Player Matchup

Xing Tian
Xing Tian
BreatheTheVeil
Xing Tian
Level 151
God Stats
16W - 16L
1,592 SR
Queue Stats
222W - 202L
1,553 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DeadMonkey13
Ah Muzen Cab
Level 158
God Stats
15W - 17L
1,495 SR
Queue Stats
220W - 204L
1,553 Elo+
Party 3
Ah Puch
Ah Puch
Diamondking379
Ah Puch
Level 128
God Stats
3W - 5L
1,734 SR
Queue Stats
394W - 440L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
Yahtzie
Ix Chel
Level 148
God Stats
3W - 0L
1,726 SR
Queue Stats
311W - 301L
1,546 Elo+
Solo
Thanatos
Thanatos
ymirgus
Thanatos
Level 132
God Stats
6W - 4L
1,367 SR
Queue Stats
271W - 265L
1,535 Elo+
Party 2
Team Averages
Level 143
1,583 SR
1,545 Elo+

VS

Team Averages
Level 103
1,527 SR
1,532 Elo+
King Arthur
King Arthur
Frank10_Stien
King Arthur
Level 115
God Stats
17W - 20L
1,678 SR
Queue Stats
353W - 310L
1,608 Elo+
Solo
Hera
Hera
Hackersquar3
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,415 Elo+
Party 1
Artemis
Artemis
Wxvy_a
Artemis
Level 135
God Stats
2W - 3L
1,264 SR
Queue Stats
269W - 268L
1,546 Elo+
Party 1
Lancelot
Lancelot
XTill_ValhallaX
Lancelot
Level 101
God Stats
4W - 3L
1,735 SR
Queue Stats
161W - 189L
1,526 Elo+
Party 1
Terra
Terra
gamerking21396
Terra
Level 136
God Stats
2W - 4L
1,458 SR
Queue Stats
290W - 306L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BreatheTheVeil
Xing Tian
8
0 / 0 / 2
5,304
530
4,514
8,402
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
DeadMonkey13
Ah Muzen Cab
8
2 / 0 / 0
5,133
513
3,643
4,676
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 3
6,221
622
3,874
4,723
1,552
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Yahtzie
Ix Chel
12
5 / 3 / 1
6,801
680
7,187
6,535
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ymirgus
Thanatos
11
5 / 0 / 6
6,635
664
6,787
7,927
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frank10_Stien
King Arthur
9
3 / 4 / 0
5,887
589
5,960
11,222
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
5,144
514
1,480
5,815
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Wxvy_a
Artemis
8
0 / 1 / 0
4,717
472
5,854
6,440
2,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
9
0 / 3 / 0
4,972
497
2,074
8,961
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,000
500
2,287
7,628
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
3
3
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BreatheTheVeil
Xing Tian
0
0
2
1
W
Ah Muzen Cab
DeadMonkey13
Ah Muzen Cab
2
0
0
2
W
1
0
3
2.5
L
King Arthur
Frank10_Stien
King Arthur
3
4
0
0.75
L
0
4
0
0
L
Artemis
Wxvy_a
Artemis
0
1
0
0
L
Lancelot
0
3
0
0
W
Ix Chel
Yahtzie
Ix Chel
5
3
1
1.83
L
0
1
0
0
W
Thanatos
ymirgus
Thanatos
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,005
Damage
17,655
32,263
Taken
40,066
16,632
Mitigated
18,512
15,463
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BreatheTheVeil
Xing Tian
4,514
733
139
2,048
8,402
7,631
0
1,152
7,250
20,669
0
W
Ah Muzen Cab
DeadMonkey13
Ah Muzen Cab
3,643
1,316
0
1,300
4,676
1,848
0
1,042
3,634
0
32,497
W
3,874
209
0
3,440
4,723
1,552
168
1,480
3,243
40,724
0
L
King Arthur
Frank10_Stien
King Arthur
5,960
957
0
2,089
11,222
8,378
0
5,314
5,447
0
34,744
L
1,480
395
0
511
5,815
1,488
0
2,024
3,791
31,787
0
L
Artemis
Wxvy_a
Artemis
5,854
2,809
0
2,408
6,440
2,034
0
2,128
4,312
0
40,043
L
Lancelot
2,074
409
0
2,847
8,961
2,803
0
3,006
5,891
0
30,932
W
Ix Chel
Yahtzie
Ix Chel
7,187
1,162
60
1,389
6,535
2,552
0
0
6,535
41,362
0
L
2,287
903
1,148
1,812
7,628
3,809
0
2,578
5,050
8,272
0
W
Thanatos
ymirgus
Thanatos
6,787
2,639
0
7,087
7,927
3,049
599
93
7,834
0
47,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
25,720
303
Minions Killed
251
0
Camps Cleared
0
974,277
Distance Traveled
988,001
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,304
530
24
2
0
181,862
0
W
Ah Muzen Cab
5,133
513
48
5
0
176,766
0
W
Ah Puch
6,221
622
79
8
0
197,492
2
L
King Arthur
5,887
589
45
5
0
196,235
0
L
Hera
5,144
514
53
5
0
174,013
0
L
Artemis
4,717
472
76
8
0
176,756
2
L
Lancelot
4,972
497
57
6
0
229,359
0
W
Ix Chel
6,801
680
73
7
0
183,036
0
L
Terra
5,000
500
20
2
0
211,638
0
W
Thanatos
6,635
664
79
8
0
235,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role