Player Matchup

Bellona
Bellona
Animewolfgamer
Bellona
Level 44
God Stats
3W - 2L
1,487 SR
Queue Stats
73W - 91L
1,180 Elo+
Solo
Bakasura
Bakasura
ViytaIs
Bakasura
Level 17
God Stats
20W - 10L
1,561 SR
Queue Stats
105W - 104L
1,415 Elo+
Party 2
Anubis
Anubis
linternaverde11
Anubis
Level 85
God Stats
154W - 123L
1,473 SR
Queue Stats
1,103W - 1,138L
1,386 Elo+
Party 3
Chaac
Chaac
monsrealcharly12
Chaac
Level 29
God Stats
64W - 60L
1,429 SR
Queue Stats
176W - 203L
1,401 Elo+
Party 3
Surtr
Surtr
slobonme2017
Surtr
Level 67
God Stats
7W - 4L
1,501 SR
Queue Stats
173W - 154L
1,404 Elo+
Party 2
Team Averages
Level 48
1,490 SR
1,357 Elo+

VS

Team Averages
Level 53
1,486 SR
1,403 Elo+
Scylla
Scylla
Guard_Derk_Fade
Scylla
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 132L
1,450 Elo+
Solo
Achilles
Achilles
LordDictionary
Achilles
Level 42
God Stats
49W - 35L
1,395 SR
Queue Stats
468W - 406L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
MaleLactaid
Jing Wei
Level 23
God Stats
2W - 3L
1,469 SR
Queue Stats
40W - 33L
1,393 Elo+
Party 1
Ix Chel
Ix Chel
PaganMorningstar
Ix Chel
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 73L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trishot48
Morgan Le Fay
Level 62
God Stats
16W - 7L
1,566 SR
Queue Stats
566W - 527L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,806
447
525
7,014
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ViytaIs
Bakasura
13
2 / 0 / 0
7,346
565
3,563
9,794
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 4
7,561
582
7,238
8,113
3,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,351
489
5,395
8,573
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 0 / 2
8,540
657
9,394
8,771
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,504
500
2,183
8,784
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
9
1 / 1 / 1
5,770
444
4,334
8,054
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MaleLactaid
Jing Wei
10
1 / 2 / 2
6,405
493
5,658
10,001
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

7
0 / 7 / 0
5,339
411
1,523
8,350
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Trishot48
Morgan Le Fay
13
1 / 1 / 1
7,354
566
6,420
5,107
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
16
Kills
4
4
Deaths
16
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
1
5
1
0.3
L
Achilles
1
1
1
1.5
L
Jing Wei
MaleLactaid
Jing Wei
1
2
2
1
L
0
7
0
0
L
Morgan Le Fay
Trishot48
Morgan Le Fay
1
1
1
1.5
W
Bakasura
ViytaIs
Bakasura
2
0
0
2
W
3
2
4
2.5
W
3
1
0
3
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
20,118
42,265
Taken
40,296
28,805
Mitigated
19,417
14,529
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
525
231
0
176
7,014
4,116
0
1,306
5,588
0
26,861
L
2,183
266
0
250
8,784
2,593
406
2,560
6,224
36,194
0
L
Achilles
4,334
1,074
277
3,062
8,054
6,492
288
736
7,050
236
20,277
L
Jing Wei
MaleLactaid
Jing Wei
5,658
4,431
0
2,780
10,001
2,993
482
1,726
7,886
0
41,440
L
1,523
389
297
711
8,350
5,539
0
1,105
7,245
19,013
0
L
Morgan Le Fay
Trishot48
Morgan Le Fay
6,420
610
0
787
5,107
1,800
437
1,362
3,745
65,518
0
W
Bakasura
ViytaIs
Bakasura
3,563
2,758
0
4,295
9,794
4,268
467
2,284
7,405
0
61,208
W
7,238
130
0
4,319
8,113
3,875
486
2,686
5,322
57,938
0
W
5,395
55
0
4,217
8,573
8,168
249
1,229
7,042
0
28,782
W
9,394
3,268
0
1,522
8,771
8,378
84
2,686
6,001
528
54,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
31,372
383
Minions Killed
323
0
Camps Cleared
0
1,294,804
Distance Traveled
1,065,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,806
447
49
4
0
233,497
0
L
Scylla
6,504
500
73
6
0
212,742
0
L
Achilles
5,770
444
29
2
0
257,092
0
L
Jing Wei
6,405
493
67
5
0
256,380
0
L
Ix Chel
5,339
411
41
3
0
123,706
0
L
Morgan Le Fay
7,354
566
113
9
0
215,873
0
W
Bakasura
7,346
565
119
9
0
334,350
0
W
Anubis
7,561
582
78
6
0
206,878
0
W
Chaac
6,351
489
58
4
0
258,195
0
W
Surtr
8,540
657
79
6
0
261,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role