Player Matchup

Cerberus
Cerberus
EviIMonkeyz
Cerberus
Level 144
God Stats
3W - 4L
1,422 SR
Queue Stats
472W - 446L
1,560 Elo+
Solo
Geb
Geb
MrSarge344
Geb
Level 7
God Stats
2W - 11L
1,148 SR
Queue Stats
2W - 15L
1,133 Elo+
Party 2
Bakasura
Bakasura
SirStellios
Bakasura
Level 114
God Stats
6W - 8L
1,425 SR
Queue Stats
222W - 209L
1,491 Elo+
Party 2
Janus
Janus
THESLEEPYCACTUS
Janus
Level 104
God Stats
10W - 6L
1,561 SR
Queue Stats
109W - 115L
1,463 Elo+
Party 2
Artemis
Artemis
TheAmazingZrex
Artemis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,528 Elo+
Solo
Team Averages
Level 99
1,411 SR
1,435 Elo+

VS

Team Averages
Level 94
1,456 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
DEEPDISH_EDIS
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 121L
1,527 Elo+
Solo
Skadi
Skadi
Dr_Deeznutz3
Skadi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 134L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
KemoTheHeartless
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 137L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
NLE_jokes
Baron Samedi
Level 45
God Stats
0W - 2L
1,278 SR
Queue Stats
89W - 99L
1,450 Elo+
Party 1
Thanatos
Thanatos
lilredball2
Thanatos
Level 78
God Stats
13W - 11L
1,502 SR
Queue Stats
67W - 68L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EviIMonkeyz
Cerberus
14
3 / 1 / 1
8,866
633
5,147
10,465
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 3
7,120
509
2,386
7,136
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
SirStellios
Bakasura
15
8 / 1 / 4
9,337
667
12,302
12,950
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 3
8,671
619
6,429
8,923
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 2
7,609
544
6,299
8,924
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEEPDISH_EDIS
Ah Muzen Cab
11
0 / 3 / 3
6,524
466
5,736
10,670
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 1
6,997
500
6,180
8,838
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 1
5,999
429
7,293
13,326
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
NLE_jokes
Baron Samedi
9
0 / 4 / 0
6,024
430
4,064
6,146
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lilredball2
Thanatos
13
5 / 4 / 0
8,159
583
6,181
13,343
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
6
6
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DEEPDISH_EDIS
Ah Muzen Cab
0
3
3
0.5
L
0
4
1
0.13
W
Cerberus
EviIMonkeyz
Cerberus
3
1
1
3.5
L
1
3
1
0.5
W
0
0
3
1.5
L
Baron Samedi
NLE_jokes
Baron Samedi
0
4
0
0
W
Bakasura
SirStellios
Bakasura
8
1
4
10
W
4
2
3
2.75
W
3
2
2
2
L
Thanatos
lilredball2
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
29,454
48,398
Taken
52,323
24,689
Mitigated
24,236
13,853
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DEEPDISH_EDIS
Ah Muzen Cab
5,736
1,634
0
1,744
10,670
3,797
0
1,608
8,655
0
48,184
L
6,180
2,622
0
895
8,838
2,606
204
4,803
3,874
0
57,689
W
Cerberus
EviIMonkeyz
Cerberus
5,147
336
0
3,551
10,465
8,243
0
0
10,465
67,723
0
L
7,293
475
113
3,361
13,326
10,028
0
2,605
10,006
29,416
0
W
2,386
163
0
2,080
7,136
5,091
388
1,387
5,403
25,461
0
L
Baron Samedi
NLE_jokes
Baron Samedi
4,064
172
0
1,034
6,146
2,892
0
3,127
2,858
32,829
0
W
Bakasura
SirStellios
Bakasura
12,302
8,517
0
2,798
12,950
5,351
662
2,125
10,508
0
66,996
W
6,429
475
0
2,000
8,923
2,959
867
4,522
4,360
61,691
0
W
6,299
3,021
0
3,424
8,924
3,045
741
3,188
5,399
0
47,853
L
Thanatos
lilredball2
Thanatos
6,181
930
0
7,017
13,343
4,913
0
1,723
10,663
0
46,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
33,703
510
Minions Killed
370
0
Camps Cleared
0
1,393,732
Distance Traveled
1,164,840
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,524
466
85
6
0
233,373
0
L
Skadi
6,997
500
94
7
0
206,827
0
W
Cerberus
8,866
633
163
12
0
254,320
0
L
Cthulhu
5,999
429
48
3
0
240,643
2
W
Geb
7,120
509
34
2
0
249,076
0
L
Baron Samedi
6,024
430
65
5
0
183,472
3
W
Bakasura
9,337
667
118
8
0
335,585
0
W
Janus
8,671
619
118
8
0
303,472
3
W
Artemis
7,609
544
77
6
0
251,279
0
L
Thanatos
8,159
583
78
6
0
300,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role