Player Matchup

Guan Yu
Guan Yu
CALDERONV9
Guan Yu
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 53L
1,457 Elo+
Solo
Vulcan
Vulcan
DozaTheDog
Vulcan
Level 9
God Stats
2W - 6L
1,148 SR
Queue Stats
13W - 20L
1,249 Elo+
Party 4
Hun Batz
Hun Batz
STEEZYDOG6IN
Hun Batz
Level 98
God Stats
23W - 25L
1,227 SR
Queue Stats
265W - 245L
1,338 Elo+
Party 4
Cabrakan
Cabrakan
Skatess
Cabrakan
Level 69
God Stats
1W - 1L
1,185 SR
Queue Stats
11W - 6L
1,527 Elo+
Party 1
Neith
Neith
lizzypuppylover
Neith
Level 8
God Stats
94W - 80L
1,440 SR
Queue Stats
109W - 89L
1,257 Elo+
Party 1
Team Averages
Level 44
1,300 SR
1,366 Elo+

VS

Team Averages
Level 74
1,531 SR
1,384 Elo+
Skadi
Skadi
Biminpiroo
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,379 Elo+
Party 3
Athena
Athena
CaptainFuse3759
Athena
Level 96
God Stats
4W - 2L
1,657 SR
Queue Stats
542W - 536L
1,500 Elo+
Party 2
Hera
Hera
FeelTheeLuv
Hera
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 25L
1,316 Elo+
Party 2
King Arthur
King Arthur
Maguyepro12
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,345 Elo+
Party 3
Sun Wukong
Sun Wukong
One Fizz
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CALDERONV9
Guan Yu
12
1 / 0 / 0
6,926
533
6,930
12,253
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
DozaTheDog
Vulcan
12
1 / 2 / 1
7,024
540
4,000
7,706
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
STEEZYDOG6IN
Hun Batz
11
2 / 3 / 1
6,782
522
4,356
11,499
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Skatess
Cabrakan
8
0 / 4 / 0
5,600
431
3,938
14,030
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 1
5,844
450
8,308
8,128
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
4 / 2 / 5
6,558
504
10,352
6,962
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 6
7,084
545
5,787
13,518
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 1
7,910
608
5,895
5,726
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Maguyepro12
King Arthur
12
0 / 1 / 0
6,634
510
7,570
12,271
9,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
One Fizz
Sun Wukong
11
1 / 0 / 5
6,546
504
4,302
11,270
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
11
11
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
2
5
3.25
L
Guan Yu
CALDERONV9
Guan Yu
1
0
0
1
W
3
1
6
6
L
Vulcan
DozaTheDog
Vulcan
1
2
1
0.75
W
3
1
1
3.5
W
King Arthur
Maguyepro12
King Arthur
0
1
0
0
W
Sun Wukong
One Fizz
Sun Wukong
1
0
5
3.5
L
Hun Batz
STEEZYDOG6IN
Hun Batz
2
3
1
0.83
L
Cabrakan
Skatess
Cabrakan
0
4
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
33,906
53,616
Taken
49,747
36,543
Mitigated
32,705
13,658
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,352
5,278
0
798
6,962
2,653
463
1,477
5,485
0
42,626
L
Guan Yu
CALDERONV9
Guan Yu
6,930
1,457
34
5,223
12,253
12,697
0
0
12,253
0
42,361
W
5,787
1,468
258
3,742
13,518
13,455
139
2,030
11,488
24,133
0
L
Vulcan
DozaTheDog
Vulcan
4,000
408
0
1,645
7,706
3,100
672
2,893
4,813
54,601
0
W
5,895
1,387
61
1,214
5,726
2,200
335
2,770
2,956
61,116
0
W
King Arthur
Maguyepro12
King Arthur
7,570
830
0
2,500
12,271
9,356
0
0
11,354
0
41,853
W
Sun Wukong
One Fizz
Sun Wukong
4,302
1,059
0
1,391
11,270
5,041
0
1,661
9,571
0
38,861
L
Hun Batz
STEEZYDOG6IN
Hun Batz
4,356
840
0
2,150
11,499
4,290
0
2,080
9,419
0
47,892
L
Cabrakan
Skatess
Cabrakan
3,938
806
276
2,465
14,030
13,205
0
3,840
10,190
15,563
0
L
8,308
4,082
0
1,865
8,128
3,251
0
2,869
5,259
0
38,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
34,732
308
Minions Killed
330
0
Camps Cleared
0
1,237,822
Distance Traveled
1,298,937
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,558
504
60
5
0
209,184
0
L
Guan Yu
6,926
533
78
6
0
227,507
0
W
Athena
7,084
545
25
2
0
273,753
0
L
Vulcan
7,024
540
95
7
0
268,005
0
W
Hera
7,910
608
119
9
0
254,177
6
W
King Arthur
6,634
510
66
5
0
259,352
0
W
Sun Wukong
6,546
504
60
5
0
302,471
0
L
Hun Batz
6,782
522
60
5
0
256,056
0
L
Cabrakan
5,600
431
20
2
0
246,183
0
L
Neith
5,844
450
55
4
0
240,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role