Player Matchup

Athena
Athena
FriedRice1080p
Athena
Level 101
God Stats
60W - 45L
1,676 SR
Queue Stats
216W - 203L
1,577 Elo+
Party 1
Fenrir
Fenrir
HyperDemonnix
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
Unichronically
Loki
Level 124
God Stats
16W - 5L
1,613 SR
Queue Stats
96W - 81L
1,596 Elo+
Party 1
Chang'e
Chang'e
WeViblng
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
tael1n
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,558 SR
1,535 Elo+

VS

Team Averages
Level 36
1,597 SR
1,536 Elo+
Hercules
Hercules
Amerisnothere
Hercules
Level 27
God Stats
5W - 3L
1,828 SR
Queue Stats
271W - 213L
1,516 Elo+
Party 2
Ymir
Ymir
GamerCheeks0
Ymir
Level 61
God Stats
10W - 9L
1,521 SR
Queue Stats
250W - 222L
1,498 Elo+
Party 2
Izanami
Izanami
IFUJOEUKNOW01
Izanami
Level 24
God Stats
4W - 4L
1,520 SR
Queue Stats
126W - 93L
1,559 Elo+
Party 3
Chaac
Chaac
TheNewBowser
Chaac
Level 61
God Stats
1W - 1L
1,616 SR
Queue Stats
105W - 90L
1,542 Elo+
Party 3
Sylvanus
Sylvanus
UrMomsGoblin
Sylvanus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 27L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,223
479
3,223
14,739
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 2
5,573
429
6,459
14,752
10,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 1
8,206
631
10,956
13,290
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
WeViblng
Chang'e
8
0 / 7 / 2
5,503
423
4,221
11,213
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tael1n
Artemis
10
0 / 3 / 2
6,047
465
3,301
7,904
2,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amerisnothere
Hercules
13
6 / 0 / 0
8,622
663
7,135
8,287
7,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 2 / 5
7,454
573
2,459
7,825
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
14
5 / 2 / 3
8,608
662
9,464
9,199
3,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 5
9,193
707
15,545
13,629
10,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
UrMomsGoblin
Sylvanus
11
1 / 3 / 5
6,888
530
9,963
9,719
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
21
21
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Amerisnothere
Hercules
6
0
0
6
L
1
3
3
0.83
W
1
2
5
1.75
L
0
6
2
0.17
W
Izanami
5
2
3
3.25
W
8
1
5
10.5
L
7
2
1
3.75
W
Sylvanus
UrMomsGoblin
Sylvanus
1
3
5
1.17
L
Chang'e
WeViblng
Chang'e
0
7
2
0.14
L
Artemis
tael1n
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
44,566
61,898
Taken
48,659
34,212
Mitigated
30,263
5,763
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Amerisnothere
Hercules
7,135
2,958
0
3,648
8,287
7,169
0
0
8,287
0
39,524
L
3,223
632
482
1,785
14,739
11,811
0
3,362
11,377
16,083
0
W
2,459
728
0
730
7,825
3,653
111
1,041
6,784
45,469
0
L
6,459
2,051
0
1,926
14,752
10,730
0
2,035
12,717
0
21,391
W
Izanami
9,464
7,409
0
2,621
9,199
3,606
79
370
8,829
0
69,878
W
15,545
3,577
0
4,763
13,629
10,746
0
3,111
10,518
0
72,239
L
10,956
3,374
0
608
13,290
5,294
0
2,764
10,526
0
61,041
W
Sylvanus
UrMomsGoblin
Sylvanus
9,963
3,845
842
2,454
9,719
5,089
169
3,570
6,149
30,238
7,316
L
Chang'e
WeViblng
Chang'e
4,221
1,302
320
392
11,213
3,831
0
2,455
8,758
20,700
0
L
Artemis
tael1n
Artemis
3,301
1,582
0
250
7,904
2,546
0
1,054
6,850
0
24,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
40,765
209
Minions Killed
412
0
Camps Cleared
0
1,305,804
Distance Traveled
1,299,021
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,622
663
67
5
0
280,370
2
L
Athena
6,223
479
18
1
0
291,185
5
W
Ymir
7,454
573
76
6
0
284,960
0
L
Fenrir
5,573
429
33
3
0
284,879
0
W
Izanami
8,608
662
110
8
0
224,891
0
W
Chaac
9,193
707
100
8
0
279,543
0
L
Loki
8,206
631
79
6
0
282,932
0
W
Sylvanus
6,888
530
59
5
0
229,257
0
L
Chang'e
5,503
423
35
3
0
225,671
0
L
Artemis
6,047
465
44
3
0
221,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role