Player Matchup

Artemis
Artemis
Dangelsan7871
Artemis
Level 34
God Stats
3W - 2L
1,588 SR
Queue Stats
138W - 141L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Devil Forge1652
Kuzenbo
Level 93
God Stats
6W - 1L
1,463 SR
Queue Stats
695W - 690L
1,450 Elo+
Solo
Ra
Ra
Nessums
Ra
Level 129
God Stats
5W - 3L
1,684 SR
Queue Stats
213W - 213L
1,452 Elo+
Party 1
Skadi
Skadi
Shoryuken420
Skadi
Level 121
God Stats
2W - 1L
1,916 SR
Queue Stats
298W - 290L
1,491 Elo+
Party 1
Cerberus
Cerberus
oMixxd
Cerberus
Level 125
God Stats
4W - 2L
1,315 SR
Queue Stats
205W - 159L
1,470 Elo+
Solo
Team Averages
Level 100
1,593 SR
1,465 Elo+

VS

Team Averages
Level 72
1,602 SR
1,442 Elo+
Geb
Geb
GringoTheGreat3
Geb
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 210L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Napah
Sylvanus
Level 24
God Stats
1W - 3L
1,703 SR
Queue Stats
18W - 35L
1,361 Elo+
Party 2
Tiamat
Tiamat
Sp ce is big
Tiamat
Level 104
God Stats
4W - 7L
1,536 SR
Queue Stats
312W - 284L
1,510 Elo+
Solo
Nike
Nike
Szera
Nike
Level 24
God Stats
2W - 1L
1,708 SR
Queue Stats
17W - 32L
1,380 Elo+
Party 2
Thanatos
Thanatos
kingroot1
Thanatos
Level 119
God Stats
38W - 27L
1,564 SR
Queue Stats
758W - 764L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 3 / 16
8,427
766
13,936
11,719
4,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 0 / 13
10,312
937
7,624
14,886
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 13
9,308
846
8,623
9,753
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 9
9,954
905
11,366
8,538
3,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
oMixxd
Cerberus
15
1 / 3 / 17
8,701
791
7,125
17,940
16,762
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,444
677
9,288
14,717
14,000
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Napah
Sylvanus
16
1 / 4 / 6
8,877
807
8,241
13,370
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
3 / 4 / 4
8,756
796
14,034
11,079
11,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Szera
Nike
16
3 / 2 / 5
8,033
730
10,405
10,740
14,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
kingroot1
Thanatos
8
0 / 2 / 1
6,191
563
1,126
2,466
884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
18
Kills
8
8
Deaths
18
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
3
16
3
W
5
0
13
11.5
L
1
6
1
0.25
L
Sylvanus
Napah
Sylvanus
1
4
6
1
W
3
0
13
9.5
W
8
2
9
6.25
L
Tiamat
3
4
4
1.25
L
Nike
Szera
Nike
3
2
5
2.75
L
Thanatos
kingroot1
Thanatos
0
2
1
0.25
W
Cerberus
oMixxd
Cerberus
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,674
Damage
43,094
62,836
Taken
52,372
46,794
Mitigated
55,411
35,952
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
13,936
6,717
2,329
937
11,719
4,925
1,362
7,891
3,828
0
20,972
W
7,624
2,552
4,324
4,376
14,886
16,684
227
6,505
8,381
14,918
705
L
9,288
305
1,816
1,241
14,717
14,000
0
7,119
7,507
13,925
0
L
Sylvanus
Napah
Sylvanus
8,241
2,468
1,047
1,800
13,370
14,735
0
5,732
7,638
15,807
0
W
8,623
1,264
11,693
5,683
9,753
4,507
480
6,294
3,459
26,513
0
W
11,366
4,454
1,005
263
8,538
3,916
2,073
5,330
3,208
0
24,934
L
Tiamat
14,034
407
1,531
2,371
11,079
11,650
0
4,763
6,278
39,498
0
L
Nike
Szera
Nike
10,405
1,170
726
1,827
10,740
14,142
0
4,188
6,552
0
19,840
L
Thanatos
kingroot1
Thanatos
1,126
150
0
241
2,466
884
0
736
1,730
0
1,738
W
Cerberus
oMixxd
Cerberus
7,125
500
2,088
3,254
17,940
16,762
346
5,543
12,397
14,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
39,301
154
Minions Killed
104
0
Camps Cleared
0
1,133,566
Distance Traveled
876,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,427
766
21
2
0
199,750
0
W
Kuzenbo
10,312
937
19
2
0
266,285
0
L
Geb
7,444
677
10
1
0
206,586
0
L
Sylvanus
8,877
807
10
1
0
179,770
0
W
Ra
9,308
846
55
5
0
250,979
0
W
Skadi
9,954
905
36
3
0
196,271
0
L
Tiamat
8,756
796
60
5
0
198,793
0
L
Nike
8,033
730
21
2
0
223,989
0
L
Thanatos
6,191
563
3
0
0
67,469
0
W
Cerberus
8,701
791
23
2
0
220,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role