Player Matchup

Ymir
Ymir
GTxIsYouMadOrNaw
Ymir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 136L
1,440 Elo+
Party 2
Scylla
Scylla
HoACompactRhyme
Scylla
Level 63
God Stats
4W - 1L
1,193 SR
Queue Stats
25W - 32L
1,426 Elo+
Solo
Cupid
Cupid
Hunybunz78
Cupid
Level 132
God Stats
5W - 7L
1,309 SR
Queue Stats
102W - 104L
1,399 Elo+
Party 2
Pele
Pele
Pnerd7
Pele
Level 102
God Stats
20W - 21L
1,543 SR
Queue Stats
284W - 276L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Quicksilver6710
Ao Kuang
Level 142
God Stats
7W - 1L
1,488 SR
Queue Stats
96W - 85L
1,480 Elo+
Solo
Team Averages
Level 119
1,407 SR
1,445 Elo+

VS

Team Averages
Level 89
1,413 SR
1,436 Elo+
Thor
Thor
AcidicPIGGER1
Thor
Level 116
God Stats
4W - 2L
1,533 SR
Queue Stats
110W - 104L
1,490 Elo+
Party 3
Atlas
Atlas
BossJay_100
Atlas
Level 133
God Stats
3W - 8L
1,411 SR
Queue Stats
477W - 511L
1,403 Elo+
Party 1
Freya
Freya
Caspen
Freya
Level 65
God Stats
5W - 11L
1,239 SR
Queue Stats
75W - 70L
1,440 Elo+
Party 3
Cupid
Cupid
Shes Soo Q
Cupid
Level 63
God Stats
0W - 3L
1,321 SR
Queue Stats
37W - 47L
1,389 Elo+
Solo
Nike
Nike
Susvnoo_
Nike
Level 68
God Stats
35W - 29L
1,562 SR
Queue Stats
513W - 546L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
9,164
1,146
6,902
13,994
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 2 / 2
7,584
948
2,988
3,564
1,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
14
2 / 0 / 9
8,498
1,062
8,777
4,395
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Pnerd7
Pele
15
3 / 0 / 10
9,176
1,147
8,605
7,831
3,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
9 / 0 / 5
9,986
1,248
11,785
6,994
3,300
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

334

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,832
979
4,336
7,185
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 1
7,857
982
8,026
9,812
8,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Caspen
Freya
13
1 / 6 / 2
8,043
1,005
9,417
10,447
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
13
0 / 3 / 1
7,157
895
4,351
8,213
3,263
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
13
0 / 1 / 1
7,531
941
6,788
6,458
5,346
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
15
Kills
3
3
Deaths
15
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
1
1
1.5
L
Freya
Caspen
Freya
1
6
2
0.33
W
1
1
8
5
W
0
2
2
0.5
W
Cupid
2
0
9
6.5
W
Pele
Pnerd7
Pele
3
0
10
8
W
Ao Kuang
9
0
5
11.5
L
Cupid
0
3
1
0.17
L
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,057
Damage
32,918
36,778
Taken
42,115
25,478
Mitigated
24,196
7,102
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,336
300
0
50
7,185
2,564
0
3,379
3,806
0
19,485
L
8,026
2,724
0
0
9,812
8,688
0
4,976
4,836
27,111
0
L
Freya
Caspen
Freya
9,417
3,168
0
428
10,447
4,335
0
5,057
5,390
16,070
0
W
6,902
1,031
253
2,052
13,994
15,533
0
7,068
6,604
16,715
0
W
2,988
419
0
0
3,564
1,314
0
1,472
1,982
15,223
0
W
Cupid
8,777
4,145
1,466
850
4,395
1,968
0
2,314
2,003
0
20,499
W
Pele
Pnerd7
Pele
8,605
1,761
0
1,374
7,831
3,363
0
2,583
5,208
0
21,859
W
Ao Kuang
11,785
3,495
0
1,107
6,994
3,300
0
3,342
3,538
18,593
0
L
Cupid
4,351
2,361
273
781
8,213
3,263
0
5,140
3,073
0
6,473
L
Nike
6,788
568
0
18
6,458
5,346
0
3,123
3,335
0
14,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
38,420
116
Minions Killed
119
5
Camps Cleared
3
639,939
Distance Traveled
673,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,832
979
43
5
2
112,983
0
L
Atlas
7,857
982
35
4
0
148,291
0
L
Freya
8,043
1,005
14
2
0
146,161
0
W
Ymir
9,164
1,146
7
1
1
140,592
0
W
Scylla
7,584
948
33
4
0
67,441
0
W
Cupid
8,498
1,062
25
3
2
132,892
0
W
Pele
9,176
1,147
36
5
0
146,127
0
W
Ao Kuang
9,986
1,248
15
2
2
152,887
0
L
Cupid
7,157
895
8
1
0
97,779
0
L
Nike
7,531
941
19
2
1
168,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role