Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Evade_Mikixx96
Scylla
Level 128
God Stats
7W - 12L
1,304 SR
Queue Stats
268W - 278L
1,485 Elo+
Party 1
Bastet
Bastet
bubass the king
Bastet
Level 120
God Stats
6W - 0L
1,500 SR
Queue Stats
434W - 456L
1,490 Elo+
Solo
Nox
Nox
cerenjj
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,398 Elo+
Solo
Team Averages
Level 113
1,461 SR
1,474 Elo+

VS

Team Averages
Level 89
1,664 SR
1,483 Elo+
Xing Tian
Xing Tian
BigSpacks
Xing Tian
Level 61
God Stats
3W - 1L
1,770 SR
Queue Stats
38W - 46L
1,430 Elo+
Solo
Artio
Artio
GraiZi
Artio
Level 98
God Stats
1W - 3L
1,773 SR
Queue Stats
89W - 100L
1,468 Elo+
Solo
Heimdallr
Heimdallr
KingRitze
Heimdallr
Level 127
God Stats
5W - 3L
1,631 SR
Queue Stats
273W - 293L
1,499 Elo+
Solo
Kali
Kali
hiobus
Kali
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 262L
1,527 Elo+
Solo
Neith
Neith
wzr03
Neith
Level 44
God Stats
8W - 6L
1,645 SR
Queue Stats
364W - 380L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 1 / 18
8,670
963
6,833
16,351
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
 
Ix Chel
15
3 / 0 / 15
8,613
957
9,162
7,646
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
8 / 1 / 11
8,830
981
9,608
8,457
3,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 15
8,491
943
11,159
9,333
4,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
13
2 / 0 / 13
7,640
849
7,235
6,254
2,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigSpacks
Xing Tian
15
1 / 3 / 0
7,198
800
9,546
16,153
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
GraiZi
Artio
8
0 / 7 / 1
5,975
664
3,191
12,949
12,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
KingRitze
Heimdallr
9
0 / 6 / 1
6,128
681
2,484
8,086
3,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
hiobus
Kali
8
0 / 3 / 0
5,806
645
1,981
3,922
1,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
wzr03
Neith
16
1 / 3 / 0
7,654
850
11,604
9,008
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
4
22
Kills
2
3
Deaths
22
72
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
18
13
W
Ix Chel
 
Ix Chel
3
0
15
10.5
L
Xing Tian
BigSpacks
Xing Tian
1
3
0
0.33
W
8
1
11
13.5
L
Artio
GraiZi
Artio
0
7
1
0.07
L
Heimdallr
KingRitze
Heimdallr
0
6
1
0.08
W
5
1
15
12.5
W
Nox
2
0
13
8.5
L
Kali
hiobus
Kali
0
3
0
0
L
Neith
wzr03
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,997
Damage
28,806
48,041
Taken
50,118
31,994
Mitigated
30,997
24,812
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,833
539
1,524
6,468
16,351
16,972
954
3,463
12,439
10,084
634
W
Ix Chel
 
Ix Chel
9,162
1,893
4,629
3,548
7,646
3,855
1,200
2,033
5,427
16,032
0
L
Xing Tian
BigSpacks
Xing Tian
9,546
608
140
3,766
16,153
10,092
0
11,004
5,149
12,997
0
W
9,608
1,923
828
1,641
8,457
3,842
1,936
3,206
4,978
26,036
0
L
Artio
GraiZi
Artio
3,191
157
457
928
12,949
12,590
0
7,330
5,619
5,534
0
L
Heimdallr
KingRitze
Heimdallr
2,484
632
86
270
8,086
3,160
0
4,724
3,362
0
10,567
W
11,159
2,129
1,649
2,234
9,333
4,360
1,982
1,061
8,183
0
21,141
W
Nox
7,235
187
1,347
944
6,254
2,965
1,157
1,900
4,277
9,693
0
L
Kali
hiobus
Kali
1,981
175
97
186
3,922
1,258
0
3,197
725
0
4,395
L
Neith
wzr03
Neith
11,604
1,831
306
2,396
9,008
3,897
0
5,949
3,059
0
31,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
32,761
95
Minions Killed
78
0
Camps Cleared
0
989,677
Distance Traveled
647,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,670
963
8
1
0
179,629
0
W
Ix Chel
8,613
957
16
2
0
185,340
0
L
Xing Tian
7,198
800
10
1
0
171,092
0
W
Scylla
8,830
981
44
5
0
184,625
0
L
Artio
5,975
664
4
0
0
109,590
0
L
Heimdallr
6,128
681
12
1
0
117,042
0
W
Bastet
8,491
943
22
2
0
202,144
0
W
Nox
7,640
849
5
1
0
237,939
0
L
Kali
5,806
645
2
0
0
68,554
0
L
Neith
7,654
850
50
6
0
180,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role