Player Matchup

Ix Chel
Ix Chel
AisuMugen
Ix Chel
Level 151
God Stats
1W - 4L
1,344 SR
Queue Stats
59W - 61L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
DevilsxDiscipl3
Ne Zha
Level 148
God Stats
1W - 1L
1,855 SR
Queue Stats
36W - 37L
1,555 Elo+
Solo
Chaac
Chaac
Roshichanman
Chaac
Level 88
God Stats
28W - 18L
1,554 SR
Queue Stats
107W - 89L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
Tax-Season-420
Kukulkan
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,597 Elo+
Solo
Izanami
Izanami
iGoat Mode
Izanami
Level 125
God Stats
20W - 15L
1,764 SR
Queue Stats
334W - 293L
1,557 Elo+
Solo
Team Averages
Level 125
1,603 SR
1,546 Elo+

VS

Team Averages
Level 98
1,433 SR
1,438 Elo+
Ao Kuang
Ao Kuang
Caeyde
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,475 Elo+
Party 1
Artio
Artio
Devyboo
Artio
Level 113
God Stats
3W - 1L
1,563 SR
Queue Stats
34W - 33L
1,476 Elo+
Party 1
Charybdis
Charybdis
N1NEL0TA
Charybdis
Level 22
God Stats
2W - 3L
1,242 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
SpiderBary
Gilgamesh
Level 121
God Stats
23W - 21L
1,518 SR
Queue Stats
345W - 319L
1,525 Elo+
Solo
Ra
Ra
liablepepehands
Ra
Level 147
God Stats
4W - 8L
1,343 SR
Queue Stats
544W - 513L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AisuMugen
Ix Chel
8
0 / 0 / 0
4,452
557
2,459
5,051
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 0 / 0
3,903
488
926
3,617
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,339
542
2,531
6,093
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
8
1 / 3 / 1
4,718
590
3,520
4,188
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
iGoat Mode
Izanami
5
0 / 1 / 0
3,599
450
741
3,055
732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Caeyde
Ao Kuang
8
1 / 2 / 2
5,097
637
2,934
7,752
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Devyboo
Artio
6
0 / 0 / 3
4,490
561
1,743
5,392
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
N1NEL0TA
Charybdis
7
0 / 0 / 1
4,333
542
2,980
2,665
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SpiderBary
Gilgamesh
10
2 / 0 / 0
5,594
699
3,198
6,112
3,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 0
5,815
727
1,525
2,575
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AisuMugen
Ix Chel
0
0
0
0
W
Ao Kuang
Caeyde
Ao Kuang
1
2
2
1
L
1
0
0
1
W
Artio
Devyboo
Artio
0
0
3
1.5
W
Charybdis
N1NEL0TA
Charybdis
0
0
1
0.5
L
0
2
0
0
W
Gilgamesh
SpiderBary
Gilgamesh
2
0
0
2
L
Kukulkan
1
3
1
0.5
L
Izanami
iGoat Mode
Izanami
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,177
Damage
12,380
22,004
Taken
24,496
9,260
Mitigated
11,159
6,396
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AisuMugen
Ix Chel
2,459
381
465
2,751
5,051
2,724
0
1,361
3,690
22,648
0
W
Ao Kuang
Caeyde
Ao Kuang
2,934
1,098
0
1,913
7,752
2,362
0
1,641
6,111
32,596
0
L
926
411
0
776
3,617
1,044
0
1,583
2,034
0
11,601
W
Artio
Devyboo
Artio
1,743
406
80
2,007
5,392
3,556
0
1,973
3,419
8,141
0
W
Charybdis
N1NEL0TA
Charybdis
2,980
2,032
0
1,102
2,665
730
0
782
1,883
0
25,494
L
2,531
675
0
1,868
6,093
2,950
0
99
5,994
0
18,767
W
Gilgamesh
SpiderBary
Gilgamesh
3,198
1,163
0
1,807
6,112
3,536
0
0
6,112
0
33,446
L
Kukulkan
3,520
413
0
464
4,188
1,810
0
2,795
1,393
29,697
0
L
Izanami
iGoat Mode
Izanami
741
531
0
72
3,055
732
0
364
2,691
0
13,809
W
1,525
157
120
721
2,575
975
796
1,583
992
38,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,011
Gold Earned
25,329
170
Minions Killed
249
0
Camps Cleared
0
699,780
Distance Traveled
830,193
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,452
557
42
5
0
153,976
0
W
Ao Kuang
5,097
637
62
8
0
197,981
0
L
Ne Zha
3,903
488
24
3
0
115,511
0
W
Artio
4,490
561
10
1
0
166,706
4
W
Charybdis
4,333
542
36
5
0
146,428
0
L
Chaac
4,339
542
34
4
0
157,416
1
W
Gilgamesh
5,594
699
58
7
0
150,348
0
L
Kukulkan
4,718
590
50
6
0
133,361
2
L
Izanami
3,599
450
20
3
0
139,516
0
W
Ra
5,815
727
83
10
0
168,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role