Player Matchup

Kukulkan
Kukulkan
CHEVRE enrager
Kukulkan
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,227 Elo+
Party 1
Jing Wei
Jing Wei
CHEVREgadoury50
Jing Wei
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Xa0Qc
Sun Wukong
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,435 Elo+

VS

Team Averages
Level 77
1,599 SR
1,411 Elo+
Medusa
Medusa
ReesesPButterCup
Medusa
Level 57
God Stats
5W - 4L
1,610 SR
Queue Stats
19W - 27L
1,447 Elo+
Party 2
Tiamat
Tiamat
mrstartistic1315
Tiamat
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
31W - 39L
1,393 Elo+
Party 2
Bacchus
Bacchus
pipboy3000537
Bacchus
Level 46
God Stats
4W - 10L
1,490 SR
Queue Stats
31W - 39L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 3 / 7
8,805
734
9,900
7,756
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
15
4 / 1 / 4
8,996
750
7,153
6,663
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Xa0Qc
Sun Wukong
15
5 / 0 / 5
9,431
786
10,630
12,643
13,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,507
626
6,247
8,675
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 4 / 0
8,563
714
11,216
10,643
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
0 / 5 / 2
7,504
625
4,853
13,003
13,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
4
4
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
3
7
1.83
W
Jing Wei
4
1
4
6
L
0
2
1
0.25
W
Sun Wukong
Xa0Qc
Sun Wukong
5
0
5
7.5
L
4
4
0
1
L
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
22,316
27,062
Taken
32,321
20,221
Mitigated
26,168
4,504
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,900
759
211
1,019
7,756
3,404
451
5,253
2,278
40,865
0
W
Jing Wei
7,153
6,261
310
1,529
6,663
2,885
853
3,886
2,543
0
24,055
L
6,247
1,537
164
298
8,675
4,139
0
3,137
5,538
0
23,852
W
Sun Wukong
Xa0Qc
Sun Wukong
10,630
1,381
428
1,007
12,643
13,932
330
6,320
6,114
0
29,667
L
11,216
276
0
1,314
10,643
8,349
0
2,550
8,093
31,735
0
L
Bacchus
4,853
127
433
833
13,003
13,680
0
4,257
8,746
15,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
23,574
147
Minions Killed
105
0
Camps Cleared
0
647,318
Distance Traveled
643,573
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,805
734
64
5
0
203,889
0
W
Jing Wei
8,996
750
54
5
0
205,821
0
L
Medusa
7,507
626
35
3
0
206,716
0
W
Sun Wukong
9,431
786
29
2
0
237,608
2
L
Tiamat
8,563
714
53
4
0
220,611
0
L
Bacchus
7,504
625
17
1
0
216,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role