Player Matchup

Neith
Neith
Alagos Quasis
Neith
Level 122
God Stats
5W - 8L
1,210 SR
Queue Stats
51W - 65L
1,282 Elo+
Party 2
Anubis
Anubis
LadyLily5485
Anubis
Level 99
God Stats
9W - 13L
1,444 SR
Queue Stats
35W - 50L
1,295 Elo+
Solo
Chaac
Chaac
Sir Jaskier
Chaac
Level 125
God Stats
10W - 15L
1,321 SR
Queue Stats
51W - 66L
1,281 Elo+
Party 2
Team Averages
Level 115
1,325 SR
1,286 Elo+

VS

Team Averages
Level 101
1,552 SR
1,478 Elo+
Ravana
Ravana
DonTBerry
Ravana
Level 106
God Stats
10W - 6L
1,596 SR
Queue Stats
483W - 294L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
SauceGod26_
Cthulhu
Level 112
God Stats
3W - 2L
1,749 SR
Queue Stats
24W - 24L
1,534 Elo+
Party 1
Zeus
Zeus
agentkekkashi
Zeus
Level 86
God Stats
97W - 82L
1,311 SR
Queue Stats
288W - 294L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,016
617
5,029
14,279
5,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
13
2 / 5 / 4
8,839
680
6,089
9,733
5,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 1
9,388
722
7,522
13,475
11,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DonTBerry
Ravana
16
7 / 1 / 3
10,576
814
12,492
6,766
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SauceGod26_
Cthulhu
14
1 / 2 / 6
9,125
702
8,857
14,817
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 3 / 4
10,881
837
10,341
7,427
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Ravana
DonTBerry
Ravana
7
1
3
8.5
L
Anubis
2
5
4
0.8
W
Cthulhu
SauceGod26_
Cthulhu
1
2
6
2
L
4
1
1
4.5
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
31,690
37,487
Taken
29,010
21,849
Mitigated
22,390
7,528
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,029
1,834
189
1,332
14,279
5,547
0
6,358
7,714
0
22,895
W
Ravana
DonTBerry
Ravana
12,492
4,187
0
1,732
6,766
4,352
245
1,536
5,230
0
39,325
L
Anubis
6,089
248
116
1,836
9,733
5,135
0
3,584
6,062
25,355
0
W
Cthulhu
SauceGod26_
Cthulhu
8,857
594
325
1,452
14,817
15,496
304
3,783
11,034
30,061
340
L
7,522
238
112
3,943
13,475
11,167
0
7,929
4,835
2,766
25,928
W
10,341
665
0
656
7,427
2,542
1,819
1,822
5,605
48,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
30,582
126
Minions Killed
172
0
Camps Cleared
0
642,485
Distance Traveled
787,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,016
617
42
3
0
176,435
0
W
Ravana
10,576
814
51
4
0
309,142
0
L
Anubis
8,839
680
45
3
0
175,452
0
W
Cthulhu
9,125
702
35
3
0
248,714
0
L
Chaac
9,388
722
39
3
0
290,598
0
W
Zeus
10,881
837
86
7
0
229,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role