 73L
1,491 SR
Queue Stats
185W - 185L
1,418 Elo+
Party 2
Chiron
Chiron
DuendeMijao
Chiron
Level 25
God Stats
6W - 7L
1,423 SR
Queue Stats
303W - 326L
1,418 Elo+
Party 2
Tiamat
Tiamat
EullerAlves
Tiamat
Level 19
God Stats
2W - 0L
1,261 SR
Queue Stats
13W - 11L
1,443 Elo+
Party 1
Atlas
Atlas
xGAMER RAIOx
Atlas
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 199L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiogoMorenop
Izanami
8
0 / 4 / 3
5,082
508
3,305
6,380
1,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OGado
Nemesis
7
0 / 5 / 2
4,514
451
1,900
9,594
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
9
3 / 2 / 3
5,756
576
5,251
9,304
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
sacodeboi
Raijin
9
1 / 5 / 0
5,246
525
3,538
7,422
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
yorikobanne
Gilgamesh
9
3 / 2 / 0
6,283
628
2,386
7,627
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
3 / 2 / 3
5,757
576
5,433
7,852
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
AnarquyFz
Danzaburou
10
5 / 0 / 3
6,162
616
5,088
5,675
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
11
5 / 2 / 3
6,641
664
8,619
7,201
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
9
2 / 2 / 0
5,500
550
4,677
4,907
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 3
5,842
584
4,271
7,578
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
18
18
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
2
3
2.25
W
Danzaburou
AnarquyFz
Danzaburou
5
0
3
6.5
L
Izanami
DiogoMorenop
Izanami
0
4
3
0.38
W
Chiron
5
2
3
3.25
W
Tiamat
2
2
0
1
L
Nemesis
OGado
Nemesis
0
5
2
0.2
L
Fenrir
3
2
3
2.25
L
Raijin
sacodeboi
Raijin
1
5
0
0.2
W
3
1
3
4.5
L
Gilgamesh
yorikobanne
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
28,088
40,327
Taken
33,213
17,616
Mitigated
15,998
5,549
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,433
2,337
0
2,144
7,852
2,762
0
212
7,640
0
24,931
W
Danzaburou
AnarquyFz
Danzaburou
5,088
2,488
0
2,834
5,675
2,140
69
0
5,675
0
38,362
L
Izanami
DiogoMorenop
Izanami
3,305
2,218
0
809
6,380
1,950
0
1,711
4,669
0
35,167
W
Chiron
8,619
4,304
221
2,228
7,201
2,835
354
3,326
3,875
0
49,781
W
Tiamat
4,677
812
0
996
4,907
2,472
0
0
4,907
20,768
0
L
Nemesis
OGado
Nemesis
1,900
447
0
424
9,594
2,872
0
1,119
8,475
0
17,846
L
Fenrir
5,251
1,755
0
983
9,304
5,773
0
4,290
5,014
0
21,839
L
Raijin
sacodeboi
Raijin
3,538
264
0
1,627
7,422
2,368
0
186
7,236
31,885
0
W
4,271
1,860
0
2,285
7,578
5,789
0
0
7,578
19,763
0
L
Gilgamesh
yorikobanne
Gilgamesh
2,386
441
786
920
7,627
4,653
0
1,642
5,985
0
16,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
29,902
216
Minions Killed
242
0
Camps Cleared
0
952,112
Distance Traveled
969,300
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,757
576
44
4
0
231,490
0
W
Danzaburou
6,162
616
65
7
0
191,428
0
L
Izanami
5,082
508
61
6
0
169,434
0
W
Chiron
6,641
664
80
8
0
180,415
1
W
Tiamat
5,500
550
34
3
0
177,805
0
L
Nemesis
4,514
451
38
4
0
225,502
0
L
Fenrir
5,756
576
36
4
0
213,691
6
L
Raijin
5,246
525
55
6
0
156,010
0
W
Atlas
5,842
584
19
2
0
188,162
2
L
Gilgamesh
6,283
628
26
3
0
187,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role