Player Matchup

Hel
Hel
FizzyyMilk
Hel
Level 125
God Stats
1W - 2L
1,468 SR
Queue Stats
23W - 24L
1,536 Elo+
Party 1
Anhur
Anhur
Novaッ
Anhur
Level 147
God Stats
16W - 17L
1,498 SR
Queue Stats
147W - 134L
1,604 Elo+
Party 1
Geb
Geb
RamenWithTheTop
Geb
Level 115
God Stats
3W - 5L
1,578 SR
Queue Stats
77W - 49L
1,593 Elo+
Party 1
Tyr
Tyr
Sandstorm1365
Tyr
Level 88
God Stats
6W - 5L
1,440 SR
Queue Stats
142W - 120L
1,511 Elo+
Party 1
Thanatos
Thanatos
TokoYami22
Thanatos
Level 62
God Stats
2W - 6L
1,402 SR
Queue Stats
165W - 152L
1,575 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,564 Elo+

VS

Team Averages
Level 147
1,410 SR
1,537 Elo+
Kukulkan
Kukulkan
CorruptedSpirit
Kukulkan
Level 109
God Stats
2W - 1L
1,749 SR
Queue Stats
59W - 71L
1,627 Elo+
Party 2
Pele
Pele
Ferrexity
Pele
Level 127
God Stats
1W - 0L
1,467 SR
Queue Stats
12W - 15L
1,488 Elo+
Solo
Sobek
Sobek
GottaGetMilk
Sobek
Level 221
God Stats
1W - 2L
1,289 SR
Queue Stats
296W - 298L
1,558 Elo+
Party 2
Rama
Rama
PhatAndre
Rama
Level 123
God Stats
2W - 2L
1,449 SR
Queue Stats
35W - 40L
1,492 Elo+
Party 2
Horus
Horus
Zreyn1120
Horus
Level 155
God Stats
3W - 0L
1,097 SR
Queue Stats
136W - 134L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,988
538
3,536
6,274
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Novaッ
Anhur
12
1 / 4 / 2
6,462
497
5,899
8,444
3,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 4
6,020
463
3,673
11,905
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 0
7,168
551
9,597
12,825
16,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
TokoYami22
Thanatos
13
3 / 3 / 1
7,181
552
6,951
11,499
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 0 / 1
7,726
594
6,552
4,167
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
13
4 / 3 / 4
7,938
611
5,537
11,902
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 5
7,547
581
7,482
11,487
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
1 / 2 / 4
6,965
536
5,377
7,720
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Zreyn1120
Horus
12
0 / 0 / 0
7,145
550
6,957
12,579
10,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
12
13
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
1
3.5
W
Pele
4
3
4
2
L
1
3
1
0.5
W
4
1
5
6.5
L
Anhur
Novaッ
Anhur
1
4
2
0.5
W
Rama
1
2
4
1.5
L
0
3
4
0.67
L
1
0
0
1
L
Thanatos
TokoYami22
Thanatos
3
3
1
1.17
W
Horus
Zreyn1120
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,656
Damage
31,905
50,947
Taken
47,855
37,136
Mitigated
29,825
20,269
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,552
596
0
500
4,167
1,596
99
2,229
1,938
63,886
0
W
Pele
5,537
1,405
0
2,791
11,902
4,446
0
1,016
10,886
0
60,229
L
3,536
294
886
2,243
6,274
2,434
0
3,999
2,178
49,859
0
W
7,482
697
0
4,480
11,487
10,005
0
3,812
7,675
21,528
0
L
Anhur
Novaッ
Anhur
5,899
3,129
0
2,561
8,444
3,450
0
1,959
6,485
0
45,186
W
Rama
5,377
3,864
0
2,307
7,720
2,786
686
299
7,421
0
56,321
L
3,673
526
0
2,433
11,905
10,377
0
5,592
6,192
18,479
0
L
9,597
1,317
0
4,604
12,825
16,073
0
0
12,825
1,131
60,859
L
Thanatos
TokoYami22
Thanatos
6,951
2,717
0
7,542
11,499
4,802
0
2,253
9,233
0
63,442
W
Horus
Zreyn1120
Horus
6,957
3,546
169
5,068
12,579
10,992
0
357
12,222
0
64,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
37,321
395
Minions Killed
445
0
Camps Cleared
0
1,269,085
Distance Traveled
1,250,281
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,726
594
127
10
0
249,078
0
W
Pele
7,938
611
97
7
0
259,603
0
L
Hel
6,988
538
99
8
0
260,470
11
W
Sobek
7,547
581
13
1
0
260,685
3
L
Anhur
6,462
497
73
6
0
230,607
2
W
Rama
6,965
536
111
9
0
225,284
0
L
Geb
6,020
463
15
1
0
261,568
0
L
Tyr
7,168
551
101
8
0
247,246
0
L
Thanatos
7,181
552
107
8
0
269,194
3
W
Horus
7,145
550
97
7
0
255,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role