Player Matchup

Ne Zha
Ne Zha
CIULLO81347
Ne Zha
Level 174
God Stats
6W - 4L
1,522 SR
Queue Stats
199W - 190L
1,616 Elo+
Party 2
Sobek
Sobek
MissingThose
Sobek
Level 120
God Stats
30W - 25L
1,576 SR
Queue Stats
1,104W - 1,033L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
Nèbula
Cernunnos
Level 160
God Stats
28W - 26L
1,596 SR
Queue Stats
696W - 653L
1,520 Elo+
Party 2
Horus
Horus
UnwontedFriend
Horus
Level 159
God Stats
3W - 0L
1,805 SR
Queue Stats
203W - 168L
1,592 Elo+
Party 2
Merlin
Merlin
WilderLeader63
Merlin
Level 146
God Stats
1W - 1L
1,437 SR
Queue Stats
37W - 41L
1,465 Elo+
Party 2
Team Averages
Level 152
1,587 SR
1,539 Elo+

VS

Team Averages
Level 118
1,535 SR
1,578 Elo+
Chronos
Chronos
Chiraffe
Chronos
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,331 Elo+
Party 1
Janus
Janus
FerhаtCk
Janus
Level 126
God Stats
9W - 3L
1,578 SR
Queue Stats
195W - 65L
1,853 Elo+
Party 1
Guan Yu
Guan Yu
Kurªma
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,651 Elo+
Party 1
The Morrigan
The Morrigan
Yejiri
The Morrigan
Level 174
God Stats
9W - 7L
1,721 SR
Queue Stats
515W - 475L
1,550 Elo+
Solo
Serqet
Serqet
mahonequentin25
Serqet
Level 159
God Stats
3W - 10L
1,376 SR
Queue Stats
602W - 582L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 4 / 5
8,906
636
9,867
15,637
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 6
6,992
499
4,143
15,086
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Nèbula
Cernunnos
16
8 / 1 / 1
10,121
723
14,205
12,164
5,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 6
8,400
600
7,351
12,505
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 3
7,970
569
5,243
9,309
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chiraffe
Chronos
11
2 / 4 / 1
7,110
508
5,530
12,357
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
FerhаtCk
Janus
14
4 / 2 / 6
8,421
602
12,149
10,256
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Kurªma
Guan Yu
15
5 / 2 / 4
9,006
643
7,976
15,250
13,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Yejiri
The Morrigan
13
1 / 4 / 2
7,571
541
4,342
7,063
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 5 / 4
8,406
600
7,089
12,254
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
16
Kills
18
18
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
4
5
1.88
L
Chronos
Chiraffe
Chronos
2
4
1
0.63
L
Janus
FerhаtCk
Janus
4
2
6
3.5
L
Guan Yu
Kurªma
Guan Yu
5
2
4
3.5
W
0
4
6
0.75
W
Cernunnos
Nèbula
Cernunnos
8
1
1
8.5
W
1
4
6
1
W
2
5
3
0.7
L
The Morrigan
Yejiri
The Morrigan
1
4
2
0.5
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
37,086
64,701
Taken
57,180
37,683
Mitigated
28,885
19,162
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,867
3,477
0
2,182
15,637
6,679
1,400
3,819
11,648
0
68,637
L
Chronos
Chiraffe
Chronos
5,530
2,148
0
2,434
12,357
4,633
0
720
11,589
44,753
0
L
Janus
FerhаtCk
Janus
12,149
1,409
0
1,123
10,256
3,576
0
3,320
6,754
61,101
0
L
Guan Yu
Kurªma
Guan Yu
7,976
2,207
350
5,147
15,250
13,133
714
526
14,029
0
71,388
W
4,143
89
0
2,765
15,086
12,982
160
6,711
7,829
18,745
0
W
Cernunnos
Nèbula
Cernunnos
14,205
9,235
0
7,972
12,164
5,150
2,456
5,481
6,481
0
81,078
W
7,351
2,884
829
4,654
12,505
9,335
423
530
11,801
0
62,836
W
5,243
440
0
760
9,309
3,537
0
4,488
4,605
57,941
0
L
The Morrigan
Yejiri
The Morrigan
4,342
1,356
0
710
7,063
2,677
166
1,887
5,062
46,587
116
L
7,089
1,703
0
3,220
12,254
4,866
0
2,471
9,595
0
50,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
40,514
467
Minions Killed
461
0
Camps Cleared
0
1,439,498
Distance Traveled
1,410,591
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,906
636
99
7
0
323,491
0
L
Chronos
7,110
508
86
6
0
262,178
2
L
Janus
8,421
602
102
7
0
258,815
0
L
Guan Yu
9,006
643
114
8
0
306,232
1
W
Sobek
6,992
499
28
2
0
293,154
0
W
Cernunnos
10,121
723
137
10
0
270,955
0
W
Horus
8,400
600
103
7
0
281,906
0
W
Merlin
7,970
569
100
7
0
269,992
0
L
The Morrigan
7,571
541
80
6
0
249,228
2
L
Serqet
8,406
600
79
6
0
334,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role