Player Matchup

Thanatos
Thanatos
BDS3934
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Fire_Leoxelcrack
Gilgamesh
Level 30
God Stats
4W - 6L
1,500 SR
Queue Stats
50W - 61L
1,500 Elo+
Party 1
Poseidon
Poseidon
SirAzim
Poseidon
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 95L
1,500 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,500 Elo+

VS

Team Averages
Level 59
1,500 SR
1,451 Elo+
Kukulkan
Kukulkan
BEANhERCZAR
Kukulkan
Level 62
God Stats
27W - 23L
1,436 SR
Queue Stats
67W - 55L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Jaeqerbombastic
Gilgamesh
Level 28
God Stats
51W - 32L
1,513 SR
Queue Stats
110W - 101L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
UpsetNapkin
Ah Puch
Level 86
God Stats
47W - 27L
1,552 SR
Queue Stats
103W - 90L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BDS3934
Thanatos
12
0 / 5 / 3
7,682
591
3,966
11,700
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
13
0 / 7 / 2
7,638
588
5,617
13,151
6,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
SirAzim
Poseidon
14
2 / 5 / 1
8,960
689
8,127
10,364
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEANhERCZAR
Kukulkan
15
6 / 2 / 8
9,883
760
9,135
9,202
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Jaeqerbombastic
Gilgamesh
16
6 / 1 / 11
10,397
800
9,410
9,285
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
UpsetNapkin
Ah Puch
15
5 / 0 / 12
10,128
779
13,845
9,885
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
2
Kills
17
17
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BDS3934
Thanatos
0
5
3
0.3
W
Kukulkan
BEANhERCZAR
Kukulkan
6
2
8
5
L
Gilgamesh
0
7
2
0.14
W
Gilgamesh
Jaeqerbombastic
Gilgamesh
6
1
11
11.5
L
Poseidon
SirAzim
Poseidon
2
5
1
0.5
W
Ah Puch
UpsetNapkin
Ah Puch
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
32,390
35,215
Taken
28,372
16,667
Mitigated
18,936
4,573
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BDS3934
Thanatos
3,966
465
0
2,631
11,700
6,027
0
7,114
4,586
0
13,094
W
Kukulkan
BEANhERCZAR
Kukulkan
9,135
795
0
1,399
9,202
3,853
619
3,526
5,551
32,231
0
L
Gilgamesh
5,617
710
142
1,300
13,151
6,161
0
9,037
4,114
0
10,461
W
Gilgamesh
Jaeqerbombastic
Gilgamesh
9,410
1,500
0
1,533
9,285
10,869
858
2,297
6,781
1,781
19,906
L
Poseidon
SirAzim
Poseidon
8,127
337
0
500
10,364
4,479
0
8,098
2,266
45,667
0
W
Ah Puch
UpsetNapkin
Ah Puch
13,845
136
0
2,570
9,885
4,214
940
2,631
7,129
49,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
30,408
124
Minions Killed
165
0
Camps Cleared
0
671,278
Distance Traveled
743,754
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,682
591
17
1
0
223,058
0
W
Kukulkan
9,883
760
45
3
0
232,079
0
L
Gilgamesh
7,638
588
18
1
0
228,830
0
W
Gilgamesh
10,397
800
32
2
0
264,629
0
L
Poseidon
8,960
689
89
7
0
219,390
2
W
Ah Puch
10,128
779
88
7
0
247,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role