Player Matchup

Hercules
Hercules
ElItEXSLaYer574
Hercules
Level 119
God Stats
4W - 11L
1,197 SR
Queue Stats
50W - 55L
1,400 Elo+
Party 2
He Bo
He Bo
Gosutoikusu
He Bo
Level 109
God Stats
3W - 1L
1,491 SR
Queue Stats
41W - 51L
1,457 Elo+
Solo
Neith
Neith
MonttXO
Neith
Level 120
God Stats
4W - 5L
1,752 SR
Queue Stats
45W - 41L
1,437 Elo+
Solo
Maui
Maui
That Derpy Sam
Maui
Level 123
God Stats
8W - 7L
1,505 SR
Queue Stats
48W - 46L
1,400 Elo+
Party 2
Fenrir
Fenrir
starfinger789
Fenrir
Level 147
God Stats
37W - 43L
1,550 SR
Queue Stats
217W - 209L
1,523 Elo+
Solo
Team Averages
Level 124
1,499 SR
1,443 Elo+

VS

Team Averages
Level 115
1,665 SR
1,465 Elo+
Maui
Maui
Acc90
Maui
Level 149
God Stats
8W - 6L
1,987 SR
Queue Stats
290W - 333L
1,414 Elo+
Party 1
Ix Chel
Ix Chel
MightyKrusk
Ix Chel
Level 15
God Stats
1W - 1L
1,574 SR
Queue Stats
7W - 13L
1,385 Elo+
Solo
Mercury
Mercury
MilbyIsland
Mercury
Level 148
God Stats
1W - 2L
1,742 SR
Queue Stats
38W - 26L
1,596 Elo+
Solo
Guan Yu
Guan Yu
crimson-blade-x
Guan Yu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 246L
1,424 Elo+
Party 1
Charybdis
Charybdis
Łackadaisical
Charybdis
Level 117
God Stats
23W - 27L
1,520 SR
Queue Stats
453W - 432L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 2 / 6
8,694
669
9,576
10,409
10,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 4
9,902
762
9,888
7,724
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
MonttXO
Neith
17
6 / 1 / 5
9,947
765
17,283
13,588
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 9
9,912
762
5,829
13,219
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 8
9,042
696
6,216
12,434
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Acc90
Maui
16
3 / 1 / 2
9,636
741
8,199
12,470
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
MightyKrusk
Ix Chel
14
0 / 3 / 1
8,167
628
2,872
7,815
3,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
MilbyIsland
Mercury
16
3 / 5 / 3
9,089
699
10,734
13,764
7,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 6
8,046
619
10,360
18,452
22,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
Łackadaisical
Charybdis
15
0 / 2 / 3
8,666
667
9,783
12,738
7,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
14
Kills
6
6
Deaths
14
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
Acc90
Maui
3
1
2
4
W
Hercules
1
2
6
2
W
4
1
4
6
L
Ix Chel
MightyKrusk
Ix Chel
0
3
1
0.17
L
Mercury
MilbyIsland
Mercury
3
5
3
0.9
W
Neith
MonttXO
Neith
6
1
5
8.5
W
2
0
9
6.5
L
0
3
6
1
W
1
2
8
2.5
L
Charybdis
Łackadaisical
Charybdis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
41,948
57,374
Taken
65,239
45,192
Mitigated
54,642
9,716
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Acc90
Maui
8,199
1,332
2,226
2,801
12,470
14,048
0
2,572
9,898
26,173
0
W
Hercules
9,576
2,220
0
2,557
10,409
10,717
0
1,920
8,213
117
24,439
W
9,888
546
0
1,386
7,724
3,300
0
1,415
6,213
43,042
0
L
Ix Chel
MightyKrusk
Ix Chel
2,872
263
788
791
7,815
3,005
0
4,202
3,613
20,820
0
L
Mercury
MilbyIsland
Mercury
10,734
4,414
0
625
13,764
7,986
0
2,018
11,746
0
33,453
W
Neith
MonttXO
Neith
17,283
4,660
0
3,237
13,588
6,351
0
3,760
9,700
0
57,083
W
5,829
507
0
1,485
13,219
17,393
0
2,140
10,594
15,774
0
L
10,360
890
1,851
3,093
18,452
22,377
0
4,656
13,796
0
19,433
W
6,216
1,321
0
1,051
12,434
7,431
895
1,836
10,369
0
26,961
L
Charybdis
Łackadaisical
Charybdis
9,783
6,321
0
0
12,738
7,226
747
2,386
10,352
0
48,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
43,604
270
Minions Killed
252
0
Camps Cleared
0
1,367,266
Distance Traveled
1,259,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,636
741
48
4
0
263,525
0
W
Hercules
8,694
669
38
3
0
278,618
0
W
He Bo
9,902
762
83
6
0
274,058
0
L
Ix Chel
8,167
628
38
3
0
181,187
0
L
Mercury
9,089
699
59
5
0
291,118
0
W
Neith
9,947
765
87
7
0
270,564
0
W
Maui
9,912
762
19
1
0
264,820
0
L
Guan Yu
8,046
619
18
1
0
274,746
2
W
Fenrir
9,042
696
43
3
0
279,206
0
L
Charybdis
8,666
667
89
7
0
249,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role