Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GoonBlaster
Sol
Level 39
God Stats
4W - 4L
1,198 SR
Queue Stats
162W - 149L
1,552 Elo+
Solo
Olorun
Olorun
OptionNot
Olorun
Level 124
God Stats
2W - 1L
1,282 SR
Queue Stats
272W - 285L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHO RO HEAR
Tsukuyomi
Level 156
God Stats
11W - 7L
1,557 SR
Queue Stats
477W - 472L
1,459 Elo+
Party 1
Izanami
Izanami
xPAINxTRAINx883
Izanami
Level 155
God Stats
12W - 9L
1,707 SR
Queue Stats
837W - 862L
1,546 Elo+
Party 1
Team Averages
Level 124
1,449 SR
1,513 Elo+

VS

Team Averages
Level 130
1,580 SR
1,520 Elo+
Olorun
Olorun
AlissonChief
Olorun
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
525W - 503L
1,556 Elo+
Solo
Camazotz
Camazotz
DoubleDice24
Camazotz
Level 127
God Stats
2W - 3L
1,836 SR
Queue Stats
457W - 458L
1,532 Elo+
Solo
Surtr
Surtr
M0BSTER999
Surtr
Level 121
God Stats
2W - 2L
1,523 SR
Queue Stats
101W - 99L
1,497 Elo+
Solo
Yu Huang
Yu Huang
Sviper_5
Yu Huang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,504 Elo+
Solo
Danzaburou
Danzaburou
ZeRho
Danzaburou
Level 154
God Stats
4W - 4L
1,542 SR
Queue Stats
286W - 298L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
9 / 2 / 15
10,613
884
15,927
15,640
9,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 15
9,723
810
17,875
11,358
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
OptionNot
Olorun
16
4 / 3 / 10
9,588
799
7,616
11,074
5,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
SHO RO HEAR
Tsukuyomi
16
6 / 4 / 13
10,292
858
11,937
15,207
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 14
9,252
771
10,257
11,045
4,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 5 / 5
8,431
703
6,924
13,285
5,974
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
DoubleDice24
Camazotz
16
1 / 3 / 6
8,682
724
11,002
15,076
11,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
13
4 / 8 / 3
8,560
713
9,742
17,138
17,578
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Sviper_5
Yu Huang
16
6 / 5 / 7
9,420
785
16,028
11,799
5,134
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ZeRho
Danzaburou
14
1 / 4 / 7
8,027
669
4,789
11,935
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
25
Kills
13
14
Deaths
25
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
2
15
8.25
L
Olorun
1
5
5
0.7
L
Camazotz
DoubleDice24
Camazotz
1
3
6
1.33
W
4
1
15
11.5
L
Surtr
4
8
3
0.69
W
Olorun
OptionNot
Olorun
4
3
10
3
W
Tsukuyomi
SHO RO HEAR
Tsukuyomi
6
4
13
3.13
L
Yu Huang
Sviper_5
Yu Huang
6
5
7
1.9
L
Danzaburou
ZeRho
Danzaburou
1
4
7
1.13
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,612
Damage
48,485
64,324
Taken
69,233
32,419
Mitigated
44,719
29,500
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,927
888
456
4,710
15,640
9,269
682
6,863
8,638
26,226
0
L
Olorun
6,924
1,759
5,493
4,976
13,285
5,974
327
9,101
4,184
17,412
0
L
Camazotz
DoubleDice24
Camazotz
11,002
971
795
4,532
15,076
11,044
695
9,700
5,376
0
20,984
W
17,875
5,443
1,149
4,800
11,358
4,527
3,845
4,017
7,225
40,383
0
L
Surtr
9,742
2,105
91
1,647
17,138
17,578
84
10,410
6,728
3,592
13,631
W
Olorun
OptionNot
Olorun
7,616
3,393
6,193
4,078
11,074
5,405
2,401
5,231
5,804
22,277
0
W
Tsukuyomi
SHO RO HEAR
Tsukuyomi
11,937
2,052
270
3,699
15,207
8,619
280
4,577
10,328
0
28,890
L
Yu Huang
Sviper_5
Yu Huang
16,028
830
634
1,068
11,799
5,134
308
6,085
5,714
26,873
0
L
Danzaburou
ZeRho
Danzaburou
4,789
910
1,050
2,054
11,935
4,989
0
6,122
5,813
0
11,546
W
10,257
7,081
2,146
1,999
11,045
4,599
1,336
4,872
6,041
0
18,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
43,120
164
Minions Killed
101
0
Camps Cleared
0
1,105,659
Distance Traveled
996,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,613
884
18
2
0
252,467
0
L
Olorun
8,431
703
26
2
0
202,793
0
L
Camazotz
8,682
724
23
2
0
246,816
0
W
Sol
9,723
810
46
4
0
227,576
0
L
Surtr
8,560
713
8
1
0
160,384
0
W
Olorun
9,588
799
41
3
0
190,197
0
W
Tsukuyomi
10,292
858
26
2
0
211,498
0
L
Yu Huang
9,420
785
31
3
0
179,237
0
L
Danzaburou
8,027
669
13
1
0
206,955
0
W
Izanami
9,252
771
33
3
0
223,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role