Player Matchup

Cerberus
Cerberus
BoomJuice28
Cerberus
Level 88
God Stats
3W - 1L
1,526 SR
Queue Stats
31W - 51L
1,435 Elo+
Party 2
Vulcan
Vulcan
ChaBoiBuckets
Vulcan
Level 125
God Stats
10W - 5L
1,936 SR
Queue Stats
154W - 150L
1,467 Elo+
Party 2
Hades
Hades
KingpinTheGod
Hades
Level 141
God Stats
3W - 1L
2,007 SR
Queue Stats
85W - 87L
1,468 Elo+
Solo
Arachne
Arachne
Markymark7503
Arachne
Level 74
God Stats
9W - 12L
1,578 SR
Queue Stats
16W - 27L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
YaBoiLaddle
Heimdallr
Level 110
God Stats
2W - 2L
1,470 SR
Queue Stats
20W - 37L
1,436 Elo+
Party 2
Team Averages
Level 108
1,704 SR
1,439 Elo+

VS

Team Averages
Level 141
1,368 SR
1,490 Elo+
Cernunnos
Cernunnos
DINOSAUR4848
Cernunnos
Level 66
God Stats
24W - 30L
1,320 SR
Queue Stats
56W - 73L
1,365 Elo+
Solo
Thoth
Thoth
Iskander23
Thoth
Level 142
God Stats
2W - 1L
1,213 SR
Queue Stats
133W - 119L
1,454 Elo+
Party 1
Nox
Nox
JayTee0702
Nox
Level 124
God Stats
0W - 2L
1,250 SR
Queue Stats
186W - 149L
1,550 Elo+
Solo
Ne Zha
Ne Zha
Sairaog
Ne Zha
Level 155
God Stats
10W - 5L
1,745 SR
Queue Stats
143W - 127L
1,547 Elo+
Party 1
King Arthur
King Arthur
XdOnGoRx
King Arthur
Level 218
God Stats
4W - 11L
1,313 SR
Queue Stats
742W - 717L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoomJuice28
Cerberus
11
2 / 1 / 2
7,024
540
3,588
11,806
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 0
7,896
607
3,196
3,882
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 0
8,047
619
5,858
9,826
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
11
1 / 0 / 2
6,704
516
3,778
9,588
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
YaBoiLaddle
Heimdallr
11
1 / 1 / 3
6,565
505
6,129
6,355
2,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DINOSAUR4848
Cernunnos
11
1 / 3 / 1
6,105
470
8,127
9,161
3,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
13
0 / 2 / 0
7,045
542
4,075
7,498
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 1
6,455
497
4,921
6,473
4,874
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ne Zha
Sairaog
Ne Zha
5
0 / 0 / 0
4,868
374
1,106
3,664
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
XdOnGoRx
King Arthur
11
0 / 1 / 0
6,417
494
5,558
10,798
8,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoomJuice28
Cerberus
2
1
2
3
W
2
1
0
2
L
Cernunnos
DINOSAUR4848
Cernunnos
1
3
1
0.5
L
Thoth
0
2
0
0
L
1
1
1
1.5
W
1
0
0
1
W
Arachne
1
0
2
2
L
Ne Zha
Sairaog
Ne Zha
0
0
0
0
L
King Arthur
XdOnGoRx
King Arthur
0
1
0
0
W
Heimdallr
YaBoiLaddle
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,549
Damage
23,787
41,457
Taken
37,594
20,328
Mitigated
20,274
18,871
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoomJuice28
Cerberus
3,588
46
277
4,727
11,806
8,168
0
3,167
8,639
31,176
0
W
3,196
1,885
0
635
3,882
1,271
452
1,560
2,144
65,441
0
L
Cernunnos
DINOSAUR4848
Cernunnos
8,127
3,836
134
3,868
9,161
3,458
0
2,837
6,324
0
44,460
L
Thoth
4,075
448
0
375
7,498
2,740
0
2,890
4,428
62,639
0
L
4,921
659
0
2,023
6,473
4,874
0
751
5,722
30,021
0
W
5,858
897
80
7,300
9,826
4,992
0
0
9,826
70,252
0
W
Arachne
3,778
2,218
0
3,600
9,588
3,086
0
2,249
7,185
0
43,925
L
Ne Zha
Sairaog
Ne Zha
1,106
597
0
1,065
3,664
1,016
0
523
3,141
0
14,947
L
King Arthur
XdOnGoRx
King Arthur
5,558
967
0
644
10,798
8,186
0
5,461
5,337
0
52,050
W
Heimdallr
YaBoiLaddle
Heimdallr
6,129
1,389
0
2,252
6,355
2,811
98
1,688
4,667
0
45,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
30,890
466
Minions Killed
366
0
Camps Cleared
0
1,352,143
Distance Traveled
1,143,389
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,024
540
92
7
0
246,363
0
W
Vulcan
7,896
607
115
9
0
269,508
8
L
Cernunnos
6,105
470
74
6
0
301,282
0
L
Thoth
7,045
542
127
10
0
219,344
2
L
Nox
6,455
497
47
4
0
278,777
2
W
Hades
8,047
619
120
9
0
243,115
6
W
Arachne
6,704
516
63
5
0
337,024
0
L
Ne Zha
4,868
374
33
3
0
101,961
1
L
King Arthur
6,417
494
85
7
0
242,025
0
W
Heimdallr
6,565
505
76
6
0
256,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role