Player Matchup

Neith
Neith
BlancoHitta
Neith
Level 11
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 2L
1,309 Elo+
Party 1
Chaac
Chaac
Dancemaster4200
Chaac
Level 16
God Stats
23W - 27L
1,414 SR
Queue Stats
28W - 44L
1,257 Elo+
Party 3
Merlin
Merlin
FFS--Mikey
Merlin
Level 142
God Stats
12W - 10L
1,644 SR
Queue Stats
562W - 539L
1,495 Elo+
Party 1
Tyr
Tyr
GoodNewzzz
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,316 Elo+
Solo
Artemis
Artemis
SUMMERTIME_SANTA
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,257 Elo+
Party 3
Team Averages
Level 49
1,555 SR
1,327 Elo+

VS

Team Averages
Level 60
1,512 SR
1,396 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
MXXSHUU
Anubis
Level 18
God Stats
20W - 34L
1,489 SR
Queue Stats
55W - 96L
1,176 Elo+
Party 4
Tyr
Tyr
NovaPoiint
Tyr
Level 26
God Stats
24W - 26L
1,287 SR
Queue Stats
97W - 121L
1,316 Elo+
Party 4
Ymir
Ymir
Raaapty
Ymir
Level 29
God Stats
41W - 30L
1,596 SR
Queue Stats
577W - 569L
1,474 Elo+
Party 2
Mercury
Mercury
iTz-_Flowkila-SG
Mercury
Level 84
God Stats
53W - 25L
1,686 SR
Queue Stats
538W - 468L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,207
473
7,146
6,045
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,828
439
4,864
5,019
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
FFS--Mikey
Merlin
12
1 / 0 / 0
6,871
625
3,058
3,150
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 5 / 0
4,570
415
2,929
8,671
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
4,889
444
3,374
6,394
2,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 3
5,560
505
3,821
5,060
1,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MXXSHUU
Anubis
10
0 / 1 / 0
5,846
531
458
5,280
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 5
5,867
533
4,295
9,904
10,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
Raaapty
Ymir
8
1 / 1 / 1
5,097
463
419
8,033
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
9 / 0 / 0
7,231
657
5,723
7,419
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
3
1.5
L
0
2
1
0.25
L
0
1
0
0
L
Merlin
FFS--Mikey
Merlin
1
0
0
1
L
0
5
0
0
W
Anubis
MXXSHUU
Anubis
0
1
0
0
W
0
0
5
2.5
W
Ymir
Raaapty
Ymir
1
1
1
1.5
L
1
3
0
0.33
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
14,716
29,279
Taken
35,696
14,269
Mitigated
22,330
5,816
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,821
1,708
0
3,617
5,060
1,860
0
0
5,060
0
43,667
L
7,146
2,586
0
1,395
6,045
1,996
0
107
5,938
0
43,961
L
4,864
689
0
1,084
5,019
2,290
0
0
5,019
0
25,950
L
Merlin
FFS--Mikey
Merlin
3,058
0
0
480
3,150
1,008
0
458
2,692
54,174
0
L
2,929
305
0
983
8,671
6,858
0
0
8,671
0
17,821
W
Anubis
MXXSHUU
Anubis
458
116
0
2,659
5,280
1,961
0
2,912
2,368
37,916
0
W
4,295
587
0
2,197
9,904
10,033
0
0
9,904
0
29,263
W
Ymir
Raaapty
Ymir
419
97
0
648
8,033
5,933
0
146
7,887
6,840
0
L
3,374
1,383
0
1,874
6,394
2,117
0
312
6,082
0
17,062
W
5,723
4,073
0
910
7,419
2,543
0
0
7,419
0
51,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
29,601
273
Minions Killed
296
0
Camps Cleared
0
969,230
Distance Traveled
1,047,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,560
505
80
7
0
188,683
0
L
Neith
5,207
473
77
7
0
172,669
0
L
Chaac
4,828
439
28
3
0
183,345
0
L
Merlin
6,871
625
119
11
0
196,284
0
L
Tyr
4,570
415
20
2
0
225,330
0
W
Anubis
5,846
531
76
7
0
192,970
0
W
Tyr
5,867
533
46
4
0
218,674
0
W
Ymir
5,097
463
11
1
0
191,498
0
L
Artemis
4,889
444
29
3
0
191,602
0
W
Mercury
7,231
657
83
8
0
255,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role