Player Matchup

Zeus
Zeus
Bell_Z_Bubb
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,473 Elo+
Solo
Bacchus
Bacchus
BigFootKing3965
Bacchus
Level 27
God Stats
0W - 1L
1,812 SR
Queue Stats
6W - 7L
1,306 Elo+
Party 2
Poseidon
Poseidon
FallosRL
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 2
Horus
Horus
Ka1eb1126
Horus
Level 142
God Stats
2W - 8L
1,160 SR
Queue Stats
16W - 33L
1,306 Elo+
Party 2
Thanatos
Thanatos
ch45e15
Thanatos
Level 146
God Stats
0W - 2L
1,270 SR
Queue Stats
17W - 31L
1,306 Elo+
Party 2
Team Averages
Level 85
1,448 SR
1,340 Elo+

VS

Team Averages
Level 85
1,592 SR
1,470 Elo+
Hachiman
Hachiman
FTW_CrazyDiamond
Hachiman
Level 48
God Stats
48W - 59L
1,379 SR
Queue Stats
80W - 103L
1,323 Elo+
Solo
Chang'e
Chang'e
NinjaBomb69
Chang'e
Level 98
God Stats
1W - 5L
1,393 SR
Queue Stats
75W - 72L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
TheB1gCountry
Cernunnos
Level 66
God Stats
41W - 25L
1,607 SR
Queue Stats
146W - 144L
1,464 Elo+
Solo
Izanami
Izanami
juicywater
Izanami
Level 107
God Stats
3W - 0L
2,002 SR
Queue Stats
19W - 14L
1,551 Elo+
Solo
Hun Batz
Hun Batz
pinkmanpig
Hun Batz
Level 104
God Stats
2W - 1L
1,577 SR
Queue Stats
115W - 93L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
9,905
762
16,243
12,257
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 9
9,995
769
7,466
20,002
26,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
FallosRL
Poseidon
16
3 / 8 / 4
9,226
710
3,100
11,691
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ka1eb1126
Horus
15
1 / 4 / 5
8,695
669
7,269
19,769
12,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
ch45e15
Thanatos
17
7 / 7 / 5
10,468
805
13,000
18,753
10,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,285
560
194
892
229
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
NinjaBomb69
Chang'e
17
2 / 3 / 15
9,664
743
8,052
9,178
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
TheB1gCountry
Cernunnos
18
6 / 3 / 9
10,454
804
15,856
15,516
6,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
juicywater
Izanami
19
9 / 2 / 12
11,159
858
21,232
11,842
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
pinkmanpig
Hun Batz
18
10 / 6 / 12
10,785
830
14,138
16,340
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
15
Kills
27
29
Deaths
15
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
2
4
9
1.63
W
0
1
0
0
L
Poseidon
FallosRL
Poseidon
3
8
4
0.63
L
Horus
Ka1eb1126
Horus
1
4
5
0.88
W
Chang'e
NinjaBomb69
Chang'e
2
3
15
3.17
W
Cernunnos
TheB1gCountry
Cernunnos
6
3
9
3.5
L
Thanatos
ch45e15
Thanatos
7
7
5
1.36
W
Izanami
juicywater
Izanami
9
2
12
7.5
W
Hun Batz
pinkmanpig
Hun Batz
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,078
Damage
59,472
82,472
Taken
53,768
59,890
Mitigated
20,988
18,446
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,243
2,067
0
488
12,257
5,163
297
986
11,271
47,706
0
L
7,466
507
1,603
2,747
20,002
26,615
184
1,734
18,268
10,818
0
W
194
194
0
1
892
229
0
172
720
0
194
L
Poseidon
FallosRL
Poseidon
3,100
723
0
396
11,691
4,606
588
836
10,855
15,971
0
L
Horus
Ka1eb1126
Horus
7,269
3,450
2,032
3,485
19,769
12,974
0
2,451
17,318
0
16,609
W
Chang'e
NinjaBomb69
Chang'e
8,052
812
2,347
3,103
9,178
3,457
408
5,055
4,123
20,074
0
W
Cernunnos
TheB1gCountry
Cernunnos
15,856
9,167
0
3,461
15,516
6,203
0
7,610
7,906
0
38,905
L
Thanatos
ch45e15
Thanatos
13,000
3,769
0
7,695
18,753
10,532
0
2,045
16,708
0
45,258
W
Izanami
juicywater
Izanami
21,232
13,330
0
1,983
11,842
4,749
2,477
6,176
5,666
0
49,079
W
Hun Batz
pinkmanpig
Hun Batz
14,138
3,223
0
1,598
16,340
6,350
570
7,796
8,544
0
30,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
49,347
195
Minions Killed
174
0
Camps Cleared
0
1,315,762
Distance Traveled
986,844
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,905
762
85
7
0
243,309
0
L
Bacchus
9,995
769
8
1
0
296,679
0
W
Hachiman
7,285
560
0
0
0
16,340
0
L
Poseidon
9,226
710
34
3
0
204,689
0
L
Horus
8,695
669
23
2
0
296,501
0
W
Chang'e
9,664
743
24
2
0
257,399
6
W
Cernunnos
10,454
804
53
4
0
222,075
0
L
Thanatos
10,468
805
45
3
0
274,584
0
W
Izanami
11,159
858
64
5
0
240,403
0
W
Hun Batz
10,785
830
33
3
0
250,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role