Player Matchup

Janus
Janus
BiggCountry22
Janus
Level 100
God Stats
12W - 3L
1,570 SR
Queue Stats
238W - 220L
1,522 Elo+
Solo
Achilles
Achilles
DizzyWrightStan
Achilles
Level 87
God Stats
3W - 1L
1,491 SR
Queue Stats
45W - 49L
1,418 Elo+
Party 1
Bastet
Bastet
RoseWolf68
Bastet
Level 56
God Stats
3W - 2L
1,618 SR
Queue Stats
38W - 50L
1,383 Elo+
Party 1
Osiris
Osiris
S0meGuy20
Osiris
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
71W - 70L
1,440 Elo+
Solo
Nu Wa
Nu Wa
ThundercatStan
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,596 Elo+
Party 1
Team Averages
Level 94
1,492 SR
1,472 Elo+

VS

Team Averages
Level 110
1,412 SR
1,450 Elo+
Poseidon
Poseidon
AnAngryPossum
Poseidon
Level 68
God Stats
0W - 2L
1,298 SR
Queue Stats
76W - 79L
1,496 Elo+
Solo
Merlin
Merlin
JoshA21212
Merlin
Level 147
God Stats
10W - 13L
1,560 SR
Queue Stats
392W - 413L
1,426 Elo+
Solo
Ne Zha
Ne Zha
SonWil915
Ne Zha
Level 118
God Stats
20W - 24L
1,449 SR
Queue Stats
911W - 945L
1,419 Elo+
Party 2
Ymir
Ymir
Tharukk
Ymir
Level 97
God Stats
0W - 1L
1,295 SR
Queue Stats
107W - 107L
1,417 Elo+
Solo
Medusa
Medusa
The_BroccoliMan
Medusa
Level 119
God Stats
18W - 12L
1,458 SR
Queue Stats
524W - 539L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
9,547
796
13,182
7,433
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
18
10 / 3 / 12
10,553
879
12,199
23,389
28,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
RoseWolf68
Bastet
12
2 / 4 / 10
7,999
667
5,512
9,444
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
S0meGuy20
Osiris
16
3 / 2 / 9
8,886
741
7,868
15,063
17,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 4 / 10
9,393
783
17,348
8,475
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnAngryPossum
Poseidon
15
4 / 3 / 2
8,559
713
14,528
10,375
4,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
JoshA21212
Merlin
12
2 / 4 / 3
7,757
646
8,401
8,604
3,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SonWil915
Ne Zha
16
4 / 6 / 5
8,722
727
10,712
13,576
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Tharukk
Ymir
13
0 / 6 / 7
8,168
681
2,608
16,096
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 7
9,071
756
13,974
10,310
4,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
23
Kills
13
14
Deaths
23
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AnAngryPossum
Poseidon
4
3
2
1.67
W
2
1
12
8
W
Achilles
10
3
12
5.33
L
Merlin
JoshA21212
Merlin
2
4
3
0.88
W
Bastet
RoseWolf68
Bastet
2
4
10
1.75
W
Osiris
S0meGuy20
Osiris
3
2
9
3.75
L
Ne Zha
SonWil915
Ne Zha
4
6
5
1.08
L
Ymir
Tharukk
Ymir
0
6
7
0.58
L
3
4
7
1.63
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,109
Damage
50,223
63,804
Taken
58,961
57,158
Mitigated
34,683
21,707
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AnAngryPossum
Poseidon
14,528
1,692
660
2,086
10,375
4,304
0
4,756
5,444
27,204
0
W
13,182
493
4,351
3,094
7,433
3,108
677
3,446
3,987
40,831
0
W
Achilles
12,199
2,247
643
8,851
23,389
28,774
78
7,207
16,182
0
14,503
L
Merlin
JoshA21212
Merlin
8,401
200
1,081
1,632
8,604
3,025
0
4,989
3,463
18,269
0
W
Bastet
RoseWolf68
Bastet
5,512
2,523
0
797
9,444
3,583
599
2,945
6,499
0
8,111
W
Osiris
S0meGuy20
Osiris
7,868
1,633
1,595
1,749
15,063
17,911
234
8,952
6,111
0
15,974
L
Ne Zha
SonWil915
Ne Zha
10,712
3,193
406
2,369
13,576
6,909
0
5,384
7,765
0
19,824
L
Ymir
Tharukk
Ymir
2,608
413
1,030
2,270
16,096
16,424
0
10,181
5,573
6,394
0
L
13,974
4,964
773
1,750
10,310
4,021
0
5,220
4,963
0
38,900
W
17,348
3,400
359
268
8,475
3,782
571
2,987
5,488
28,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,378
Gold Earned
42,277
122
Minions Killed
136
0
Camps Cleared
0
1,158,663
Distance Traveled
1,034,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,559
713
33
3
0
188,717
0
W
Janus
9,547
796
75
6
0
251,705
0
W
Achilles
10,553
879
6
1
0
242,144
0
L
Merlin
7,757
646
22
2
0
208,335
0
W
Bastet
7,999
667
8
1
0
243,836
0
W
Osiris
8,886
741
10
1
0
215,631
0
L
Ne Zha
8,722
727
18
2
0
202,838
0
L
Ymir
8,168
681
9
1
0
184,142
0
L
Medusa
9,071
756
54
5
0
249,989
0
W
Nu Wa
9,393
783
23
2
0
205,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role