Player Matchup

Ravana
Ravana
 
Ravana
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Nitrua
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Ra
Ra
nsolh05
Ra
Level 8
God Stats
1W - 1L
1,143 SR
Queue Stats
5W - 18L
1,132 Elo+
Party 1
Team Averages
Level 29
1,381 SR
1,296 Elo+

VS

Team Averages
Level 96
1,526 SR
1,387 Elo+
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MONSIEURWAN
Ne Zha
Level 54
God Stats
40W - 43L
1,655 SR
Queue Stats
299W - 335L
1,394 Elo+
Solo
Artio
Artio
remi1
Artio
Level 109
God Stats
0W - 1L
1,422 SR
Queue Stats
85W - 142L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 0 / 3
8,355
760
3,695
2,806
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Nitrua
Chaac
14
3 / 1 / 3
8,127
739
10,549
9,233
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 4
7,123
648
3,254
5,852
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 1
7,913
719
7,055
8,149
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
1 / 2 / 1
7,171
652
4,262
8,221
3,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
remi1
Artio
9
0 / 2 / 0
6,247
568
1,446
7,108
3,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
3
4.5
L
He Bo
 
He Bo
1
2
1
0.75
L
Ne Zha
1
2
1
0.75
W
Chaac
Nitrua
Chaac
3
1
3
4.5
W
0
1
4
2
L
Artio
remi1
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,498
Damage
12,763
17,891
Taken
23,478
12,181
Mitigated
9,841
5,823
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,695
1,266
0
1,323
2,806
1,194
1,160
1,376
1,430
0
33,855
L
He Bo
 
He Bo
7,055
92
0
150
8,149
3,028
0
813
7,036
41,168
0
L
Ne Zha
4,262
1,054
211
2,715
8,221
3,218
0
923
7,128
0
23,636
W
Chaac
Nitrua
Chaac
10,549
834
0
1,951
9,233
9,237
336
4,244
4,989
299
30,965
W
3,254
723
946
1,603
5,852
1,750
35
2,961
2,891
14,497
0
L
Artio
remi1
Artio
1,446
89
0
540
7,108
3,595
0
1,907
4,992
7,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
21,331
131
Minions Killed
127
0
Camps Cleared
0
629,147
Distance Traveled
597,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,355
760
64
6
0
218,642
0
L
He Bo
7,913
719
87
8
0
231,601
0
L
Ne Zha
7,171
652
36
3
0
213,511
0
W
Chaac
8,127
739
39
4
0
224,089
0
W
Ra
7,123
648
28
3
0
186,416
0
L
Artio
6,247
568
4
0
0
152,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role