Player Matchup

Vamana
Vamana
DepressedAngel69
Vamana
Level 127
God Stats
1W - 2L
1,514 SR
Queue Stats
114W - 107L
1,540 Elo+
Party 2
Hades
Hades
Lil_Zombe_Slayer
Hades
Level 141
God Stats
2W - 2L
1,826 SR
Queue Stats
199W - 204L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
RheagarTargaryen
Hun Batz
Level 57
God Stats
1W - 1L
1,696 SR
Queue Stats
218W - 225L
1,410 Elo+
Party 2
Team Averages
Level 108
1,679 SR
1,472 Elo+

VS

Team Averages
Level 141
1,327 SR
1,291 Elo+
Chiron
Chiron
Bo0giEd0wN
Chiron
Level 145
God Stats
1W - 0L
1,211 SR
Queue Stats
2W - 2L
1,222 Elo+
Party 1
Janus
Janus
GARF1SH8380
Janus
Level 120
God Stats
1W - 0L
1,480 SR
Queue Stats
44W - 41L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
ULTIMATE BLANCO
Kuzenbo
Level 159
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 3L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,643
665
9,130
13,819
12,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 0
9,363
720
12,579
15,250
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 0
7,728
594
6,274
9,708
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bo0giEd0wN
Chiron
14
3 / 0 / 6
9,253
712
9,049
9,576
4,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 3
10,208
785
14,887
8,955
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 7
9,331
718
8,967
14,333
17,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
9
9
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bo0giEd0wN
Chiron
3
0
6
6
L
0
3
2
0.33
W
5
4
3
1.63
L
4
4
0
1
L
0
2
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
32,903
38,777
Taken
32,864
24,097
Mitigated
26,298
6,483
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bo0giEd0wN
Chiron
9,049
3,063
865
1,878
9,576
4,390
1,114
2,638
6,578
0
30,303
L
9,130
2,714
0
1,343
13,819
12,560
0
7,408
6,411
0
33,449
W
14,887
758
472
331
8,955
4,009
360
3,488
5,248
56,996
0
L
12,579
825
548
4,592
15,250
7,818
0
11,091
4,159
39,899
0
L
6,274
959
0
0
9,708
3,719
0
5,132
4,576
0
22,771
W
8,967
3,919
1,589
2,786
14,333
17,899
216
6,473
7,480
14,853
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
28,792
148
Minions Killed
144
0
Camps Cleared
0
644,974
Distance Traveled
724,771
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,253
712
53
4
0
254,150
2
L
Vamana
8,643
665
48
4
0
254,246
0
W
Janus
10,208
785
77
6
0
226,492
0
L
Hades
9,363
720
62
5
0
189,775
0
L
Hun Batz
7,728
594
38
3
0
200,953
0
W
Kuzenbo
9,331
718
14
1
0
244,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role