Player Matchup

Cernunnos
Cernunnos
CoJimbo
Cernunnos
Level 13
God Stats
2W - 1L
1,440 SR
Queue Stats
12W - 19L
1,286 Elo+
Party 1
Agni
Agni
CreamOfTheOreo
Agni
Level 146
God Stats
4W - 1L
1,639 SR
Queue Stats
176W - 179L
1,508 Elo+
Party 1
He Bo
He Bo
MasterWelfare
He Bo
Level 147
God Stats
4W - 3L
1,632 SR
Queue Stats
188W - 220L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
dghowsonjr
Ratatoskr
Level 68
God Stats
13W - 14L
1,318 SR
Queue Stats
36W - 41L
1,341 Elo+
Party 1
Bacchus
Bacchus
tp7beast
Bacchus
Level 109
God Stats
50W - 50L
1,571 SR
Queue Stats
90W - 96L
1,516 Elo+
Party 1
Team Averages
Level 97
1,520 SR
1,422 Elo+

VS

Team Averages
Level 101
1,553 SR
1,530 Elo+
Sun Wukong
Sun Wukong
FuTuRe Beaver18
Sun Wukong
Level 88
God Stats
1W - 1L
1,719 SR
Queue Stats
36W - 39L
1,521 Elo+
Solo
Jormungandr
Jormungandr
OFF_LARAIII
Jormungandr
Level 45
God Stats
2W - 4L
1,476 SR
Queue Stats
232W - 236L
1,472 Elo+
Party 2
Serqet
Serqet
OFF_MEJIIA
Serqet
Level 119
God Stats
2W - 2L
1,345 SR
Queue Stats
200W - 193L
1,518 Elo+
Party 2
Janus
Janus
OFF_P0C3R0S
Janus
Level 126
God Stats
8W - 11L
1,625 SR
Queue Stats
328W - 310L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
Scuachorrito
Danzaburou
Level 128
God Stats
39W - 23L
1,597 SR
Queue Stats
249W - 240L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoJimbo
Cernunnos
13
2 / 3 / 3
8,402
494
7,058
8,690
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 10
10,002
588
16,915
11,317
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 3 / 4
11,246
662
16,558
11,735
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
dghowsonjr
Ratatoskr
16
4 / 2 / 3
10,135
596
12,003
14,501
11,783
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
tp7beast
Bacchus
13
3 / 1 / 11
9,135
537
7,671
11,235
13,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FuTuRe Beaver18
Sun Wukong
15
2 / 2 / 1
9,075
534
8,016
16,481
16,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
OFF_LARAIII
Jormungandr
11
4 / 5 / 0
8,042
473
5,265
20,512
19,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
OFF_MEJIIA
Serqet
12
1 / 5 / 0
7,415
436
5,111
13,546
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 2
7,977
469
6,086
14,217
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Scuachorrito
Danzaburou
14
4 / 6 / 3
9,190
541
12,091
13,686
6,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
25
Kills
11
11
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CoJimbo
Cernunnos
2
3
3
1.17
W
4
2
10
4.5
L
Sun Wukong
FuTuRe Beaver18
Sun Wukong
2
2
1
1.25
W
12
3
4
4.67
L
Jormungandr
OFF_LARAIII
Jormungandr
4
5
0
0.8
L
Serqet
OFF_MEJIIA
Serqet
1
5
0
0.2
L
0
7
2
0.14
L
Danzaburou
Scuachorrito
Danzaburou
4
6
3
0.92
W
Ratatoskr
dghowsonjr
Ratatoskr
4
2
3
2.75
W
Bacchus
tp7beast
Bacchus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,205
Damage
36,569
57,478
Taken
78,442
38,251
Mitigated
54,574
17,678
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CoJimbo
Cernunnos
7,058
3,513
0
2,342
8,690
4,147
555
1,192
7,498
0
54,805
W
16,915
1,176
0
2,949
11,317
4,249
300
3,147
7,579
75,999
0
L
Sun Wukong
FuTuRe Beaver18
Sun Wukong
8,016
2,471
0
6,001
16,481
16,428
0
5,668
10,813
0
67,407
W
16,558
1,697
0
6,794
11,735
4,445
360
1,944
9,547
100,486
0
L
Jormungandr
OFF_LARAIII
Jormungandr
5,265
1,548
1,669
3,478
20,512
19,428
0
12,638
7,874
25,190
0
L
Serqet
OFF_MEJIIA
Serqet
5,111
1,022
0
1,477
13,546
5,936
0
6,761
6,785
0
46,927
L
6,086
458
0
625
14,217
6,510
0
10,391
3,826
53,147
0
L
Danzaburou
Scuachorrito
Danzaburou
12,091
6,072
0
2,394
13,686
6,272
519
5,686
8,000
0
66,310
W
Ratatoskr
dghowsonjr
Ratatoskr
12,003
3,130
0
2,760
14,501
11,783
164
2,388
12,007
0
78,623
W
Bacchus
tp7beast
Bacchus
7,671
1,112
98
2,735
11,235
13,627
176
2,228
8,947
29,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
41,699
495
Minions Killed
436
0
Camps Cleared
0
1,789,513
Distance Traveled
1,749,776
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,402
494
93
5
0
332,124
0
W
Agni
10,002
588
116
7
0
358,048
4
L
Sun Wukong
9,075
534
120
7
0
351,487
0
W
He Bo
11,246
662
133
8
0
381,810
0
L
Jormungandr
8,042
473
37
2
0
357,123
2
L
Serqet
7,415
436
71
4
0
388,355
0
L
Janus
7,977
469
108
6
0
353,378
0
L
Danzaburou
9,190
541
100
6
0
299,433
5
W
Ratatoskr
10,135
596
127
7
0
366,076
0
W
Bacchus
9,135
537
26
2
0
351,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role