Player Matchup

Janus
Janus
AsusTiger
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 2
Mercury
Mercury
NuttShot69
Mercury
Level 29
God Stats
100W - 81L
1,519 SR
Queue Stats
425W - 424L
1,414 Elo+
Party 3
Ganesha
Ganesha
OhneGodd
Ganesha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,151 Elo+
Party 2
Sol
Sol
iMn0tsTuPiD65
Sol
Level 80
God Stats
9W - 7L
1,783 SR
Queue Stats
744W - 772L
1,393 Elo+
Party 3
Neith
Neith
willhefner
Neith
Level 63
God Stats
1W - 5L
1,484 SR
Queue Stats
25W - 26L
1,471 Elo+
Solo
Team Averages
Level 63
1,557 SR
1,349 Elo+

VS

Team Averages
Level 54
1,480 SR
1,413 Elo+
Nike
Nike
 
Nike
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BelLix_1
Kukulkan
Level 24
God Stats
9W - 2L
1,249 SR
Queue Stats
18W - 23L
1,424 Elo+
Party 4
Athena
Athena
BigDJ14
Athena
Level 89
God Stats
23W - 31L
1,585 SR
Queue Stats
468W - 434L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HeyItsDrunk
Ah Muzen Cab
Level 48
God Stats
8W - 5L
1,567 SR
Queue Stats
174W - 178L
1,338 Elo+
Party 1
Bakasura
Bakasura
cywags
Bakasura
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 23L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AsusTiger
Janus
14
2 / 1 / 0
8,309
554
4,598
8,106
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
NuttShot69
Mercury
13
1 / 4 / 0
7,884
526
7,504
12,676
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
OhneGodd
Ganesha
11
0 / 1 / 1
6,736
449
944
8,485
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
7,080
472
9,066
6,981
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
13
3 / 4 / 1
8,039
536
8,154
11,243
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 3 / 1
8,151
543
8,199
13,852
12,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
BelLix_1
Kukulkan
14
1 / 0 / 1
8,034
536
4,143
7,250
3,203
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
BigDJ14
Athena
12
1 / 2 / 3
7,666
511
3,319
11,219
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
HeyItsDrunk
Ah Muzen Cab
14
4 / 0 / 1
8,181
545
4,888
6,892
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
cywags
Bakasura
13
2 / 2 / 2
7,560
504
7,728
11,824
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
12
12
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
1
1.5
L
Janus
AsusTiger
Janus
2
1
0
2
W
Kukulkan
BelLix_1
Kukulkan
1
0
1
1.5
W
Athena
BigDJ14
Athena
1
2
3
1.25
W
Ah Muzen Cab
HeyItsDrunk
Ah Muzen Cab
4
0
1
4.5
L
Mercury
NuttShot69
Mercury
1
4
0
0.25
L
Ganesha
OhneGodd
Ganesha
0
1
1
0.5
W
Bakasura
cywags
Bakasura
2
2
2
1.5
L
1
2
0
0.5
L
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
28,277
47,491
Taken
51,037
20,307
Mitigated
32,607
8,284
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,199
684
0
2,020
13,852
12,783
319
0
13,852
0
48,828
L
Janus
AsusTiger
Janus
4,598
582
0
1,512
8,106
3,006
280
2,881
5,034
63,199
0
W
Kukulkan
BelLix_1
Kukulkan
4,143
430
0
103
7,250
3,203
0
1,001
6,113
57,787
0
W
Athena
BigDJ14
Athena
3,319
907
92
2,880
11,219
8,814
0
5,473
5,678
28,853
0
W
Ah Muzen Cab
HeyItsDrunk
Ah Muzen Cab
4,888
1,681
75
1,424
6,892
3,201
770
3,907
2,959
0
58,167
L
Mercury
NuttShot69
Mercury
7,504
5,924
0
126
12,676
4,710
236
2,052
10,069
0
73,933
L
Ganesha
OhneGodd
Ganesha
944
129
0
1,945
8,485
5,782
72
719
7,651
17,603
0
W
Bakasura
cywags
Bakasura
7,728
4,796
0
610
11,824
4,606
73
3,882
7,827
0
51,069
L
9,066
4,011
0
2,277
6,981
2,211
827
1,049
5,430
57,281
0
L
Neith
8,154
4,284
0
2,424
11,243
4,598
300
755
10,468
0
53,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
39,592
448
Minions Killed
389
0
Camps Cleared
0
1,438,646
Distance Traveled
1,523,011
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,151
543
60
4
0
285,202
0
L
Janus
8,309
554
122
8
0
299,910
6
W
Kukulkan
8,034
536
104
7
0
280,608
2
W
Athena
7,666
511
55
4
0
315,460
0
W
Ah Muzen Cab
8,181
545
97
6
0
286,205
0
L
Mercury
7,884
526
118
8
0
356,113
0
L
Ganesha
6,736
449
5
0
0
294,318
2
W
Bakasura
7,560
504
73
5
0
355,536
0
L
Sol
7,080
472
119
8
0
265,137
0
L
Neith
8,039
536
84
6
0
223,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role