Player Matchup

Sun Wukong
Sun Wukong
Napah
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
SINFULKLOWN181
Cthulhu
Level 56
God Stats
2W - 1L
1,701 SR
Queue Stats
55W - 69L
1,450 Elo+
Party 4
Chiron
Chiron
SONofAVIKING
Chiron
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 40L
1,500 Elo+
Party 4
Camazotz
Camazotz
Szera
Camazotz
Level 24
God Stats
1W - 1L
1,255 SR
Queue Stats
17W - 32L
1,350 Elo+
Party 2
Janus
Janus
Xavierography
Janus
Level 105
God Stats
2W - 1L
1,703 SR
Queue Stats
358W - 307L
1,431 Elo+
Solo
Team Averages
Level 55
1,532 SR
1,413 Elo+

VS

Team Averages
Level 97
1,340 SR
1,396 Elo+
Surtr
Surtr
BxoxoxoL
Surtr
Level 61
God Stats
3W - 2L
1,320 SR
Queue Stats
126W - 109L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Drew9372
Cthulhu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 104L
1,320 Elo+
Party 3
Persephone
Persephone
EwwwItsSticky
Persephone
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 78L
1,428 Elo+
Party 1
Janus
Janus
Jakson_Rc
Janus
Level 73
God Stats
2W - 2L
1,262 SR
Queue Stats
359W - 371L
1,421 Elo+
Solo
Ishtar
Ishtar
Pi Rampage
Ishtar
Level 107
God Stats
0W - 7L
1,116 SR
Queue Stats
81W - 115L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Napah
Sun Wukong
19
1 / 3 / 7
10,529
658
9,166
18,145
20,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 2 / 4
11,505
719
6,358
17,445
20,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
10
1 / 0 / 0
8,129
508
641
1,645
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Szera
Camazotz
16
1 / 2 / 4
9,764
610
5,504
11,914
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 1
12,554
785
17,880
10,329
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BxoxoxoL
Surtr
5
0 / 0 / 0
6,960
435
0
0
0
Cthulhu
Drew9372
Cthulhu
20
6 / 2 / 3
13,493
843
24,983
19,380
27,246
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
EwwwItsSticky
Persephone
1
0 / 0 / 0
3,960
248
0
0
0
Janus
Jakson_Rc
Janus
20
1 / 4 / 5
12,324
770
14,198
12,435
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Pi Rampage
Ishtar
19
3 / 3 / 3
10,639
665
11,388
12,679
5,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
8
Kills
10
10
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
BxoxoxoL
Surtr
0
0
0
0
L
Cthulhu
Drew9372
Cthulhu
6
2
3
3.75
L
Persephone
EwwwItsSticky
Persephone
0
0
0
0
L
Janus
Jakson_Rc
Janus
1
4
5
0.88
W
Sun Wukong
Napah
Sun Wukong
1
3
7
1.5
L
Ishtar
Pi Rampage
Ishtar
3
3
3
1.5
W
0
2
4
1
W
Chiron
1
0
0
1
W
Camazotz
Szera
Camazotz
1
2
4
1.5
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,549
Damage
50,569
59,478
Taken
44,494
52,339
Mitigated
38,892
18,828
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BxoxoxoL
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Drew9372
Cthulhu
24,983
242
3,294
5,620
19,380
27,246
0
9,082
10,298
46,858
4,334
L
Persephone
EwwwItsSticky
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Jakson_Rc
Janus
14,198
0
947
801
12,435
6,021
0
8,030
4,405
49,767
0
W
Sun Wukong
Napah
Sun Wukong
9,166
1,538
855
2,357
18,145
20,128
0
9,544
8,601
0
16,029
L
Ishtar
Pi Rampage
Ishtar
11,388
4,866
2,432
2,190
12,679
5,625
69
7,126
5,553
0
24,594
W
6,358
160
1,906
4,718
17,445
20,890
78
9,600
7,845
24,098
0
W
Chiron
641
0
202
830
1,645
612
0
995
650
0
1,867
W
Camazotz
Szera
Camazotz
5,504
1,177
2,547
3,146
11,914
5,450
562
7,389
4,525
0
11,066
W
17,880
547
1,282
985
10,329
5,259
103
7,319
3,010
62,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
47,376
177
Minions Killed
176
0
Camps Cleared
0
1,313,971
Distance Traveled
968,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,960
435
0
0
0
0
0
L
Cthulhu
13,493
843
47
3
0
348,899
0
L
Persephone
3,960
248
0
0
0
0
0
L
Janus
12,324
770
92
6
0
327,253
0
W
Sun Wukong
10,529
658
24
2
0
305,882
0
L
Ishtar
10,639
665
37
2
0
292,496
0
W
Cthulhu
11,505
719
38
2
0
298,502
0
W
Chiron
8,129
508
1
0
0
48,801
0
W
Camazotz
9,764
610
16
1
0
339,906
0
W
Janus
12,554
785
98
6
0
320,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role