Player Matchup

Arachne
Arachne
BEAN1165
Arachne
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 214L
1,498 Elo+
Solo
Terra
Terra
Braaackel
Terra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,557 Elo+
Party 3
Ares
Ares
BuubDuude
Ares
Level 81
God Stats
7W - 4L
1,493 SR
Queue Stats
195W - 181L
1,560 Elo+
Party 3
Chiron
Chiron
Leli17
Chiron
Level 86
God Stats
1W - 0L
1,701 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sappnrun
Morgan Le Fay
Level 65
God Stats
6W - 1L
1,774 SR
Queue Stats
124W - 135L
1,458 Elo+
Solo
Team Averages
Level 84
1,594 SR
1,491 Elo+

VS

Team Averages
Level 63
1,538 SR
1,623 Elo+
Ratatoskr
Ratatoskr
AFAPsocky
Ratatoskr
Level 53
God Stats
3W - 1L
1,638 SR
Queue Stats
80W - 65L
1,571 Elo+
Party 2
Poseidon
Poseidon
DarkTenshi547
Poseidon
Level 67
God Stats
0W - 4L
1,479 SR
Queue Stats
49W - 57L
1,808 Elo+
Solo
Hercules
Hercules
TheFamilyG3
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,739 Elo+
Party 1
Ra
Ra
kv0the7
Ra
Level 50
God Stats
3W - 2L
1,575 SR
Queue Stats
162W - 168L
1,523 Elo+
Party 2
Apollo
Apollo
mmeagle124
Apollo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 107L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BEAN1165
Arachne
17
5 / 2 / 9
9,416
856
12,785
13,477
14,155
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Terra
Braaackel
Terra
14
0 / 2 / 11
7,935
721
3,276
12,508
14,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
16
5 / 4 / 11
9,315
847
10,585
19,825
17,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Leli17
Chiron
16
5 / 3 / 4
9,547
868
12,727
10,982
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
sappnrun
Morgan Le Fay
16
5 / 4 / 10
9,300
845
14,212
11,651
6,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AFAPsocky
Ratatoskr
16
7 / 4 / 6
9,220
838
14,907
13,842
16,954
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DarkTenshi547
Poseidon
16
3 / 3 / 10
9,239
840
19,019
7,720
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TheFamilyG3
Hercules
12
0 / 3 / 5
7,058
642
4,734
16,332
9,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 8
8,168
743
14,052
9,185
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
mmeagle124
Apollo
14
2 / 6 / 2
7,666
697
8,252
11,753
6,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
20
Kills
15
15
Deaths
20
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AFAPsocky
Ratatoskr
7
4
6
2.5
W
Arachne
BEAN1165
Arachne
5
2
9
4.75
W
Terra
Braaackel
Terra
0
2
11
2.75
W
Ares
5
4
11
2.63
L
Poseidon
DarkTenshi547
Poseidon
3
3
10
2.67
W
Chiron
Leli17
Chiron
5
3
4
2.33
L
Hercules
TheFamilyG3
Hercules
0
3
5
0.83
L
3
4
8
1.75
L
Apollo
mmeagle124
Apollo
2
6
2
0.5
W
Morgan Le Fay
sappnrun
Morgan Le Fay
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,585
Damage
60,964
68,443
Taken
58,832
57,590
Mitigated
41,070
24,872
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AFAPsocky
Ratatoskr
14,907
774
218
2,634
13,842
16,954
0
7,596
6,246
0
23,615
W
Arachne
BEAN1165
Arachne
12,785
11,160
799
2,384
13,477
14,155
1,706
4,972
7,935
0
18,504
W
Terra
Braaackel
Terra
3,276
491
3,039
4,105
12,508
14,143
155
7,379
4,178
6,637
0
W
Ares
10,585
515
203
3,747
19,825
17,183
324
10,191
8,762
14,438
0
L
Poseidon
DarkTenshi547
Poseidon
19,019
2,505
58
404
7,720
3,691
0
4,104
3,616
47,047
0
W
Chiron
Leli17
Chiron
12,727
3,503
2,361
3,027
10,982
5,752
0
4,527
5,752
0
28,151
L
Hercules
TheFamilyG3
Hercules
4,734
1,887
0
5,556
16,332
9,917
0
6,476
9,856
0
11,939
L
14,052
1,408
5,361
3,043
9,185
4,314
0
4,984
4,201
19,846
0
L
Apollo
mmeagle124
Apollo
8,252
3,001
1,039
1,670
11,753
6,194
0
4,913
6,840
0
17,595
W
Morgan Le Fay
sappnrun
Morgan Le Fay
14,212
918
1,510
3,697
11,651
6,357
1,034
3,451
7,709
35,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
41,351
109
Minions Killed
154
0
Camps Cleared
0
1,059,021
Distance Traveled
1,017,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,220
838
19
2
0
216,859
0
W
Arachne
9,416
856
17
2
0
222,290
0
W
Terra
7,935
721
3
0
0
210,124
0
W
Ares
9,315
847
3
0
0
208,428
0
L
Poseidon
9,239
840
76
7
0
188,987
0
W
Chiron
9,547
868
40
4
0
213,652
0
L
Hercules
7,058
642
15
1
0
206,924
0
L
Ra
8,168
743
19
2
0
209,366
0
L
Apollo
7,666
697
25
2
0
195,602
0
W
Morgan Le Fay
9,300
845
46
4
0
204,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role