Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AzraеI
Hercules
Level 180
God Stats
1W - 0L
1,298 SR
Queue Stats
85W - 123L
1,503 Elo+
Party 1
Chang'e
Chang'e
Legal Assassins
Chang'e
Level 159
God Stats
16W - 17L
1,722 SR
Queue Stats
154W - 219L
1,526 Elo+
Party 1
Da Ji
Da Ji
ToasterBath69
Da Ji
Level 146
God Stats
9W - 12L
1,484 SR
Queue Stats
298W - 325L
1,480 Elo+
Party 1
Maui
Maui
sennum2hell
Maui
Level 143
God Stats
6W - 12L
1,604 SR
Queue Stats
42W - 44L
1,618 Elo+
Party 1
Team Averages
Level 154
1,522 SR
1,526 Elo+

VS

Team Averages
Level 136
1,634 SR
1,630 Elo+
Skadi
Skadi
KARC7W7
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 367L
1,602 Elo+
Solo
Thoth
Thoth
Kurªma
Thoth
Level 86
God Stats
1W - 1L
1,862 SR
Queue Stats
30W - 16L
1,628 Elo+
Party 2
Vamana
Vamana
Manijai
Vamana
Level 157
God Stats
11W - 12L
1,538 SR
Queue Stats
236W - 205L
1,605 Elo+
Solo
Ares
Ares
ResoluteStormz
Ares
Level 145
God Stats
66W - 38L
1,649 SR
Queue Stats
77W - 45L
1,683 Elo+
Solo
Thor
Thor
imrxqp
Thor
Level 184
God Stats
25W - 11L
1,620 SR
Queue Stats
239W - 196L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 2
7,127
648
5,074
6,668
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
AzraеI
Hercules
11
3 / 1 / 0
6,764
615
6,612
7,828
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 2 / 3
6,551
596
8,803
6,247
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 2
7,041
640
4,683
8,169
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 8
6,237
567
3,579
8,562
7,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KARC7W7
Skadi
9
0 / 4 / 0
5,410
492
2,921
5,993
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Kurªma
Thoth
10
1 / 7 / 0
5,926
539
2,652
9,245
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Manijai
Vamana
11
1 / 1 / 1
6,298
573
6,006
10,762
6,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 1
5,389
490
3,217
7,587
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
imrxqp
Thor
11
3 / 1 / 2
6,700
609
5,399
9,950
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
W
Hercules
AzraеI
Hercules
3
1
0
3
L
Skadi
KARC7W7
Skadi
0
4
0
0
L
Thoth
Kurªma
Thoth
1
7
0
0.14
W
3
2
3
2.25
L
Vamana
Manijai
Vamana
1
1
1
1.5
L
0
1
1
0.5
W
4
1
2
5
L
Thor
imrxqp
Thor
3
1
2
4
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,751
Damage
20,195
37,474
Taken
43,537
23,409
Mitigated
21,167
13,635
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,074
3,230
0
1,871
6,668
2,466
1,867
559
6,109
0
54,726
W
Hercules
AzraеI
Hercules
6,612
1,746
0
3,729
7,828
8,026
0
1,105
6,723
0
43,876
L
Skadi
KARC7W7
Skadi
2,921
1,087
0
510
5,993
1,611
126
741
5,252
0
32,303
L
Thoth
Kurªma
Thoth
2,652
278
0
1,038
9,245
3,152
0
3,740
5,144
38,079
0
W
8,803
391
1,045
2,811
6,247
2,112
0
2,301
3,946
44,626
0
L
Vamana
Manijai
Vamana
6,006
2,298
0
3,986
10,762
6,833
0
1,648
8,416
0
41,511
L
3,217
183
0
2,000
7,587
5,668
0
1,179
6,322
21,421
0
W
4,683
1,389
0
983
8,169
3,357
0
459
7,710
0
54,473
L
Thor
imrxqp
Thor
5,399
2,061
0
1,735
9,950
3,903
0
4,400
5,288
0
41,599
W
3,579
700
1,347
1,849
8,562
7,448
0
1,445
7,117
17,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
29,723
391
Minions Killed
294
0
Camps Cleared
0
1,177,174
Distance Traveled
1,090,218
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,127
648
97
9
0
210,752
0
W
Hercules
6,764
615
88
8
0
239,946
0
L
Skadi
5,410
492
53
5
0
185,992
0
L
Thoth
5,926
539
79
7
0
197,045
0
W
Chang'e
6,551
596
87
8
0
227,756
0
L
Vamana
6,298
573
69
6
0
248,709
0
L
Ares
5,389
490
28
3
0
208,125
2
W
Da Ji
7,041
640
95
9
0
277,154
0
L
Thor
6,700
609
65
6
0
250,347
1
W
Maui
6,237
567
24
2
0
221,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role