Player Matchup

Danzaburou
Danzaburou
I x VoLtAgE
Danzaburou
Level 85
God Stats
7W - 11L
1,541 SR
Queue Stats
79W - 80L
1,528 Elo+
Party 1
Hercules
Hercules
Joasctorb
Hercules
Level 107
God Stats
1W - 7L
1,268 SR
Queue Stats
87W - 87L
1,458 Elo+
Party 1
Merlin
Merlin
mad932
Merlin
Level 100
God Stats
2W - 3L
1,727 SR
Queue Stats
15W - 12L
1,456 Elo+
Party 1
Team Averages
Level 97
1,512 SR
1,481 Elo+

VS

Team Averages
Level 39
1,626 SR
1,544 Elo+
Camazotz
Camazotz
Dragon1k1ing
Camazotz
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 84L
1,657 Elo+
Solo
Hades
Hades
H0wL0ng
Hades
Level 42
God Stats
47W - 46L
1,586 SR
Queue Stats
245W - 254L
1,490 Elo+
Solo
Athena
Athena
tannerjames7
Athena
Level 44
God Stats
2W - 1L
1,792 SR
Queue Stats
335W - 338L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I x VoLtAgE
Danzaburou
15
1 / 2 / 2
10,239
640
12,655
14,278
6,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Joasctorb
Hercules
14
0 / 3 / 4
9,406
588
5,056
19,788
17,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
mad932
Merlin
17
3 / 3 / 1
11,048
691
16,426
10,649
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dragon1k1ing
Camazotz
18
6 / 0 / 2
11,824
739
12,730
15,141
7,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
H0wL0ng
Hades
16
0 / 2 / 6
9,967
623
11,350
17,250
10,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
17
2 / 2 / 6
11,741
734
13,057
19,952
25,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Dragon1k1ing
Camazotz
6
0
2
7
W
Hades
H0wL0ng
Hades
0
2
6
1.5
L
Danzaburou
I x VoLtAgE
Danzaburou
1
2
2
1
L
Hercules
Joasctorb
Hercules
0
3
4
0.67
L
Merlin
mad932
Merlin
3
3
1
1.17
W
Athena
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,137
Damage
37,137
44,715
Taken
52,343
28,073
Mitigated
43,367
11,188
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Dragon1k1ing
Camazotz
12,730
2,862
0
3,841
15,141
7,550
2,006
4,983
10,158
0
56,864
W
Hades
H0wL0ng
Hades
11,350
1,659
648
8,200
17,250
10,106
1,176
5,861
11,389
47,896
0
L
Danzaburou
I x VoLtAgE
Danzaburou
12,655
4,838
0
3,607
14,278
6,142
711
8,431
5,847
0
51,609
L
Hercules
Joasctorb
Hercules
5,056
864
0
7,286
19,788
17,332
0
10,569
9,219
0
23,162
L
Merlin
mad932
Merlin
16,426
1,135
0
295
10,649
4,599
10
6,026
4,623
55,968
0
W
Athena
13,057
2,507
0
1,548
19,952
25,711
24
5,705
14,247
39,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
33,532
181
Minions Killed
195
0
Camps Cleared
0
866,477
Distance Traveled
986,982
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,824
739
78
5
0
350,727
0
W
Hades
9,967
623
81
5
0
290,186
0
L
Danzaburou
10,239
640
62
4
0
279,202
3
L
Hercules
9,406
588
34
2
0
321,210
2
L
Merlin
11,048
691
85
5
0
266,065
4
W
Athena
11,741
734
36
2
0
346,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role