Player Matchup

Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DarethBale11
Guan Yu
Level 55
God Stats
10W - 9L
1,660 SR
Queue Stats
270W - 295L
1,487 Elo+
Solo
Sylvanus
Sylvanus
DrME9672
Sylvanus
Level 122
God Stats
4W - 4L
1,191 SR
Queue Stats
283W - 298L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rus_kiwi1516
Tsukuyomi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 69L
1,381 Elo+
Party 2
Medusa
Medusa
seansi29
Medusa
Level 121
God Stats
9W - 7L
1,922 SR
Queue Stats
36W - 26L
1,709 Elo+
Solo
Team Averages
Level 87
1,555 SR
1,518 Elo+

VS

Team Averages
Level 113
1,587 SR
1,500 Elo+
Mulan
Mulan
Cryotix
Mulan
Level 128
God Stats
4W - 2L
1,729 SR
Queue Stats
291W - 275L
1,512 Elo+
Party 1
Chang'e
Chang'e
SlayzK1
Chang'e
Level 68
God Stats
2W - 1L
1,745 SR
Queue Stats
200W - 199L
1,524 Elo+
Solo
Nox
Nox
TheMoonFairy
Nox
Level 145
God Stats
8W - 5L
1,462 SR
Queue Stats
258W - 255L
1,479 Elo+
Solo
Ullr
Ullr
supernarutofan5
Ullr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,555 Elo+
Party 1
Arachne
Arachne
ti fou Oci
Arachne
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 211L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 3 / 1
5,648
471
2,602
6,415
2,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DarethBale11
Guan Yu
11
2 / 2 / 0
6,604
550
6,954
13,077
9,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
DrME9672
Sylvanus
9
1 / 3 / 2
5,612
468
3,570
8,583
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Rus_kiwi1516
Tsukuyomi
10
1 / 4 / 1
6,096
508
5,589
10,666
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Medusa
seansi29
Medusa
13
5 / 0 / 1
7,512
626
6,220
5,338
2,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cryotix
Mulan
13
2 / 2 / 3
7,522
627
10,221
12,300
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
SlayzK1
Chang'e
11
4 / 1 / 3
6,936
578
7,624
6,416
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 6
6,468
539
2,577
5,247
3,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 0
5,755
480
3,087
8,179
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
ti fou Oci
Arachne
13
5 / 2 / 5
7,585
632
6,207
11,851
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
12
12
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
W
Mulan
Cryotix
Mulan
2
2
3
1.75
L
Guan Yu
DarethBale11
Guan Yu
2
2
0
1
L
Sylvanus
DrME9672
Sylvanus
1
3
2
0.67
L
Tsukuyomi
Rus_kiwi1516
Tsukuyomi
1
4
1
0.38
W
Chang'e
SlayzK1
Chang'e
4
1
3
5.5
W
1
0
6
4
L
Medusa
seansi29
Medusa
5
0
1
5.5
W
0
4
0
0
W
Arachne
ti fou Oci
Arachne
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
29,716
44,079
Taken
43,993
25,574
Mitigated
21,173
16,499
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,602
246
0
1,872
6,415
2,687
0
2,561
3,686
25,533
0
W
Mulan
Cryotix
Mulan
10,221
1,364
0
6,283
12,300
8,316
459
533
11,767
972
52,476
L
Guan Yu
DarethBale11
Guan Yu
6,954
1,553
351
5,685
13,077
9,733
0
185
12,143
0
41,020
L
Sylvanus
DrME9672
Sylvanus
3,570
1,328
1,160
2,126
8,583
6,642
0
3,298
5,125
19,021
8,648
L
Tsukuyomi
Rus_kiwi1516
Tsukuyomi
5,589
1,155
107
2,932
10,666
4,115
0
3,263
7,131
0
35,178
W
Chang'e
SlayzK1
Chang'e
7,624
714
516
2,699
6,416
2,103
224
1,494
4,922
45,616
0
W
2,577
0
0
1,467
5,247
3,446
0
1,341
3,906
17,794
0
L
Medusa
seansi29
Medusa
6,220
4,053
0
2,266
5,338
2,397
666
901
4,421
0
51,221
W
3,087
909
0
638
8,179
3,474
0
1,176
7,003
0
38,886
W
Arachne
ti fou Oci
Arachne
6,207
4,332
0
3,685
11,851
3,834
0
2,560
9,291
0
51,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
34,266
309
Minions Killed
322
0
Camps Cleared
0
1,113,564
Distance Traveled
1,175,576
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,648
471
46
4
0
175,355
0
W
Mulan
7,522
627
89
7
0
223,163
1
L
Guan Yu
6,604
550
73
6
0
245,447
3
L
Sylvanus
5,612
468
44
4
0
211,425
1
L
Tsukuyomi
6,096
508
56
5
0
244,363
4
W
Chang'e
6,936
578
76
6
0
231,098
2
W
Nox
6,468
539
26
2
0
197,766
4
L
Medusa
7,512
626
90
8
0
236,974
0
W
Ullr
5,755
480
62
5
0
235,206
0
W
Arachne
7,585
632
69
6
0
288,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role