Player Matchup

Guan Yu
Guan Yu
DeepWrinkle
Guan Yu
Level 24
God Stats
4W - 0L
1,723 SR
Queue Stats
186W - 191L
1,457 Elo+
Solo
Xing Tian
Xing Tian
Guiltydoughnut
Xing Tian
Level 128
God Stats
1W - 0L
1,206 SR
Queue Stats
25W - 22L
1,547 Elo+
Party 1
Maui
Maui
HeavysetTexas17
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,738 Elo+
Party 1
Chernobog
Chernobog
YEETorbeYEETED5
Chernobog
Level 125
God Stats
1W - 0L
1,771 SR
Queue Stats
4W - 0L
1,789 Elo+
Party 1
Chiron
Chiron
namechanged9449
Chiron
Level 103
God Stats
1W - 0L
1,259 SR
Queue Stats
7W - 3L
1,789 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,664 Elo+

VS

Team Averages
Level 91
1,535 SR
1,492 Elo+
Chang'e
Chang'e
BrightHammer03
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Chiron
Chiron
ChinoHefe-_-
Chiron
Level 107
God Stats
13W - 7L
1,673 SR
Queue Stats
354W - 360L
1,395 Elo+
Solo
He Bo
He Bo
Jw4lkiin
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 106L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
Silversnivy
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,493 Elo+
Party 2
Charybdis
Charybdis
TheB1gCountry
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeepWrinkle
Guan Yu
12
1 / 3 / 15
7,702
856
3,724
10,824
12,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
Guiltydoughnut
Xing Tian
14
3 / 1 / 17
8,970
997
4,372
13,481
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 21
9,017
1,002
4,058
10,568
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
YEETorbeYEETED5
Chernobog
16
6 / 1 / 14
9,665
1,074
14,660
9,319
5,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
13 / 1 / 10
9,829
1,092
17,568
10,401
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
6,305
701
5,693
12,220
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
0 / 5 / 1
6,836
760
11,893
10,904
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Jw4lkiin
He Bo
10
1 / 2 / 1
6,278
698
4,512
4,408
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Silversnivy
Kuzenbo
11
0 / 2 / 2
6,480
720
3,420
8,479
7,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TheB1gCountry
Charybdis
12
2 / 7 / 2
7,197
800
5,679
12,374
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
11
24
Kills
4
6
Deaths
24
77
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Chiron
0
5
1
0.1
W
Guan Yu
DeepWrinkle
Guan Yu
1
3
15
2.83
W
Xing Tian
Guiltydoughnut
Xing Tian
3
1
17
11.5
W
1
0
21
11.5
L
He Bo
Jw4lkiin
He Bo
1
2
1
0.75
L
Kuzenbo
Silversnivy
Kuzenbo
0
2
2
0.5
L
Charybdis
TheB1gCountry
Charybdis
2
7
2
0.43
W
Chernobog
YEETorbeYEETED5
Chernobog
6
1
14
13
W
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
31,197
54,593
Taken
48,385
44,868
Mitigated
20,995
27,435
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,693
909
457
401
12,220
3,706
0
2,589
9,631
9,778
0
L
Chiron
11,893
1,772
1,062
987
10,904
4,162
0
1,657
9,247
0
26,989
W
Guan Yu
DeepWrinkle
Guan Yu
3,724
123
5,386
2,136
10,824
12,806
482
3,292
7,532
0
8,638
W
Xing Tian
Guiltydoughnut
Xing Tian
4,372
180
2,521
2,036
13,481
13,671
659
2,414
11,067
11,256
0
W
4,058
540
2,514
2,603
10,568
7,674
1,191
2,239
8,329
8,622
0
L
He Bo
Jw4lkiin
He Bo
4,512
41
0
344
4,408
1,246
0
48
4,360
8,424
0
L
Kuzenbo
Silversnivy
Kuzenbo
3,420
923
1,125
2,141
8,479
7,264
0
1,211
7,268
5,357
0
L
Charybdis
TheB1gCountry
Charybdis
5,679
2,258
174
1,633
12,374
4,617
0
2,925
9,449
0
9,407
W
Chernobog
YEETorbeYEETED5
Chernobog
14,660
7,318
3,361
2,285
9,319
5,167
1,884
3,919
5,400
0
40,501
W
17,568
5,080
2,372
2,221
10,401
5,550
3,311
1,761
8,640
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
33,096
118
Minions Killed
58
0
Camps Cleared
0
948,969
Distance Traveled
678,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,305
701
10
1
0
139,386
0
L
Chiron
6,836
760
29
3
0
160,329
0
W
Guan Yu
7,702
856
6
1
0
192,159
0
W
Xing Tian
8,970
997
18
2
0
198,636
0
W
Maui
9,017
1,002
5
1
0
193,497
0
L
He Bo
6,278
698
7
1
0
119,526
0
L
Kuzenbo
6,480
720
6
1
0
133,871
0
L
Charybdis
7,197
800
6
1
0
125,308
0
W
Chernobog
9,665
1,074
58
6
0
177,783
0
W
Chiron
9,829
1,092
31
3
0
186,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role